GorillaOne
gorillatactics.com
GorillaOne
@gorillatactics.com
Lead Engineer. Experienced Designer. Game Development Mercenary. Two decades of experience. Master of short statements.

www.gorillatactics.com
Pinned
I'm making a game. It's not named right now. But it involves surfing on clouds. Marshmelloy clouds.
Reposted by GorillaOne
I've just released ROVKALL, a monospaced font you can use in your personal and commercial projects.

I originally made this for Thousand Empty Light (where you'll find it being used for sub-headings)

alfredvalley.itch.io/rovkall
February 2, 2026 at 5:08 PM
Some work on my rappeller. It lets the user attach themselves to the ship and rappel down into the clouds. Right now you can place it and interact with it, where it will then move your character into the rappelling position.
January 24, 2026 at 10:14 PM
I haven't posted politics on this channel. Hell, I barely post at all. But it's important to say that it's never good for the US when the president can unilaterally go to war with another country. It wasn't good when Obama was bombing Libya, and it isn't good with Trump kidnapping foreign leaders.
January 3, 2026 at 6:33 PM
Reposted by GorillaOne
We wouldn't want to bring widgets into that sort of world would we?
December 10, 2025 at 10:54 PM
A useful read to understand some of the controversy over Horses and the problematic nature of monopolization and industry consolidation.

Horses Is Tame aftermath.site/horses-indie...
Horses Is Tame
Horses, the indie game that is too scandalous for either Valve or Epic, is only beyond the pale if you're not familiar with any other art form.
aftermath.site
December 5, 2025 at 6:05 PM
Yelp review of the day.

EXTREMELY HOSPITAL.
November 26, 2025 at 8:59 PM
Thanks... Unreal?
November 21, 2025 at 10:52 PM
Reposted by GorillaOne
In the first of what will likely be a series of blogs, @lincodega.com unpacks how @samsorensen.bsky.social's month-long realtime Mothership larp/megagame #over/under ended for their character, High Gardener Otso, and also, for themselves.
How to find an ending in Over/Under
After a month of emergent story, scheming, and bleed, it all ended with a gardener and a clown.
www.rascal.news
November 17, 2025 at 6:53 PM
Today's fun code find!
November 18, 2025 at 12:15 AM
Other fun adventures in Unreal teamwork-land.
November 14, 2025 at 9:54 PM
A real question my co-worker asked today:
"You know that guy with the fedora who claps with his feet?"
November 14, 2025 at 9:11 PM
I think its important to announce that I am now, officially, the richest fucking nerd in the Mothership universe. #over/under #mosh #mothership

GorillaOne AKA Rodrigo
November 12, 2025 at 12:08 AM
Reposted by GorillaOne
I'm so happy to share that the stairs update is liiiiiive. This is by far our biggest update that we've been cooking since *checks calendar* omg, since March x_x Huge thanks to everyone who helped us test it while in beta <3

Now lemme walk you through some of the new shinies 🧵
July 29, 2025 at 12:02 PM
New game out from my great friends over at Zapdot. It's great, give it a go.
A minimalist logic game. Can you solve for 𝒙?

❓ Infer the rules of each glyph without hints
🧠 Over 300 handcrafted across evolving lands
🎶 Chill, reactive soundtrack as you play

CIPHER ZERO. Out Now.

zpdt.co/playcz

#PlayCipherZero #GameDev #IndieGameDev #IndieDev #SolveForX
July 22, 2025 at 3:13 PM
The idea that the government is refusing bail to immigrants it wants to deport in grounds that they are a flight risk is...
April 18, 2025 at 1:05 AM
Reposted by GorillaOne
April 17, 2025 at 4:26 PM
Added building restrictions to #overcloud so you have to be careful about planning your ship out and where to place engines and helm, etc. That way you don't have the engine exhaust plowing right into the back of your ship.

On second thought... maybe I should just make materials flammable.
🔥 😐 🔥
April 8, 2025 at 1:29 AM
Reposted by GorillaOne
we announced our game today with a teaser in the nintendo direct
Introducing STARSEEKER, a brand new game from the developers of ASTRONEER.

STARSEEKER is all about the joy of discovery and the camaraderie that emerges from an evolving, cooperative experience. We hope you'll enjoy playing it as much as we enjoyed making it... sometime in 2026.
April 2, 2025 at 2:17 PM
Reposted by GorillaOne
something people don't talk much about in this era of "publishers expecting a near-finished game before investing" is

games are being made sub-optimally in order to speed-run vertical slices/convincing demos

instead of finalising systems then building content, you have to make content alongside 1/
March 29, 2025 at 1:03 PM
Reposted by GorillaOne
im all set to graduate Columbia University majoring in " Cowardice " , with a minor in "Kissing Fucking Ass" a nd "Prostrating myself "
March 26, 2025 at 6:57 PM
Quick construction of ship equipment, and a drive around the #overcloud area while sheltering from the storm in the cabin, which occludes weather audio.
March 24, 2025 at 5:19 PM