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Independent, Worker-Owned TTRPG Journalism | Subscribe to us at rascal.news
Reposted by Rascal News
Are you at Dragonmeet today? @caelyn.bsky.social and I signed all of the Rascal Year One Zines that @shop.peregrinecoast.press had to hand, and one of them could be yours 👀

It's practically a collectors item!
Finally, our Rascal Year One zines are available in the UK and you can grab signed copies at the Peregrine Coast Press booth at Dragonmeet!
November 29, 2025 at 12:33 PM
Finally, our Rascal Year One zines are available in the UK and you can grab signed copies at the Peregrine Coast Press booth at Dragonmeet!
November 29, 2025 at 12:32 PM
Reposted by Rascal News
"It's arguably most productive to view public action against an oppressive force specifically as a game — not as a trifle, but as a series of moves with an end state."

Contributor @therisingtithes.bsky.social connects RPG prep with the increasingly vital labor of public protest.
What does Session Zero of a protest look like?
Games as rehearsal for the streets.
www.rascal.news
November 21, 2025 at 3:36 PM
Reposted by Rascal News
MÖRK BORG: Heresy Supreme's alpha demo not only nails the aesthetics of its source material but also introduces a satisfying roguelike loop, says @crapstacular.bsky.social.
MÖRK BORG: Heresy Supreme’s alpha demo plays like a gnarly doom metal roguelike
Expect sludgy, punishing fights.
www.rascal.news
November 24, 2025 at 3:18 PM
Reposted by Rascal News
Thought Bubble left me conflicted. It was not the comics convention I had hoped to find, but it was nonetheless joyful, celebratory, and really fucking cool.
November 27, 2025 at 3:29 PM
Reposted by Rascal News
No safety tool would have been able to prevent the extreme bleed that O/U induced in many.

But the whole community took care of each other, and, more than that, the constant bleed led to incredible moments of roleplaying, storytelling, and out-of-character connection.

The bleed was the game.
"Players reported dreaming about Over/Under, losing sleep, even forgetting to eat."

@lincodega.com writes about the intensity of Mothership Month's hyperbaric roleplay experience and the bleed that resulted from a lack of conventional safety tools.
Thirty Days of Bleed
Within a high-pressure, nonstop roleplaying game, denizens of Over/Under found it difficult to extricate their character’s emotions from their own.
www.rascal.news
November 28, 2025 at 4:38 PM
Reposted by Rascal News
Rascal News! Rascal News! Rascal News!
today instead of buying barely discounted crap, get a paid subscription to an independent media outlet! a little $ goes a long way towards supporting a free press. 🗞️

drop links to your own or your faves in the replies so ppl can easily sign up (bonus if you add a couple words about why it’s good!):
November 28, 2025 at 5:25 PM
"Players reported dreaming about Over/Under, losing sleep, even forgetting to eat."

@lincodega.com writes about the intensity of Mothership Month's hyperbaric roleplay experience and the bleed that resulted from a lack of conventional safety tools.
Thirty Days of Bleed
Within a high-pressure, nonstop roleplaying game, denizens of Over/Under found it difficult to extricate their character’s emotions from their own.
www.rascal.news
November 28, 2025 at 3:08 PM
Reposted by Rascal News
Thought Bubble made space for RPGs and joy at the complicated comics festival.
Thought Bubble made space for RPGs and joy at the complicated comics festival
Bringing dice to a brush fight.
www.rascal.news
November 27, 2025 at 3:25 PM
Thought Bubble made space for RPGs and joy at the complicated comics festival.
Thought Bubble made space for RPGs and joy at the complicated comics festival
Bringing dice to a brush fight.
www.rascal.news
November 27, 2025 at 3:25 PM
Reposted by Rascal News
The curious, playful, and intentionally unfinished Oddfolk left @newmadras.bsky.social completely charmed.
Oddfolk is the most fun you can have with four lines
Warning: can cause game design.
www.rascal.news
November 26, 2025 at 3:04 PM
The curious, playful, and intentionally unfinished Oddfolk left @newmadras.bsky.social completely charmed.
Oddfolk is the most fun you can have with four lines
Warning: can cause game design.
www.rascal.news
November 26, 2025 at 3:04 PM
Reposted by Rascal News
Here's a longer report for Rascal on DriveThruRPG's new shipping program for physical books, and how several folks in the tabletop industry see it as a bad deal for them altogether
DriveThruRPG's new Partner Shipping Program has drawn criticism from several corners of the tabletop industry, with professionals calling it "a half solution" and an “outright a bad deal”.
DriveThruRPG’s offset print option proves unpopular among small creators
Many cite the steep revenue cut without fulfillment support as a key issue.
www.rascal.news
November 26, 2025 at 2:24 AM
Themed crowdfunding months provide creative ways to bring together associated tabletop creators and raise consistent money.

But as the trend spreads, the calendar is beginning to feel mighty crowded.
Every day cannot be a holiday
Much to month about.
www.rascal.news
November 25, 2025 at 5:44 PM
DriveThruRPG's new Partner Shipping Program has drawn criticism from several corners of the tabletop industry, with professionals calling it "a half solution" and an “outright a bad deal”.
DriveThruRPG’s offset print option proves unpopular among small creators
Many cite the steep revenue cut without fulfillment support as a key issue.
www.rascal.news
November 25, 2025 at 3:14 PM
MÖRK BORG: Heresy Supreme's alpha demo not only nails the aesthetics of its source material but also introduces a satisfying roguelike loop, says @crapstacular.bsky.social.
MÖRK BORG: Heresy Supreme’s alpha demo plays like a gnarly doom metal roguelike
Expect sludgy, punishing fights.
www.rascal.news
November 24, 2025 at 3:18 PM
"It's arguably most productive to view public action against an oppressive force specifically as a game — not as a trifle, but as a series of moves with an end state."

Contributor @therisingtithes.bsky.social connects RPG prep with the increasingly vital labor of public protest.
What does Session Zero of a protest look like?
Games as rehearsal for the streets.
www.rascal.news
November 21, 2025 at 3:36 PM
PODCAST: Chase and Thomas recommend a heap of games and grind a heap of axes on the latest epsisode of the Rascal Radio Hour.

One of the two has been *gasp* playing an elfgame!
Bring out your soapboxes
Allegedly playing elfgames.
www.rascal.news
November 20, 2025 at 4:06 PM
Eskil "ZomZraft" Sandblom, the 2025 Netrunner world champion, mixes humility with a wicked competitive streak. Also, he's only been competiting since last year.
Netrunner’s new world champion is a humble but deadly newcomer
From choom to champ.
www.rascal.news
November 19, 2025 at 3:07 PM
The US wasn't the only country to pin an entire moral panic on tabletop RPGs. We spoke with players in Brazil and Spain about their own bookbound boogeymen.
The Other Satanic Panics
How RPGs become scapegoats for murders across the world.
www.rascal.news
November 18, 2025 at 3:12 PM
Reposted by Rascal News
excerpts from the latest discourse newsletter from rascal
November 17, 2025 at 1:50 PM
In the first of what will likely be a series of blogs, @lincodega.com unpacks how @samsorensen.bsky.social's month-long realtime Mothership larp/megagame #over/under ended for their character, High Gardener Otso, and also, for themselves.
How to find an ending in Over/Under
After a month of emergent story, scheming, and bleed, it all ended with a gardener and a clown.
www.rascal.news
November 17, 2025 at 6:53 PM
Reposted by Rascal News
"Japanese characters tend to have more curves, which often gives them a softer impression. ... We wanted something with the aggression of a spiked flail."

And that's exactly what we got.
Read more in this interview with @montro.bsky.social about localizing MÖRK BORG to Japanese.
An interview with @montro.bsky.social, who led the Japanese-language localization of MÖRK BORG by @nohr.se and Stockholm Kartell, talking about all the the ways you can push design to translate graphically and grammatically.
Localizing MÖRK BORG required a deft hand and a dedication to the details
An interview with Malstrom’s Montro on translation, new fonts, and how to create an aesthetic.
www.rascal.news
November 14, 2025 at 9:27 AM
Reshare: Content creation isn't an easy gig, especially when people keep asking you to review their indie game, according to The Dice Tower.

www.rascal.news/tom-vasel-wa...
Tom Vasel wants indie designers to stop guilt tripping him
Directives from an ivory dice tower.
www.rascal.news
November 14, 2025 at 9:17 AM
An interview with @montro.bsky.social, who led the Japanese-language localization of MÖRK BORG by @nohr.se and Stockholm Kartell, talking about all the the ways you can push design to translate graphically and grammatically.
Localizing MÖRK BORG required a deft hand and a dedication to the details
An interview with Malstrom’s Montro on translation, new fonts, and how to create an aesthetic.
www.rascal.news
November 13, 2025 at 7:32 PM