Matt
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hymynameismatt.bsky.social
Matt
@hymynameismatt.bsky.social
Vernal Edge, Pseudoregalia, The Big Catch
He/Him
Pinned
Noxid put a cool pillar very high up in the test scene and I took on the challenge to collect it.
Reposted by Matt
November 29, 2025 at 12:09 AM
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Our debut title, sword action shooting game BIRDCAGE, is out now! Shoot, slash and weave through bullets and enemies in this challenging, story-driven arcade shooter!🕊️🥚

store.steampowered.com/app/2158550/...
November 18, 2025 at 5:01 PM
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November 25, 2025 at 11:08 PM
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It move.
November 17, 2025 at 3:07 AM
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Sometimes I hate myself for the kind of gameplay ideas I have, coding this tumbling block physics with the screws was SOO hard

But I'm happy that the block puzzles are getting more varied and better integrated with the platforming, pacing and all

(game is ABYSS X ZERO, btw)

#gamedev #lowpoly #axz
November 18, 2025 at 12:00 AM
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a little jazz(min)
November 13, 2025 at 8:10 PM
I know how to fix this it's just obnoxious that blender will spit out these nasty ass normals so often.
November 13, 2025 at 8:33 PM
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Hey #PitchYaGame!
I'm making an atmospheric 3d platformer where you're a robot pole-jumping through an underground complex!

🏃- Unique staff-based movement
🏚- Huge abandoned megastructure
🎞- Wordless story to piece together

The game comes out the 10th of November!
Wishlist it here: s.team/a/2980260
November 7, 2025 at 12:58 PM
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surprised how seamless the unsheathing is. almost did it in a way that was 500x more complicated and would have looked maybe 10% better
November 6, 2025 at 9:28 PM
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FISH³: FIRST CATCH - HIGH-OCTANE SPEED-FISHING
A **FREE** STANDALONE PREQUEL
OUT NOW!!! FOR ABSOLUTELY FREE!!!
GO TRY IT OUT!!!
#indiegame #gamedev
November 6, 2025 at 7:08 PM
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After weeks of teasing, I'm very excited to officially show you all:
Gameplay of Calico Wilder!

I've been working with @waveparadigm.com, @littlenorwegians.bsky.social, and some friends to build the first of Calico's adventures, and I'm super thrilled with how it's coming along!
#indiegame #gamedev
November 5, 2025 at 12:35 AM
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IF YOU THINK....

HIT THE SOUND ON BUTTON!!!!
November 2, 2025 at 10:02 PM
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it is always so fun working on high areas of the map and fine tuning the beautiful vistas you see from up top :)

- work in progress!

(game is ABYSS X ZERO for those who do not know! an upcoming low-poly 3D metroidvania, developed by me and @ironfairy.bsky.social)

#gamedev #lowpoly #indiegame
October 30, 2025 at 10:51 PM
If you find stories are a little too easy to predict, I recommend going into your settings and turning off foreshadowing.
October 31, 2025 at 11:33 PM
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horror game AI
October 20, 2025 at 7:23 PM
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3 and a half years of isopod rolling down big hills!
Isopod is finally coming out tomorrow!
store.steampowered.com/app/2053910/...
October 20, 2025 at 5:48 AM
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While I had 3d modeling experience before I hadn't touched the stuff in years and Pseudoregalia was the first time I'd ever seriously used blender. I made a lot of building props that ended up getting kitbashed around the game later.
December 5, 2024 at 7:51 PM
Feelin invincible since I just spent 2 months working on a level for Big C and now I just finished the level after in like 5 days.
October 16, 2025 at 7:22 PM
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This is the hill that I stand my ground on.

Best game design:
October 12, 2025 at 7:43 PM
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In the end, the best way to sell my video game is to show "what you can do in this game" without saying a lot of words. I should just share multiple gameplay footages and hope it sticks with random somebody. #MagentaHorizon #indiegames #actiongame
October 11, 2025 at 8:57 AM
Fully converted from autistic kid who imagines cool fights and stories when I'm bored to autistic adult who thinks of them and writes a GDD for 4 hours.
October 13, 2025 at 8:03 PM
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It's raining, it's pouring...
With @thewaddle.bsky.social !

#memamorkin #gamedev #indiegame
October 12, 2025 at 6:50 PM
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More sybils...

#pseudoregalia
October 11, 2025 at 11:29 AM
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a single plane with a depth fade material w opacity multiplied by a custom clouds texture w some bump offset for depth. cheapest ground fog known to man, or anyone else for that matter.
October 9, 2025 at 6:44 PM
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October 6, 2025 at 4:26 PM