Cherub
@polygoncherub.bsky.social
8.9K followers 780 following 1.2K posts
Video game maker and compulsive side project starter. Did art direction for SlimeRancher1&2, SpiralKnights, ThreePanelSoul, & MacHall. Currently obsessed with making a mecha game about a rabbit named Clover.
Posts Media Videos Starter Packs
Pinned
polygoncherub.bsky.social
What in incredible influx of enthusiasm! Thank you, I am very grateful for such kind words of my work.

To clear things up; There is no steam page. There is no EA planned. This is so very far away from being a thing anyone will be playing.

Right now, it's just the goofing of a guy learning UE5.
polygoncherub.bsky.social
Having only been recently diagnosed, I can't help but look a this and see that it was in front of me the whole fucking time.
adhd-alien.bsky.social
I’ve learnt that only hyperfocus can keep me from disappointing others. Sometimes.
Two-page comic about ADHD, self-doubt, and burnout.

Panels 1+2
A person with short black hair and yellow antennae recalls lifelong struggles with effort and recognition. As a child, they cry while being scolded over homework. Later, they work hard but still fail small details and receive an “F.” When they finally succeed, they can’t enjoy it—holding a medal labeled “2,” they feel it’s luck, not skill.

Panel 3+4
Page 2:
They explain how productivity fluctuates. A blue graph shows steady effort, while a pink line spikes wildly. They say, “For me, it fluctuates more extremely.” Sitting exhausted at a messy desk, they admit, “I only stop when I’m too tired to go on. The word I learned for all this was ‘lazy.’ I never learned a healthy measure or how to trust myself.”
Reposted by Cherub
gallerynucleus.bsky.social
Tickets are LIVE to reserve your spot for the @slimerancher.com Panel & Signing with Slime Rancher Devs and special guest Yusuke Naora!

bit.ly/nucleusxslim...

#gallerynucleus #slimerancher #monomipark #cozygames #cozygamer
polygoncherub.bsky.social
Turns out the other side of the black wall is endless videos of dead celebrities in a half pipe.
polygoncherub.bsky.social
I mean they'd probably see it as an absolute win! They get the new shiny internet full of flavorless Styrofoam.
polygoncherub.bsky.social
OH! There we go. The AI shit can have it's OWN internet.
polygoncherub.bsky.social
When it comes to machine learning bullshit, I feel like the microphone got put next to the speaker and we're all just experiencing the feedback scream happening in slow motion.

Perhaps simpler; Don't shit where you eat.
polygoncherub.bsky.social
Aw thanks! Just having fun.
polygoncherub.bsky.social
They're not physics actors. Just dumb game objects that play a tween animation when overlapped. Otherwise, they don't tick and just wait to be picked up. Super cheap.

Well, they were after I remember to turn off the default flag of 'Can ever affect nav'.
polygoncherub.bsky.social
Set up a system for spawning pickup items. You tell the gamemode what # you want, and it decides what denominations to spawn and how to spread them. It even staggers them over frames so that there's no hitching. It's very satisfying.

Almost as much as running through it.

#CherubDev #UE5 #GameDev
polygoncherub.bsky.social
With any thing in life, how on in holy hell are you supposed to learn new things if you don't introduce new information?

BRB, got some monkeys on type writers and one might have just wrote hamlet.
polygoncherub.bsky.social
Gotta make Ohio cool from the inside.
polygoncherub.bsky.social
In the cold dead heart of it.
Land of Amish and bigots.
polygoncherub.bsky.social
3D compressed in shader to be 2D. Reason being so that other assets can be cheaply made with out feeling cheap next to 3d characters. I am only one man after all.

bsky.app/profile/poly...
polygoncherub.bsky.social
I'm so used to the billboard shaders that turning it off feels down right CURSED.

#CherubDev #UE5 #GameDev
Reposted by Cherub
8bitwizard.bsky.social
pipe explorations and other bits. smth smth big pipe worshipping core smth idk yet exactly what. same world as the sensor pod thing
polygoncherub.bsky.social
These are my main inspiration.

I intend the game to control like an armored core game. Dungeon crawling and limb ripping.

So, I'd say action resource management.
polygoncherub.bsky.social
Part of a balanced diet.
polygoncherub.bsky.social
Quite possibly. Ideally though you shouldn't be leaving this stuff on the ground.