Voidbound
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indiegamestudio.bsky.social
Voidbound
@indiegamestudio.bsky.social
Creating an upcoming mobile game focused on cave exploration and resource gathering!

Play the demo here: https://jevinlevin.itch.io/magical-mining-demo

indiegamestud.io
Pinned
Voidbound, an upcoming mining adventure!

The steampage is now live! Stay tuned for a demo soon and a full release by the end of the year

steampowered.com/app/3803180/Voidbound/

#indiedev #Unity #gamedev
Voidbound on Steam
Voidbound is a mining adventure where you explore random caves, fight dangerous enemies, and upgrade your abilities. Can you find your way back home to the void?
steampowered.com
Voidbound, an upcoming mining adventure!

The steampage is now live! Stay tuned for a demo soon and a full release by the end of the year

steampowered.com/app/3803180/Voidbound/

#indiedev #Unity #gamedev
Voidbound on Steam
Voidbound is a mining adventure where you explore random caves, fight dangerous enemies, and upgrade your abilities. Can you find your way back home to the void?
steampowered.com
September 12, 2025 at 12:00 PM
Snazzy little upgrade animation I made :)

#indiedev #Unity #gamedev
July 18, 2025 at 1:22 PM
Finally added some animations for attacking and mining!

Definitely seems more satisfying now

#indiedev #Unity #gamedev
June 21, 2025 at 5:50 PM
Reposted by Voidbound
🎨 16x16 Pixel Art Drop! 🖼️✨

💥 Like + RT + Follow -> then comment an item or idea, and I’ll pixel it in 16x16 for free! 😱

☕ I’ve got limited Ko-Fi slots open if you’re into this style 🔗
June 3, 2025 at 3:09 PM
Reposted by Voidbound
you are the real gem <3💎✨
June 1, 2025 at 11:18 AM
Spent the past few days speeding up the cave generation by about 4x.

Heres a showcase of how quickly new caves can now be generated:

#indiedev #Unity #gamedev #programming
May 1, 2025 at 2:57 PM
Reposted by Voidbound
The demo for Tankegeddon released on Itch yesterday!

I’d really appreciate it if you could check it out, and let me know what you think!💬🦆

You can check it out here - inferno-duck.itch.io/tankegeddon-...

#gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
April 21, 2025 at 8:23 PM
Who needs pickaxes...

#indiedev #Unity #gamedev #pixelart
April 17, 2025 at 5:31 PM
There are 5 different caves to explore!

#indiedev #Unity #Blockbench #pixelart
April 1, 2025 at 4:46 PM
Missing the UI, but this is the witches hut used for enchanting your tools!

#indiedev #Unity #Blockbench #pixelart
March 17, 2025 at 4:01 PM
Some floors have different gameplay to keep things interesting, for example a haunted room that requires the player to act stealthy...

#indiedev #Unity #gamedev #pixelart
March 14, 2025 at 11:40 AM
Reposted by Voidbound
I'm making a puzzle game where you manipulate light! #gamedev #indiedev
March 11, 2025 at 5:41 AM
The blacksmith is now more than just a UI menu!

#indiedev #Unity #Blockbench #pixelart
March 11, 2025 at 12:50 PM
Reposted by Voidbound
16x16 foods 🍎🥪🍗🍳

#pixelart
March 8, 2025 at 6:23 AM
Experimenting with some more interesting lighting using the system I made.

The main change is adding a gamma value, and using gamma RGB values to adjust the color of light as it gets darker.

What do people think?

#gamedev #indiedev #unity
February 7, 2025 at 4:12 PM
Reposted by Voidbound
It's out! Had some troubles along the way, but its here!

Wander around the enchanted forest with your trusty radio in hopes of finding the missing musicians to perform at the festival!

Spring Festival is available for PC. Enjoy~

#indiedev #indiegame #gamedev #platformer #Unity #art #pixelart
Spring Festival by lemostick
Available for Windows
lemostick.itch.io
January 27, 2025 at 3:44 PM
A new cave variant👀
There may or may not be a penguin hidden too🐧

#gamedev #indiedev #unity #blockbench #pixelart
January 27, 2025 at 4:55 PM
Reposted by Voidbound
lil' goblin guy
January 25, 2025 at 4:24 PM
Reposted by Voidbound
Hello everyone! I'm happy to announce that after a lot of work I have a demo for you to play on Steam (or DRM free on Itch)! I hope you enjoy playing it as much as I did creating it! #indiegame #indiedev #pixelart #aseprite #gamedev
January 20, 2025 at 9:38 AM
Polished up the upgrading UI, so now the blacksmith UI is finished!

I find UI to be one of the most difficult aspects of creating a game, but I'm very happy with how it looks!

I would be interested in hearing any feedback regarding how it looks/functions!

#gamedev #indiedev #unity
January 21, 2025 at 12:12 PM
Item Upgrading Concept

I liked the idea of upgrades being associated with specific parts of your tools, and I think visually its far more interesting that a boring list of upgrades.

Other upgrades like the sword and player will use a similar system!

#gamedev #indiedev #unity
January 14, 2025 at 4:10 PM
Reposted by Voidbound
Yesterday I released the demo for Temporal Takedown on Itch!🕐⚙️

I'd really appreciate it if you could give it a go, and leave some feedback in the comments section!🦆

You can check it out here - ck.itch.io/temporal-takedown-demo

#gamedev #solodev #indiedev #indiegame #godotengine #lowpoly
December 12, 2024 at 4:42 PM
Showcase of a main menu prototype and the smelting interface!

Took a unique aproach, where each menu is linked with the 3D environment (which is currently just cubes).

Let me know what you think!

#gamedev #indiegame #Unity #indiedev
December 20, 2024 at 12:08 PM
Made another devlog!⛏️

This time I go in-depth on the custom lighting I added to my game :)

youtu.be/W5JUKqvnPvE?...

#gamedev #indiegame #Unity #indiedev #devlog
Creating Custom Lighting | Game Devlog
YouTube video by Jevin
youtu.be
December 3, 2024 at 6:07 PM