PolyCube 🦆
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itspolycube.bsky.social
PolyCube 🦆
@itspolycube.bsky.social
gamedev or sth idk
Just wanted to say: Merry Christmas!

Thank you for taking your time to appreciate my work this year. It means the world to me that you enjoy what I'm putting out - 2025 was hands down the best year of my life. Wishing you all the best!
December 24, 2025 at 12:21 PM
final day of @scorespace.net game jam!

the game actually turned out quite fun even though I suck at it
literally sweating while playing

Also the music is such a bop!
#gamedev #indiegame
December 22, 2025 at 7:44 PM
day 2 of @scorespace.net gamejam

trying to make the game look as compressed as possible lol

#gamedev #indiegame
December 21, 2025 at 9:23 PM
late day 1 progress for @scorespace.net gamejam

theme is "soccer" so how about playing it with a ton of shit trying to kill you

#gamedev #indiegame
December 21, 2025 at 2:46 AM
spent the past week figuring out how to do multiplayer since really wanted to make a lil' fps game

some footage I recorded with a friend :)
#gamedev #indiegame
November 6, 2025 at 6:09 PM
Added more cool interactables!

#gamedev #indiegame
October 20, 2025 at 5:39 PM
Some more progress on the lil' side project

#gamedev #indiedev
October 13, 2025 at 1:12 PM
Gave in to a side project.. 4 days of progress so far

Been wanting to make a lil' horror game for the longest time. Probably doing too much polish early on but I just love doing it sooo much!

#gamedev #indiegame
October 4, 2025 at 8:21 PM
I'm back from the break!
Been really burnt out recently, so I didn't post anything for over a month. Now I'm better than ever and ready to continue with this game!

#gamedev #indiegame
September 18, 2025 at 4:10 PM
Here's day 2 of progress for the #gmtk jam!
Never making a save system for a gamejam game again.. Cool upgrades incoming tomorrow!

#gamedev #indiegame
August 1, 2025 at 5:15 PM
Doing the #gmtk jam!

Day 1 of progress and it's going well!
I swear it's not just a looping arrow I got more to do🙏

#gamedev #gamejam
July 31, 2025 at 5:31 PM
I guess the game is a vampire survivors clone now. Felt like the roguelike shop formula was not as dynamic

What do you think?

#gamedev #indiegame
July 29, 2025 at 2:39 PM
Reposted by PolyCube 🦆
Hey guys, I'm working on a desktop pet.
Expect more stuff every Saturday :)

#gamedev #screenshotsaturday #indiegame
July 19, 2025 at 5:59 PM
I'm cooking up new enemies, but for now I added a new slash mechanic to the knife - feels pretty slick 😎

#gamedev #indiegame
July 4, 2025 at 7:12 PM
Over the past 3 days I've been participating in a game jam - had so much fun!
Big thanks to @noomstuff.bsky.social for doing all this crazy art!

#gamedev #indiegame
June 30, 2025 at 9:19 AM
Texture painted a lil revolver for the game :D
Pretty happy with how it turned out given the fact that I suck at art

#gamedev #3d
June 20, 2025 at 1:08 PM
Decided to add a score system and some fun multipliers
Ultrakill 2 baybe

#gamedev #indiegame
June 15, 2025 at 12:23 PM
Working hard on the items that actually switch up the gameplay.

For now here's the first couple of waves in the game
Hoping it looks smooth enough :)
#gamedev #indiegame
June 7, 2025 at 6:12 PM
added parries
now you can be cooler than ever 🤙

#gamedev #indiedev
May 5, 2025 at 8:32 PM
brain massage.

you can swap guns now idk.
#gamedev #indiedev
May 2, 2025 at 4:35 PM
am I cooking?

#gamedev #indiedev
April 29, 2025 at 9:55 PM
Added this bloodloss mechanic and enemies replenishing your health so no more safe plays.
Gotta kill the enemies fast

#gamedev #indiedev
April 22, 2025 at 10:31 AM
gameplay is shaping up. I can see it

#gamedev #indiedev
April 13, 2025 at 6:10 PM
making oh so so slow progress on the roguelike fps.
Tryna pick up the speed now

#gamedev
March 24, 2025 at 4:56 PM
Real slow progress but I'm back on it

#gamedev
February 28, 2025 at 12:31 AM