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itspolycube.bsky.social
PolyCube 🦆
@itspolycube.bsky.social
gamedev or sth idk
spent the past week figuring out how to do multiplayer since really wanted to make a lil' fps game

some footage I recorded with a friend :)
#gamedev #indiegame
November 6, 2025 at 6:09 PM
Added more cool interactables!

#gamedev #indiegame
October 20, 2025 at 5:39 PM
Some more progress on the lil' side project

#gamedev #indiedev
October 13, 2025 at 1:12 PM
Gave in to a side project.. 4 days of progress so far

Been wanting to make a lil' horror game for the longest time. Probably doing too much polish early on but I just love doing it sooo much!

#gamedev #indiegame
October 4, 2025 at 8:21 PM
I'm back from the break!
Been really burnt out recently, so I didn't post anything for over a month. Now I'm better than ever and ready to continue with this game!

#gamedev #indiegame
September 18, 2025 at 4:10 PM
Here's day 2 of progress for the #gmtk jam!
Never making a save system for a gamejam game again.. Cool upgrades incoming tomorrow!

#gamedev #indiegame
August 1, 2025 at 5:15 PM
Doing the #gmtk jam!

Day 1 of progress and it's going well!
I swear it's not just a looping arrow I got more to do🙏

#gamedev #gamejam
July 31, 2025 at 5:31 PM
I guess the game is a vampire survivors clone now. Felt like the roguelike shop formula was not as dynamic

What do you think?

#gamedev #indiegame
July 29, 2025 at 2:39 PM
Reposted by PolyCube 🦆
Hey guys, I'm working on a desktop pet.
Expect more stuff every Saturday :)

#gamedev #screenshotsaturday #indiegame
July 19, 2025 at 5:59 PM
I'm cooking up new enemies, but for now I added a new slash mechanic to the knife - feels pretty slick 😎

#gamedev #indiegame
July 4, 2025 at 7:12 PM
Over the past 3 days I've been participating in a game jam - had so much fun!
Big thanks to @noomstuff.bsky.social for doing all this crazy art!

#gamedev #indiegame
June 30, 2025 at 9:19 AM
Texture painted a lil revolver for the game :D
Pretty happy with how it turned out given the fact that I suck at art

#gamedev #3d
June 20, 2025 at 1:08 PM
Decided to add a score system and some fun multipliers
Ultrakill 2 baybe

#gamedev #indiegame
June 15, 2025 at 12:23 PM
Working hard on the items that actually switch up the gameplay.

For now here's the first couple of waves in the game
Hoping it looks smooth enough :)
#gamedev #indiegame
June 7, 2025 at 6:12 PM
added parries
now you can be cooler than ever 🤙

#gamedev #indiedev
May 5, 2025 at 8:32 PM
brain massage.

you can swap guns now idk.
#gamedev #indiedev
May 2, 2025 at 4:35 PM
am I cooking?

#gamedev #indiedev
April 29, 2025 at 9:55 PM
Added this bloodloss mechanic and enemies replenishing your health so no more safe plays.
Gotta kill the enemies fast

#gamedev #indiedev
April 22, 2025 at 10:31 AM
gameplay is shaping up. I can see it

#gamedev #indiedev
April 13, 2025 at 6:10 PM
making oh so so slow progress on the roguelike fps.
Tryna pick up the speed now

#gamedev
March 24, 2025 at 4:56 PM
Real slow progress but I'm back on it

#gamedev
February 28, 2025 at 12:31 AM
still cookin' 👨‍🍳

#gamedev
February 13, 2025 at 6:14 PM
lil update on the roguelike arcade fps game. Slowly starting to shape up!

Loving the 4:3 so far
January 22, 2025 at 5:50 PM
December 15, 2024 at 8:45 PM
tofu cubes are now sentient! pretty happy with the progress on this lil game so far!

#gamedev
December 15, 2024 at 12:07 AM