We decided for our birthday to make our second game, "Brambl" free. Try it now! cumulet.itch.io/bramble
We decided for our birthday to make our second game, "Brambl" free. Try it now! cumulet.itch.io/bramble
Really nice article on Cubism by XR Film Guide!
medium.com/@XR_Film_Gui...
Really nice article on Cubism by XR Film Guide!
medium.com/@XR_Film_Gui...
Make sure to catch the Early Access release on Meta Quest 3/3s tomorrow!
👉https://bit.ly/3W0huQf
Make sure to catch the Early Access release on Meta Quest 3/3s tomorrow!
👉https://bit.ly/3W0huQf
Here's what the game looks like on device, playing in MR with hand tracking.
Get it on Google Play here ➡️ bit.ly/49dLaA6
Here's what the game looks like on device, playing in MR with hand tracking.
Get it on Google Play here ➡️ bit.ly/49dLaA6
Could I kindly ask you for a little reshare? ☺️
Could I kindly ask you for a little reshare? ☺️
Grab your tickets here : www.eventbrite.com/e/1305035399...
#brussels #belgium #belgiangames
Grab your tickets here : www.eventbrite.com/e/1305035399...
#brussels #belgium #belgiangames
Dit VAF Alumni-project, gefinancierd door
@cultuurjeugdmedia.bsky.social, zet Vlaanderen wederom op de kaart in de gamewereld.
Bekijk hier de ceremonie: t.ly/SAQ8Q
#DebugAwards
For your chance to win Rift of the Necrodancer on Steam:
❤️follow @kleientertainment.bsky.social
🔁 like & RT
🎸 tell me which song you'd like to see in the game if ANYTHING were possible
Winner drawn tomorrow!
youtu.be/SCPRXOH64Yk?...
For your chance to win Rift of the Necrodancer on Steam:
❤️follow @kleientertainment.bsky.social
🔁 like & RT
🎸 tell me which song you'd like to see in the game if ANYTHING were possible
Winner drawn tomorrow!
youtu.be/SCPRXOH64Yk?...
Indiedevs, who wants in!? (Multiplatform recent releases preferred, they get the most traction)
Fans of #indiegames: tag the ones you want to see!
Indiedevs, who wants in!? (Multiplatform recent releases preferred, they get the most traction)
Fans of #indiegames: tag the ones you want to see!
#GodotEngine #gamedev #indiedev
Imagine spending like 2B$ and 2 years of development to give your avatar legs only to showcase them sitting down.
Our own Guillaume Bouckaert will be the moderator of a "behind the scenes" with Fortiche Production, the team behind Arkane!
animafestival.be/en/programme...
#Belgium #Brussels #Gaming #Arkane
Our own Guillaume Bouckaert will be the moderator of a "behind the scenes" with Fortiche Production, the team behind Arkane!
animafestival.be/en/programme...
#Belgium #Brussels #Gaming #Arkane
Now, you can aim the turret manually, independently of the car's orientation. That won't be used in combat much, but will be useful for puzzles !
Now, you can aim the turret manually, independently of the car's orientation. That won't be used in combat much, but will be useful for puzzles !
I'll spotlight each game for 24h, and you can enter by interacting with that tweet specifically.
I've got these 7 amazing #IndieGames lined up for you, which one are you most hyped for?
🔄=❤️
🔔=🧠
I'll spotlight each game for 24h, and you can enter by interacting with that tweet specifically.
I've got these 7 amazing #IndieGames lined up for you, which one are you most hyped for?
🔄=❤️
🔔=🧠
Share the love for the little guy, help fund his sandwich habit!
@homebearstudio.bsky.social's NAIRI: Rising Tide is available now on Nintendo Switch and Steam PC!
#indiegame #indiedev
Share the love for the little guy, help fund his sandwich habit!
@homebearstudio.bsky.social's NAIRI: Rising Tide is available now on Nintendo Switch and Steam PC!
#indiegame #indiedev
November's #7DaysOfIndies starts tomorrow, and I wonder if you can guess all the participating titles 🔍
November's #7DaysOfIndies starts tomorrow, and I wonder if you can guess all the participating titles 🔍
There is a lot of clean up to do on the current animations and a ton of polish still, but its getting there.
Also I will probably give that poor mech more attack patterns soon.
There is a lot of clean up to do on the current animations and a ton of polish still, but its getting there.
Also I will probably give that poor mech more attack patterns soon.
It's 2 hours long.
(It's a pure bottle in the sea, but let a solo gamedev dream)
It's 2 hours long.
(It's a pure bottle in the sea, but let a solo gamedev dream)
Coming to Meta Quest 3(S) on 21 November!
Cause after all, there are wonders in your wall! 🎵
...and they are eager to come out!
Coming to Meta Quest 3(S) on 21 November!
Cause after all, there are wonders in your wall! 🎵
...and they are eager to come out!
Here it is, enjoy !