Jonathan
@jqhy.bsky.social
42 followers 47 following 64 posts
Developer (software, VR), writer (words, music), player (instruments, games) Listen to my game design podcast: https://open.spotify.com/show/33eqks26rN0ZgWC7o5seXL?si=cItoeGdxR-iaFQZZ6KTuHA
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jqhy.bsky.social
Here's the trailer for my upcoming game Switchboard - a postwar drama with voice acting and original music. Look forward to illustration, tactile controls and a tough choices. Wishlist now!
store.steampowered.com/app/3931650/...
#indiegame #indiedev #game #gaming #wishlist #historical #simulation
jqhy.bsky.social
1952, Empire Grand. The DEMO for Switchboard is now live on Steam and itch, your first invitation to experience this game and its story. Try it early, and wishlist before Next Fest!
store.steampowered.com/app/3931650/...
jqhy.itch.io/switchboard
#indiegames #indiedev #game #demo #gaming #gamedev
jqhy.bsky.social
THE DEMO for Switchboard is now available: jqhy.itch.io/switchboard - and #indiegame, I need YOUR help! This is a critical moment for playtesting - the experience seems stable, but I need you to try and break it. Give your feedback on the page's forum, or contact me here! #gamedev #indiedev #demo
Switchboard DEMO by JQHY
Historical puzzle thriller
jqhy.itch.io
jqhy.bsky.social
Illustrations are a key medium for worldbuilding in Switchboard, my game set in the 1950s. My choices of typography and layout were referenced from tons of historical material, from the Internet Archive and elsewhere.
store.steampowered.com/app/3931650/...

#indiedev #indiegame #gamedev #history
An extract from a 1950s newspaper, showing a variety of boldly-illustrated advertisements for food and businesses. a section of illustration from the game Switchboard, depicting a sewing machine advertisement within a phone directory.
Reposted by Jonathan
ammoburger.bsky.social
This is my debut indie game 'Milo'. A free demo is available on Steam. Wishlist today and join the Discord to be part of development. I’m excited to share five major features in the full release. #SteamDemo #IndieGame #ZombieShooter
jqhy.bsky.social
store.steampowered.com/app/3931650/...
Switchboard grew from a simple prototype. The idea felt strong - I wanted to build it out, but into what? My work on tech demos and my experience with audio drama finally encountered an opportunity to intersect. Wishlist now!
#indiegame #indiedev #gamedev
Reposted by Jonathan
onperambulation.bsky.social
Demo dropping in the next week!!

We're a tiny, leftist, two person indie team with no marketing budget, and you could be our 75th wishlist 👀

store.steampowered.com/app/3554030/...

#indiedev #godot #anticapitalist
jqhy.bsky.social
Here's the trailer for my upcoming game Switchboard - a postwar drama with voice acting and original music. Look forward to illustration, tactile controls and a tough choices. Wishlist now!
store.steampowered.com/app/3931650/...
#indiegame #indiedev #game #gaming #wishlist #historical #simulation
jqhy.bsky.social
It is 1952 in Empire Grand. Switchboard, my upcoming alt-history puzzle game, illuminated with voice acting, original music and illustrated literature, now has a Steam page. Wishlist now! store.steampowered.com/app/3931650/...

#indiegame #indiedev #gaming #gamedev #newgame #demo #wishlist
Switchboard on Steam
1952, Empire Grand. Inhabit the frantic life of a telephone exchange operator in this thrilling voice-acted historical puzzle game. Connect calls, consult the directories and listen closely to earn yo...
store.steampowered.com
jqhy.bsky.social
Very excited for this upcoming era! Great point made about how software dev looks from the outside vs how much is expended to get that far. You've clearly been very rigorous and thoughtful entering this phase. Thanks for the grenades, and the whole team's hard work over the years. Congratulations 👏
jqhy.bsky.social
I've seen so many new, unique projects thanks to this event, thanks! Very grateful to be involved.

bsky.app/profile/jqhy...
jqhy.bsky.social
1952, Empire Grand. In SWITCHBOARD you'll take the frantic role of a telephone operator striving to unite her family.
Tactile controls, rich visuals and voice-acting will weave a dramatic tale of military intrigue. Follow for updates, and listen in on jqhy.itch.io
#indiedev #indiegame

#PitchYaGame
jqhy.bsky.social
1952, Empire Grand. In SWITCHBOARD you'll take the frantic role of a telephone operator striving to unite her family.
Tactile controls, rich visuals and voice-acting will weave a dramatic tale of military intrigue. Follow for updates, and listen in on jqhy.itch.io
#indiedev #indiegame

#PitchYaGame
Reposted by Jonathan
houseonthebailey.bsky.social
Behind the Hydra's Eyes is a narrative game and office management sim. Manage your team, oversee construction, placate your boss. But something eerie is going on...

Dare you find out what? Wishlist now.

store.steampowered.com/app/3554030/...

#PitchYaGame #indiegame #pixelart #videogame #indiedev
The protagonist, Dave, stands by his desk in an office. The carpet is ugly, the walls grey, and the sky clear and blue outside this prison. Oh well. The office has a small kitchen area complete with kettle and coffee machine, a handful of other desks, two colleagues, and some posters on the wall near to a giant clock. A grumpy looking boss stares at you, unsmilingly, from behind a desk. Behind him is a large company poster, a calendar, and a framed picture of his dog with brass nameplate. There's some paper, a pen, and a company-branded mug on the desk. The back of the protagonist's head is visible, facing him. There's a large window behind the boss, the tops of some buildings visible. One one is a strange looking billboard, containing a demonic head and the words "consume, consume, consume". A computer terminal, showing a simple layout of emails. The one on screen seems to be a PR-sounding response brushing off a legal complaint. A drab office with an ugly carpet is visible behind the monitor. The protagonist stands in the middle of a small studio apartment. It's dark outside, and a small digital wristwatch face at the bottom left hand side of the screen announces that it's 10:08pm. The apartment contains a tiny kitchen area, a desk with a computer and some old mugs on, a slightly messy bed with pink duvet, and some shelves with various objects on.
jqhy.bsky.social
Awesome Cerrit - there is another specific part of his story that I am hoping you will show 🤞 Loving it!
jqhy.bsky.social
I love shared vehicles in games. What a platinum-grade concept. So much fun!
- Moment to moment communication and co-op
- Asymmetric co-op (steering + something else)
- Steering-based hilarity
Hoping Helldivers 2 adds more multivehicles. And I plan to put them in a project soon. #indiedev #gamedev
jqhy.bsky.social
Your CR tableaux pieces are always excellent 👌
jqhy.bsky.social
YES I would love to see more
Reposted by Jonathan
onperambulation.bsky.social
I should talk about the games I make more, so here:

Want a super short, claustrophobic narrative about social alienation and the violent repercussions of inequality? No? What if I told you that you play as a pigeon that smokes?

houseonthebailey.itch.io/fire-safety

#GodotEngine #IndieDev #GameDev
Persistent Indifference to Fire Safety by HouseOnTheBailey
A short narrative game about negligence.
houseonthebailey.itch.io
jqhy.bsky.social
What a GOAT show
jqhy.bsky.social
Virtual Reality Magic Drawing Hell
jqhy.bsky.social
Should these be on wider topics related to games or focus more on individual titles?
jqhy.bsky.social
SCRAWL demo is now available! jqhy.itch.io/scrawl-vr-demo
Use the freehand VR drawing system to invoke runic spells, and banish evil spirits. Enjoy procedural dungeons, a boss & three unique voice performances for the main character! #indiegame #demo #vr #gamedev #oneweekdemo

youtu.be/kqzx8gX9xE4
SCRAWL VR Demo - Trailer
YouTube video by JQHY Creative
youtu.be
jqhy.bsky.social
It's been longer than usual, but my third #oneweekdemo is incoming. I spread out my hours more healthily which paid off. I paused during a family holiday which was the right call. I'll admit the definition of "a week's work" was stretched a bit. But it's coming! #gamedev #vr #indiegame #indiedev
jqhy.bsky.social
May the spirit of procedural generation stay my hand, and keep me faithful to the plan of MINIMUM TILESET: FORWARD, RIGHT TURN, LEFT TURN, ROOM. I'm too easily led astray by this deadly type of feature creep. Assets are fun but unfortunately time consuming. #gamedev #indiedev #oneweekdemo #vr