JR3DFUL
@jr3dful.bsky.social
1.2K followers 110 following 190 posts
🐀RATSHAKER Tech Artist at Sunscorched Studios Commisions: ⭐OPEN⭐ https://jr3d.carrd.co/
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jr3dful.bsky.social
WE DID IT.

WE GOT IT ON SWITCH WORLDWIDE.
HOWEVER, THERE WAS UH... COMPROMISES WE HAD TO MAKE... 🥩🍖🍗🥓

youtube.com/watch?v=k80--nDoSUA

#RATSHAKER #MEATSHAKER #indiedev #gamedev #switch #nintendo
Meatshaker - Official Announcement Trailer
YouTube video by GameTrailers
youtu.be
Reposted by JR3DFUL
reinerstahl.bsky.social
// Engineering systems of thought //
Reposted by JR3DFUL
reinerstahl.bsky.social
// 86 billion neurons power the human brain. The BCPU Gen 5 outperforms them with precision-grown neurotissue and unmatched efficiency. Faster learning. Greater stability. The future of intelligence is here. //
jr3dful.bsky.social
I made a Blender Add-On! 👀💚

Finally you can reorder UVs, Copy/Paste across maps, and exceed the 8 UV limit!

100% Free! Or on gumroad if you want to support me 😉

gumroad.com/l/uvmapsplus

github.com/JR3DFUL/uv-maps-plus

extensions.blender.org/add-ons/uv-maps-plus

#techart #3d #modeling #shader
Reposted by JR3DFUL
loopbox.bsky.social
🎁 Mystery box VFX

#Godot #indiedev #gamedev #3d #VFX #shader
jr3dful.bsky.social
WE DID IT.

WE GOT IT ON SWITCH WORLDWIDE.
HOWEVER, THERE WAS UH... COMPROMISES WE HAD TO MAKE... 🥩🍖🍗🥓

youtube.com/watch?v=k80--nDoSUA

#RATSHAKER #MEATSHAKER #indiedev #gamedev #switch #nintendo
Meatshaker - Official Announcement Trailer
YouTube video by GameTrailers
youtu.be
jr3dful.bsky.social
The silk song of despair and agony 😫
jr3dful.bsky.social
✨Shader Magic✨

Here's a strange method for generating procedural AO/Edge/Cavity masks:

Distort a sphere mask by the normals of the mesh, wont work in all cases but it can look decent 👀💚

#shaders #techart #hlsl #glsl #vfx #materials#unreal #ue5 #niagara #gamedev
jr3dful.bsky.social
✨Shader Magic✨

Here's a cheap approach for generating procedural AO/Edge/Cavity masks: 👀💚

Compare the normal map to the mesh normal to highlight edges where they diverge, wont work as well at a distance though

#shaders #techart #hlsl #glsl #vfx #materials#unreal #ue5 #niagara #gamedev
jr3dful.bsky.social
I have some other items on gumroad that may interest you 👀💚

BloodMachine is out of date but still has a useful tutorial on creating blood splatters.

Hypercentric Lens should still work, lets you get negative perspective from your camera, will update to Blender 4.5 later

jr3dful.gumroad.com/
jr3dful.bsky.social
these days I mostly hang out on bsky 👀💚 instagram & twitter feel too souless… any suggestions for other spots to share shader stuff?

#shaders #techart #hlsl #glsl #vfx #materials
jr3dful.bsky.social
I’ve got a v1.1 update already in the works, which adds a couple other useful functions like mirroring and conversion between other data types, and a lil documentation too
jr3dful.bsky.social
Hiya! 👀💚

Got another tool for ya🎉
It’s a set of 20+ Geometry Node modifiers for vertex color editing—fill, blur, noise, ID maps & more. Non-destructive, stackable, and flexible. Available now on Gumroad!

jr3dful.gumroad.com/...

#shaders #geonodes #techart #character #gamedev
jr3dful.bsky.social
testing testing 👀💚 my old scheduler (Monadsky) bit the dust, so I’m giving Fedica a spin. posts might be a little wobbly while I figure it out :P
jr3dful.bsky.social
Hiya! 👀💚

Last weekend I made a a CRT screen adjuster for
@mausimus.bsky.social
's ShaderGlass.

It's a perfect fix for when Driver/OS settings fail, remotes are lost, or you’d rather avoid a high voltage shock—adjust everything in real time with a GLSL #shader

jr3dful.gumroad.com/l/crtadjuster
ShaderGlass CRT Adjuster
CRT Adjuster is a shader for ShaderGlass designed to provide a safe and accessible solution for screen overscan and positioning issues. It's the perfect alternative when standard display drivers and O...
jr3dful.gumroad.com
Reposted by JR3DFUL
cartesiancaramel.bsky.social
As requested the wrinkle setup has been put up on Gumroad for free: bbbn19.gumroad.com/l/xxroj #b3d #shader #geometrynodes
Reposted by JR3DFUL
spaghetmenot.bsky.social
Playing with falloff using Surface Insert's "Blend Surface" mode.
Still finding issues though — I expect I'll add it to early access around Monday 👍
#normalMagic #b3d #geometrynodes
Reposted by JR3DFUL
saiel.bsky.social
I would like to thank my past self for creating a huge material filled with little node snippets like this one that I can now just copy and paste around. And material functions, tons of little material functions.

Be nice to your future self.

#gamedev #realtimevfx #rtvfx #techart #eu5
jr3dful.bsky.social
New RATSHAKER T-Shirt and stickers now available!

Limited time only, get them before the rats eat all our inventory! 🐀🧀🐀🧀

#indiedev #indegame #merch
jr3dful.bsky.social
Do you think it'd be possible to make a panel cutter that doesn't create interior geometry? That's been a bool tool that I've been on the hunt for for a long time
Reposted by JR3DFUL
spaghetmenot.bsky.social
My "Surface Blend" modifier now has UV transfer
#b3d #geometrynodes #normalMagic
Reposted by JR3DFUL
trinumedia.bsky.social
🛠️ Fake SDF! - with this Geometry Nodes Set Normals setup on collections.

Finally figured out a way to do this with a group of objects! Using some of the Smart Primitives .. I see many use cases!