Keerah
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keerah.com
Keerah
@keerah.com
Motion graphics artist at keerah.com
Brooklyn, NY
#Houdini #KarmaRender #Python #Science #PKM
Getting some interesting results with #CHOPs for #camerashake. The main idea here is to re-use the positional noise for rotation to simulate the camera's inertia. #Houdini #animation
November 12, 2025 at 3:03 AM
My #DAZ to #APEX tools for #Houdini 20.5 got quite a few updates meanwhile. Now it includes auto agent setup, a useful #Kinefx retargeting helper, and more QoL and procedural updates.
github.com/keerah/Houdi...
Houdini-assets/DAZ2APEX at main · keerah/Houdini-assets
Assets for SideFX Houdini. Contribute to keerah/Houdini-assets development by creating an account on GitHub.
github.com
November 2, 2025 at 2:15 AM
Reposted by Keerah
Thanks to a sponsorship from @sidefx.bsky.social we've made some big improvements to our USD and FBX downloads for models, as well as introduced a new MaterialX download option for all textures: www.patreon.com/posts/materi...
June 27, 2025 at 11:44 AM
#cloth #simulation test
velocity blending weight
#houdini #character #3d #animation
May 14, 2025 at 9:11 PM
Updated my #DAZ to #APEX #Houdini setup with a lot a small fixes and QoLs
github.com/keerah/Houdi...
Neck joint added
Fixes to thumb and eyelids orientations
More comments
See the readme for the full list
Also tested it on a G8 character, will update it with the G8 version soon.
Houdini-assets/DAZ2APEX at main · keerah/Houdini-assets
Assets for SideFX Houdini. Contribute to keerah/Houdini-assets development by creating an account on GitHub.
github.com
May 13, 2025 at 5:59 PM
Diving deeper into the #kinefx constraints
Loving how this lives already
Even though I am a bit puzzled how I managed to make it work with all these dependencies 😂
@sidefx.bsky.social #houdini #rigging
April 27, 2025 at 4:48 AM
A little overview of using #transform attribute to precisely control #sweep in #houdini.
Just used sweep to model some organic stuff and dove a bit into the mechanics of it. Sweep is actually aware of many attributes, like trans, rot, orient, etc. So you have plenty of options, just read the docs :)
April 14, 2025 at 5:54 PM
Working on this nice little thing for my local #Obsidian based #projectmanagement. Still #wip but I love it already.
This is an interactive chart in Obsidian based on the time-tracking data pulled from #ActivityWatch. Data filtered by timespan and keywords, granular enough to isolate any job track.
April 10, 2025 at 10:02 PM
Done quite a while ago in #C4D, ready to do even more fun in #Houdini now.
Love mechanics! In character rigs things are very typical, and the most of its life comes from the animation, but in mechanics it's all embedded in the architecture itself
#motiongraphics #chopper #helicopter #rigging
March 14, 2025 at 10:42 PM
Testing a fresh #APEX rig. Now fluffy and #quadrupedal.
Not perfect but already usable. I am gradually getting a grasp of all APEX components.
For experiment I used splines for the spine, tail and tongue.
@sidefx.bsky.social #houdini #rigging #characteranimation
January 5, 2025 at 2:43 PM
How to seriously geek with #Obsidian 🤭
It changed the way I work and learn. I am a huge personal knowledge management #PKM enthusiast. Started using Obsidian.md a few years back and since then my usage of Obsidian has been extending progressively. garden.keerah.com (a wormhole to my vault)
December 24, 2024 at 3:28 AM
CT scan reconstruction in #Houdini
December 23, 2024 at 12:30 AM
By the way. Alt text is the way! Each pic can have #alttext of 2k characters in length. Plenty of space to use for a lot of details! #BlueSky FTW!
December 12, 2024 at 4:00 AM
I still prefer to build all the main stuff in SOPs and then shape it however I want in #Houdini #Solaris. Here's my recent snippet to quickly move materials from SOPs to #LOPs. To make it work copy over the materials into a Mat library and set the shop_materialpath as Partition attribute. (alt txt)
December 12, 2024 at 3:40 AM
Ha! Haven't tried it yet, but next time I need a #gif definitely will.
"It iterates through every possible optimization combination the GIF format offers to find the absolute maximum quality possible based on the desired input file size."
Shayne Webb on LinkedIn: I've been working on ad campaigns for Google lately, where we needed to… | 88 comments
I've been working on ad campaigns for Google lately, where we needed to create some pretty intense GIFs that had to meet stringent file size restrictions. I… | 88 comments on LinkedIn
www.linkedin.com
November 29, 2024 at 1:49 PM
My #DAZ3D to #Houdini #APEX setup is available on #Github now. Updated a few gears and added some more usage info.
github.com/keerah/Houdi...
Houdini-assets/DAZ2APEX at main · keerah/Houdini-assets
Digital assets for SideFX Houdini. Contribute to keerah/Houdini-assets development by creating an account on GitHub.
github.com
November 29, 2024 at 5:49 AM
November 16, 2024 at 8:35 AM
Bet you never used #Houdini FFT node. This setup was originally intended to be used for geo data filtering but also fun to play around as a generator.
November 16, 2024 at 8:16 AM
#Houdini magic. Crowd sim wip
November 16, 2024 at 8:07 AM
Hello BlueSky!
November 16, 2024 at 6:32 AM