Keijiro Takahashi
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keijiro.bsky.social
Keijiro Takahashi
@keijiro.bsky.social
A Unity employee
Testing my Unity plugins on Linux (Ubuntu Desktop) using an old Intel MacBook. The dGPU (GeForce GT 750M) couldn’t be enabled, but it runs smoothly enough on the iGPU.
November 27, 2025 at 9:47 AM
Making some adjustments to the Fluo project for an event this week.
November 24, 2025 at 3:09 PM
Updated the Unity MIDI input plugin (Minis). Compatibility issue with Unity 2022.3 is fixed, and the package is now signed for Unity 6.3. github.com/keijiro/Minis
GitHub - keijiro/Minis: Minis: MIDI input extension for Unity Input System
Minis: MIDI input extension for Unity Input System - keijiro/Minis
github.com
November 23, 2025 at 2:23 PM
Updated my package release workflow to include signed packages. Starting with Unity 6.3, signatures are now shown in the Package Manager UI.
github.com/keijiro/Klak...
November 16, 2025 at 2:55 PM
Updated the Unity Syphon plugin with the latest changes from the Syphon Framework and fixed a few issues on my end. Also refreshed the alpha-workflow sample to add Syphon support.
github.com/keijiro/Klak...
November 13, 2025 at 12:41 PM
Created a sample project that sends an alpha-enabled video stream from Unity (URP) via Spout/NDI and composites it in OBS. There are a few important points on the Unity side to preserve the alpha channel.
github.com/keijiro/Unit...
November 12, 2025 at 9:04 AM
KlakSpout 2.0.4 released — Fixes compatibility issues and adds support for floating point texture formats.
github.com/keijiro/Klak...
GitHub - keijiro/KlakSpout: Spout plugin for Unity
Spout plugin for Unity. Contribute to keijiro/KlakSpout development by creating an account on GitHub.
github.com
November 11, 2025 at 12:24 PM
Testing the updated Spout plugin — streaming a 32-bit float texture from TouchDesigner to Unity.
November 10, 2025 at 9:30 AM
Bought affordable gaming earbuds.
November 2, 2025 at 9:00 AM
Hooked up my Studio Display as a speaker and left the LIVEN Ambient Ø running — now it’s generating endless background textures for the room. github.com/keijiro/Audi...
October 29, 2025 at 2:22 PM
I made a tiny CLI tool (only ~20 lines of Swift) that routes audio input to output on macOS.
Needed a simple way to use my Studio Display’s built-in speaker as a monitor for music gear. github.com/keijiro/Audi...
GitHub - keijiro/AudioMonitorCLI: macOS CLI app: Audio In-to-Out Passthrough
macOS CLI app: Audio In-to-Out Passthrough. Contribute to keijiro/AudioMonitorCLI development by creating an account on GitHub.
github.com
October 28, 2025 at 2:15 PM
Video clips from #function_draw last week at clubasia Tokyo. I collaborated with @phasma.jp using a real-time video effect system built with #unity3d, available on @github.com.
October 19, 2025 at 6:03 AM
Music, visuals, code, and gadgets — everyone had a great weekend in good vibes. #function_draw
October 13, 2025 at 2:16 PM
#function_draw draw(tokyo); #3 at clubasia
激アツイベントでした!
October 13, 2025 at 8:30 AM
⚡️next week, oct 12⚡️
see you at draw(tokyo) #3
at clubasia tokyo
tickets: draw-tokyo3.peatix.com
#function_draw
October 5, 2025 at 12:22 PM
Just added a small feature to adjust the font typeface and size in the VFX Graph HLSL Editor.
github.com/keijiro/Klut...
October 1, 2025 at 2:15 PM
September 26, 2025 at 2:12 PM
September 20, 2025 at 12:16 PM
September 16, 2025 at 2:35 PM
I’ve updated KlakNDI to use the latest NDI SDK, which adds support for 16 KB page sizes on Android. github.com/keijiro/Klak...
GitHub - keijiro/KlakNDI: NDI® plugin for Unity
NDI® plugin for Unity. Contribute to keijiro/KlakNDI development by creating an account on GitHub.
github.com
September 16, 2025 at 8:20 AM
September 7, 2025 at 1:25 PM
I got a Keychron M6 mouse, and it quickly became my favorite. Best part: the configurator is a web app — no need to install dedicated software (unlike Logitech G HUB). Pretty happy with that.
September 5, 2025 at 8:32 AM
Benchmarking continuous collision detection on mobile devices.
September 2, 2025 at 9:53 AM
September 1, 2025 at 2:14 PM
LED display shader + MiniBokeh github.com/keijiro/Ligh...
September 1, 2025 at 9:24 AM