Keijiro Takahashi
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keijiro.bsky.social
Keijiro Takahashi
@keijiro.bsky.social
A Unity employee
Updated the Unity Syphon plugin with the latest changes from the Syphon Framework and fixed a few issues on my end. Also refreshed the alpha-workflow sample to add Syphon support.
github.com/keijiro/Klak...
November 13, 2025 at 12:41 PM
Created a sample project that sends an alpha-enabled video stream from Unity (URP) via Spout/NDI and composites it in OBS. There are a few important points on the Unity side to preserve the alpha channel.
github.com/keijiro/Unit...
November 12, 2025 at 9:04 AM
Hooked up my Studio Display as a speaker and left the LIVEN Ambient Ø running — now it’s generating endless background textures for the room. github.com/keijiro/Audi...
October 29, 2025 at 2:22 PM
Video clips from #function_draw last week at clubasia Tokyo. I collaborated with @phasma.jp using a real-time video effect system built with #unity3d, available on @github.com.
October 19, 2025 at 6:03 AM
Music, visuals, code, and gadgets — everyone had a great weekend in good vibes. #function_draw
October 13, 2025 at 2:16 PM
#function_draw draw(tokyo); #3 at clubasia
激アツイベントでした!
October 13, 2025 at 8:30 AM
⚡️next week, oct 12⚡️
see you at draw(tokyo) #3
at clubasia tokyo
tickets: draw-tokyo3.peatix.com
#function_draw
October 5, 2025 at 12:22 PM
Just added a small feature to adjust the font typeface and size in the VFX Graph HLSL Editor.
github.com/keijiro/Klut...
October 1, 2025 at 2:15 PM
September 26, 2025 at 2:12 PM
September 20, 2025 at 12:16 PM
September 7, 2025 at 1:25 PM
Benchmarking continuous collision detection on mobile devices.
September 2, 2025 at 9:53 AM
September 1, 2025 at 2:14 PM
LED display shader + MiniBokeh github.com/keijiro/Ligh...
September 1, 2025 at 9:24 AM
August 30, 2025 at 2:45 PM
Adding more test scenes to the MiniBokeh repository — a lightweight DoF for URP. github.com/keijiro/Mini...
August 24, 2025 at 12:52 PM
Adding more test scenes to the MiniBokeh repository — a lightweight DoF for URP. github.com/keijiro/Mini...
August 24, 2025 at 12:50 PM