Kevin Hutchins
khutchins.itch.io
Kevin Hutchins
@khutchins.itch.io
Hobbyist game developer. I make trash over at https://khutchins.itch.io/

I've never gotten hooked on this sort of thing before, so expect this to go dark almost immediately.
Ah, but the fun console version or the weird Gearbox Goldsrc PC version?
February 5, 2026 at 3:05 PM
I've been playing the Quake Brutalist Jam III maps, and it always makes me happy to see people come together to make cool free content for older games. I'm only like 7 maps in, but it's fantastic.
January 4, 2026 at 8:27 PM
I put out a block dropping game that I think is pretty fun! khutchins.itch.io/four-block-f...

I also released a few other small things last month that I forgot to send out a post about. Good thing I'm not getting paid for this!
Four Block Flow by Kevin Hutchins
Dig too deep.
khutchins.itch.io
January 3, 2026 at 4:53 AM
Reposted by Kevin Hutchins
new work:
quick logo for THE INSATIABLE TOMB OF RATAKANEN by
@khutchins.itch.io
November 24, 2025 at 9:22 PM
Become unstreamable.

khutchins.itch.io/unwon-undone
Unwon, Undone by Kevin Hutchins
Sacrifices must be made.
khutchins.itch.io
August 16, 2025 at 5:21 PM
It's less in vogue nowadays, but at one point it felt like every indie dev who dabbled in horror needed to do their own take on The Eight Pages. It took far too long, but I decided to make my own pass, but mixed with a sport event for a little bit of camp.

khutchins.itch.io/sport-shoote...
Sport Shooter: The Eight Galleries by Kevin Hutchins
A sports event to die for.
khutchins.itch.io
July 8, 2025 at 3:26 PM
The discoverability is pretty bad, but sometimes browsing through new games on Steam can pay off. Metal Garden is such a beautifully atmospheric game, with visuals reminiscent of my favorite parts of Team Ico games.

I recommend checking it out! store.steampowered.com/app/3539440/...
Metal Garden on Steam
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game.
store.steampowered.com
April 2, 2025 at 5:12 AM
In celebration of 50 years since the oldest (still preserved, at least) CRPG, pedit5, I made a clone of it, like so many people did on the PLATO in the 70s.

khutchins.itch.io/standard-dev...
STANDARD DEV1ATIONS GgB: GRIM GAUNTLET BENEATH by Kevin Hutchins
Beneath the shattered city of Vaelthorne, past the sundered gates and broken spires, lies the Grim Gauntlet Beneath.
khutchins.itch.io
March 14, 2025 at 4:15 AM
pedit5 is pretty cool, actually.
March 10, 2025 at 10:46 PM
The Muiriascine Confluence level from the Angeline Era demo is the most I've thought "they wouldn't... they couldn't!" in a game in a long time. Love it.
January 6, 2025 at 12:31 AM
Had a whim, made a terrible game: khutchins.itch.io/attention
Attention. by Kevin Hutchins
The most boring game ever made.
khutchins.itch.io
December 10, 2024 at 4:10 AM
In something completely different, I made a game riffing off of UFO 50—Planet Zoldath specifically. It was a fun challenge trying to pull something I'd enjoy out of a genre that's not for me. It's here: khutchins.itch.io/forest-wernat
Forest Wernat by Kevin Hutchins
Figure out the maze in 20 seconds or less.
khutchins.itch.io
November 28, 2024 at 9:25 PM
I got my motivation cut out from under me by the WebGL version looking wrong. I ended up canning it, but knew that it would mean almost no one would play it. That combined with some awkward timing, meant that I ended up sitting on it for a couple weeks until I felt up to releasing it. So here it is.
November 27, 2024 at 2:04 AM
This is how-not-to-get-people-to-play-your-thing 101, but sometimes I make things that I need to sit with before I feel like releasing it. Small Endings was one of those.

Here it is: khutchins.itch.io/small-endings
Small Endings by Kevin Hutchins
It's the end of the world.
khutchins.itch.io
November 27, 2024 at 2:02 AM