Tomas (He/Him). Gamedev & Level Designer based in Stockholm (SWE).
- Level Designer @ kikimora.games
- Mission Designer @ Avalanche Studios Group
Gamedev | Videogames | Horror | Outdoor
Spotify
open.spotify.com/album/0YE0kJ...
YouTube
www.youtube.com/playlist?lis...
Apple Music
music.apple.com/se/album/pes...
kikimora.itch.io/wizards-way-...
Now I'm here, calculating how many #indiegames I'll be able to release in my lifetime.
Please make the games you like, we might not have enough time.
Now I'm here, calculating how many #indiegames I'll be able to release in my lifetime.
Please make the games you like, we might not have enough time.
We’re in a recession and people don’t know when they’re gonna eat next, nobody can afford fun things because the economy is crumbling. It’s going to be hard a while.
We’re in a recession and people don’t know when they’re gonna eat next, nobody can afford fun things because the economy is crumbling. It’s going to be hard a while.
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...
(Read more: GamesIndustry)
(Read more: GamesIndustry)
Five levels, each ruled by different factions, with pathways between them.
Being very careful to make sure that the flows, chokepoints, gates, and keys between the different levels are interesting and varied.
Five levels, each ruled by different factions, with pathways between them.
Being very careful to make sure that the flows, chokepoints, gates, and keys between the different levels are interesting and varied.
#gamesky #pokemon #pokemonblue #Gameboy #GameboyColor
- C-skins for all 13 characters.
- Custom difficulty mode.
- Localization, 60+ fps support & many more quality of life features.