Shalo
@lectrostatic.bsky.social
530 followers 290 following 460 posts
Warehouse Admin, modded minecraft enthusiast and aspiring digital artist. 30/Male/Single I post NSFW content, 18+ only. DMs are open!
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Oi
Or should I say, Noi!
I'm Lectro! Resident Softie™ from the Netherlands. Ahai! I like making characters, dreaming of fun fantasy scenarios, and occasionally also drawing a bunch! My main character's a Fakémon.

Also, I like vore, a fair warning! You're gonna see a lot of that. And lewd things.
Shalo, a 6'9 tall Noivern as drawn by Nikkibunn! He sports a cool collar coat like the one Elite 4 Drake wears, and a medallion inspired by the tower from a Pokémon movie. This is Ref! A 4'5 tall fakémon who might *look* like an electric-type riolu, but actually possessive a strange virus-like energy that feeds off of electricity. Drawn by cherinvinca! Drawn by Schizy, a Noivern shown showing his hungrier side... or he's looking to lick a certain someone up the face firmly. As drawn by herutastic! Ref showing his shy side, he has a lot to atone for, after all.
You *lose* saturation by spending energy! So basically having too much saturation bad
The goal of the campaign is to follow the overseers, use your energy to repair/recharge nodes all over the world to provide massive amounts of energy for various superstructures throughout the place. The iterators may not actually want the Charger to ever escape..
Energy can be replenished by eating, but only energy-rich 'food'. Lanterns, grenades, explosive spears... and living beings. Though lacking any sort of digestive system, enzymes inside the body rapidly drain energy from whatever's caught inside and will be left KO / asleep after being fully drained
Slugcat survives not by eating food (though it -does- have to eat), but by spending energy: the more you spend, the more saturation you lose. If you are over 100% saturation by the end of the cycle and you die, it's game over and you get a 'bad ending' for the entire world..
Separately, 'energy' represents the amount of ..energy reserves you have, which can be expended for either movement boosts, powered-up 'mauling' or infusing throwable objects with electricity that can be used to stun enemies.
[Rain world / vore musings]
Charger
A slugcat campaign in which the 'food pips' are replaced by little energy symbols representing 'saturation'. You start out with full Saturation and you gain about 80% of the maximum (yes, you can go past 100%) every cycle.
Slugcat holding up its massive tail in front of him, the big prey-sized lump barely squirming between the digits holding on. It subtly trailing down towards the base of the tail, never quite getting there.. movements slowing down as the one caught within grows too tired to resist its energy drained.
Reposted by Shalo
Ordinary slugcats sharing a shelter to survive the apocalyptic rain. Featuring @jukenike.bsky.social's scug hunter learning a couple things about herself
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Another Spooky Slugloh gif🎃🎃
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Oh, the collar is quite the fun charade for a bit - but you know you’re gonna give in to that irresistible gulp sooner or later…💦
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Reposted by Shalo
75% of those neurons would be super rood..
This makes me sneeze-
What did you think was going to happen!!!