Let’s Make FX
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letsmakefx.bsky.social
Let’s Make FX
@letsmakefx.bsky.social
We’re the co-development studio known for providing impressive real-time VFX for large and small projects. With over two decades of combined development experience, we help studios realize their creative vision one effect at a time.
www.letsmakefx.com
Shout out to @mcdoogleh.bsky.social and the team at @huskrafts.bsky.social for making an awesome new Rogue Eclipse trailer for Six One Indie Showcase!
#indiedev #gamedev
🚨 NEW TRAILER DROP 🚨

We just dropped a new trailer for Rogue Eclipse as a part of Six One Indie!

- Think Starfox x Armoured Core
- Tight controls
- Customize & master your starfighter
- Take on merciless armadas
- Roguelike structure
- Destructible environments
- Story with a full voice cast!
May 23, 2025 at 5:11 PM
We are going through a rebrand! This new banner is really something to be proud of. Two years of hard work captured in one image! Thank you to all of our development partners!
#realtimeVFX #gamedev #codevelopment
March 30, 2025 at 12:35 AM
This year’s GDC has been incredible! If you haven’t got to meet with us yet, reach out! Whether you are a solo dev or AAA, we would love to make VFX for your project.
#gamedev #gdc2025
I’m so proud to be at GDC this year! I can’t believe I get to say,

“Let’s Make FX is a small real-time VFX co-dev studio that has worked on 10 titles over two years!”

Including:
Wanderstop
Off The Grid
Risk of Rain 2
Rocket League

If you are at GDC and want to connect, comment or DM me!
March 21, 2025 at 2:25 PM
Reposted by Let’s Make FX
I have always wanted to find an easier way to make more stylized "hand drawn" lightning FX. I found a fun method using blender! I'm testing things out matching a scene from Akira :)
#VFXFriday #realtimevfx #blender
December 20, 2024 at 7:01 PM
Did you know you can make a procedural ring shape with variable size and thickness using radial gradient exponential and sine. This basic shape has tons of use cases!
#screenshotsaturday #gamedev #realtimeVFX #indiedev
December 7, 2024 at 4:11 PM
Congratulations to the entire team at Ivy Road for having Wanderstop featured on the PC Gaming Show: Most Wanted!

We are so proud of all the work we contributed to this beautiful game. Wanderstop releases March 11, 2025 on PlayStation 5 and Steam!
#realtimeVFX #gamedev #indiedev #unrealengine
📅 Wanderstop releases March 11, 2025 on PlayStation 5 and Steam 📅

As a part of PC Gaming Show: Most Wanted, we shared more of the personal story behind Wanderstop's origins along with revealing the release date!

Check out the full video here: www.youtube.com/watch?v=S91L...

#wanderstop #indiegame
December 5, 2024 at 11:03 PM
Did you know you can add camera distance fade to your material with Pixel Depth and a Sphere Mask? Make Clip_Distance equal Niagara Culling Distance to fade out particles and stop emitter spawning smoothly!
#realtimeVFX #gamedev #UE5
December 4, 2024 at 7:44 PM
Reposted by Let’s Make FX
I just can't let these combat fx go! It was early on in production but I feel like I was really in my bag with these dash fx! The goal was to give players that #anime superspeed feeling and I really like where we ended up!
#realtimeVFX #gamedev #UnrealEngine5
December 2, 2024 at 8:26 PM
Reposted by Let’s Make FX
Honoured to have made the list - thank you so much @botherer.bsky.social !😅🙏

kotaku.com/thanksgaming...
December 2, 2024 at 1:28 PM
Let's Make FX has wrapped for 2024! We worked on 8 games this year and 3 were announced:
• Wanderstop by Ivy Road
• Rogue Eclipse by Huskrafts
• Sunderfolk by Secret Door

Wishlist links in reply!

If your team needs FX help in 2025, we would love to chat!
#VFX #realtimevfx #gamedev #indiedev
November 25, 2024 at 7:16 PM
Did you know you can create a wing flapping material using vertex color, a sine wave, and a couple RotateAboutAxis nodes? You can use this for simple creature fx like butterflies, birds, etc
#screenshotsaturday #realtimeVFX #gamedev
November 23, 2024 at 3:49 PM
Did you know you could swirl your UVs using a Custom Rotator and Time multiplied by 2*pi? Pair this with refraction and you get a cool portal effect!🍥
#realtimevfx #gamedev #unrealengine
November 19, 2024 at 4:56 PM
Reposted by Let’s Make FX
Just added @letsmakefx.bsky.social to the Realtime VFX Starterpack and this was #150! The list is now complete!
go.bsky.app/3R8aUNM

#gamedev #realtimevfx #techart
November 13, 2024 at 12:52 PM