LilDecaffeinated
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lildecaffeinated.bsky.social
LilDecaffeinated
@lildecaffeinated.bsky.social
🎮 Game Engineer skilled in Unity & Unreal. 🛠 Diving into AI & XR. Love SUStech & new challenges. 💌 Let's connect! 🚀
Reposted by LilDecaffeinated
Wrapping up my area‑light system in Unity with all the features in place :
PBR shading, textured light and last but least analytical shadow !

Neon signs and interiors finally have that shiny glow⭐

#IndieGame #madewithunity #gamedev #unity3D
November 17, 2025 at 12:15 PM
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November 16, 2025 at 8:51 PM
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🎮 @unrealengine.bsky.social projects got 20% faster repeat load times in Rider 2025.3!

Plus: you can now debug Android builds, step through constexpr code, and switch between .sln and .uproject files right in Solution Explorer.

More gamedev updates here: jb.gg/rd-253-gamed...
November 17, 2025 at 11:36 AM
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Love working out in an empty gym 💪🏼 #fitat40 #muscle #fitlife
November 16, 2025 at 9:28 PM
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My most fun but also most overwhelming building project in the Sims is slowly coming together.

Every single one of the 13 houses, every little corner has a story to tell. Playtesting as I go since I moved my legacy family on this lot, playing it as a residential rental. 95% done, phew!

#sims
November 16, 2025 at 7:50 PM
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WIZARD CAINE!
#TADC #Caine
November 16, 2025 at 3:10 PM
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Dog when she hears about veggie burritos…. with sausage .
November 16, 2025 at 8:26 PM
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Abs and core at the gym today
November 16, 2025 at 7:40 PM
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Hey, you refined slice of trouble.😈
November 17, 2025 at 12:04 PM
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November 16, 2025 at 11:56 PM
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I needed some townies in Soot's world and grabbed some from the gallery. One of them had a great base and really liked. I gave a new hair cut, changed body type, removed all the tats and picked a cute one that fits the lore I made for him, new body hair, and head/face small changes. #Sims4
November 16, 2025 at 11:32 PM
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How do I fix this bug?
November 17, 2025 at 11:01 AM
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Pittsburgh #NoKings was a fun family event. Full of American flags and chants of U.S.A. Very sincerely, it was beautiful.
October 18, 2025 at 10:28 PM
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#NoKings Miami!
October 18, 2025 at 3:56 PM
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October 18, 2025 at 4:22 AM
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the US government has arrived on bluesky
October 18, 2025 at 10:00 AM
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found a cool bug, might keep it.

#gamedev #indiedev
October 18, 2025 at 2:37 PM
I feel like this photo of masked, armed men pepper spraying a pastor protecting his community is going to be a defining picture of this moment in America for a long, long time.
October 8, 2025 at 2:26 PM
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Subways and Underground Garages Are Untapped Geothermal Energy Sources
Subways and Underground Garages Are Untapped Geothermal Energy Sources
Today’s newsletter explores an unexpected source of energy: parking garages, subways and other manmade underground spaces. You can read and share a full version of this story on Bloomberg.com. For unlimited access to climate and energy news, please subscribe.
bloom.bg
August 16, 2025 at 7:30 PM
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The fastest general purpose physics solver by an order of magnitude, it handles one million objects at 30fps on a single 4090 😮

#gamedev #gamedevelopment #indiedev
SIGGRAPH 2025 Real-Time Live!
YouTube video by ACMSIGGRAPH
www.youtube.com
August 16, 2025 at 6:30 PM
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August 16, 2025 at 4:02 PM
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Multiplayer real-time physics is a tricky thing to get right so check out this guide to help you using AmmoJS and Colyseus!

doc.babylonjs.com/guidedLearni...

#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
August 16, 2025 at 5:06 PM
Reposted by LilDecaffeinated
Yeah, I like debug.drawline. How'd you know?

Got proper collider voxelization + context steering against them working. Now to add in vehicle voxel memory so I can reduce the update rate and such.
+ more work and optimizations :)

#indiegame #ai #pathfinding #unity3d #gamedev #solodev #voxel
August 16, 2025 at 6:13 PM
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If you are going to Game Devs of Color Expo, check out my talk on Thursday~

Thanks to the pre-recorded format, I will be able to discuss in the chat since I won't have to split my brain cells in two.
August 16, 2025 at 6:16 PM