In my post-narrativism OSR era.
My body is a machine that turns new ideas into unfinished projects
Al meu pais la pluja no sap ploure
https://balansiya.bearblog.dev/
https://loopquantumwyrm.itch.io
I just wrote some chaotic ideas I had in my mind and I learned how to do a simple layout
- Rules light #ttrpg
- Takes from #osr games and principles
- Inspired by 1400, His Majesty, Ironsworn, etc
loopquantumwyrm.itch.io/elderlore
But I think your preference for playing the game straight is useful here. I found out that the game shines more and more as new sessions come and go and the emergent story starts to build up.
But I think your preference for playing the game straight is useful here. I found out that the game shines more and more as new sessions come and go and the emergent story starts to build up.
Fiery Orb
A black orb with a firestorm inside. It holds the power of flames, absorbs fire and radiates heat.
- The orb can be used to Deny fire based attacks. This action cannot exhaust.
After Denying increase its fiery counter by 1 (starts at zero).
If the orb is abandoned, it will consume the whole hex and spawn the Inferno Myth at that location.
If the orb is abandoned, it will consume the whole hex and spawn the Inferno Myth at that location.
Fiery Orb
A black orb with a firestorm inside. It holds the power of flames, absorbs fire and radiates heat.
- The orb can be used to Deny fire based attacks. This action cannot exhaust.
After Denying increase its fiery counter by 1 (starts at zero).
Fiery Orb
A black orb with a firestorm inside. It holds the power of flames, absorbs fire and radiates heat.
- The orb can be used to Deny fire based attacks. This action cannot exhaust.
After Denying increase its fiery counter by 1 (starts at zero).
@talobotaestufes.bsky.social estaba escribiendo un embudo propio, así que igual tiene mas idea
@talobotaestufes.bsky.social estaba escribiendo un embudo propio, así que igual tiene mas idea
Don't really know about it but we will see how it goes
Don't really know about it but we will see how it goes
But definitely adopted the talking centipede, taught it the language and it became a sort of loremaster of the guild
But definitely adopted the talking centipede, taught it the language and it became a sort of loremaster of the guild
That is what I thought about the glowing moss in the Tomb of the Golden ghosts
The first thing the players did when they found it in my game was to eat it.
No questions attached
That is what I thought about the glowing moss in the Tomb of the Golden ghosts
The first thing the players did when they found it in my game was to eat it.
No questions attached
-His Majesty the worm
-Mothership
-Mythic Bastionland
-Cairn
And I left lots of things on the table that I want to gather, so I can learn from them.
At least I was able to publish a small rpg idea on itch: Elder;Lore (definitely the year of the beta)
- To learn more about rpg modules
- Run B/X or Old-School Essentials campaign
- Write my own adventure scenario
- Try other osr gems, like Mörk Borg
- Follow the dungeon course by Josh McCrowell
- Update, further test and support Elder;Lore
All that while enjoying the process
-His Majesty the worm
-Mothership
-Mythic Bastionland
-Cairn
And I left lots of things on the table that I want to gather, so I can learn from them.
At least I was able to publish a small rpg idea on itch: Elder;Lore (definitely the year of the beta)
- To learn more about rpg modules
- Run B/X or Old-School Essentials campaign
- Write my own adventure scenario
- Try other osr gems, like Mörk Borg
- Follow the dungeon course by Josh McCrowell
- Update, further test and support Elder;Lore
All that while enjoying the process
- To learn more about rpg modules
- Run B/X or Old-School Essentials campaign
- Write my own adventure scenario
- Try other osr gems, like Mörk Borg
- Follow the dungeon course by Josh McCrowell
- Update, further test and support Elder;Lore
All that while enjoying the process
The blank page is intimidating as hell, but if you cut that page in half—not so much. Focus on just one side. One half. One corner. Every intimidating project is a dozen trivial ones.
The blank page is intimidating as hell, but if you cut that page in half—not so much. Focus on just one side. One half. One corner. Every intimidating project is a dozen trivial ones.
Por mi parte veo que no puede haber resolucion de problemas si tu mismo eres quien crea, decide y resuelve el problema.
Es posible que este eje se solape con la autoría
Por mi parte veo que no puede haber resolucion de problemas si tu mismo eres quien crea, decide y resuelve el problema.
Es posible que este eje se solape con la autoría
Tambien estoy tratando de evitar las palabras que vienen de las ideas GNS, para no caer en vicios ocultos.
Tambien estoy tratando de evitar las palabras que vienen de las ideas GNS, para no caer en vicios ocultos.
Aquí cual centrista intento abarcar los dos extremos del eje de resolucion de problemas vs desarrollo de historia.
En el caso de un storytelling puro, no hay riesgo ya que uno es autor del reto y de su resolución.
Aquí cual centrista intento abarcar los dos extremos del eje de resolucion de problemas vs desarrollo de historia.
En el caso de un storytelling puro, no hay riesgo ya que uno es autor del reto y de su resolución.
Creo que la cultura y el tipo de juego sientan una base sólida para acercar las diversas experiencias
Creo que la cultura y el tipo de juego sientan una base sólida para acercar las diversas experiencias
Las reglas dictan quien decide, en que momento y como sucede; bien sean jugadores o directores de juego.
Y eso es básico en storygames
Las reglas dictan quien decide, en que momento y como sucede; bien sean jugadores o directores de juego.
Y eso es básico en storygames
labour organisers, worker-coop & affordable-housing advocates; lawyers working in immigration & human rights; card-carrying communists; etc
The Venn diagram between them and the folks who go: "If you like a certain style of game you are a Nazi" are two separate circles.
labour organisers, worker-coop & affordable-housing advocates; lawyers working in immigration & human rights; card-carrying communists; etc
The Venn diagram between them and the folks who go: "If you like a certain style of game you are a Nazi" are two separate circles.