Marceline Leiman (High Tide, available now!!)
@marcelineleiman.bsky.social
3.6K followers 660 following 4.5K posts
🏳️‍⚧️ Published Game Designer, Developer, Educator. MFA graduate from NYU Game Center. https://www.marcelineleiman.com/ http://bio.link/marcelineleiman
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marcelineleiman.bsky.social
Hello! Since I have a new job working as a Lead Designer at a new studio under Unstable Games—it’s time to make a new pinned post!

My name is Marceline, a full-time game designer and adjunct professor at NYU Game Center.

You may know my work from High Tide, Oceans, Trekking the World 2e, Organism!
High Tide cover Oceans cover Trekking the World 2e cover Organism cover
marcelineleiman.bsky.social
I considered trying my hand at watercoloring at first! But I want to invest more time into my skills in watercolor before thinking I can compare to the beauty I was able to achieve with space photography 😅
marcelineleiman.bsky.social
Fortunately color isn’t a component of the gameplay! You can approach it like a standard deck, which has 2 black and 2 red suits of different shapes.

I will also be providing an aid that lists which numbers belong in each suit to support players, as the organization of the deck is non-standard.
marcelineleiman.bsky.social
Thanks! Yeah my goal was to make symbols that were distinct enough to supersede any concerns about color—but thank you for bringing it to my attention!
Reposted by Marceline Leiman (High Tide, available now!!)
weheart.games
Brilliant idea! These cards look so cool
marcelineleiman.bsky.social
Thinking of doubling down on testing this and bringing it with me to IGNM! 🎲✂️

What do you guys think? Would you play a game that looked like this? 🪐

I pulled the art from open source NASA images and inverting the colors!
Cards numbered 1-2 in 3 suits, each with a different nebula on them!
marcelineleiman.bsky.social
You’re racing to a set number of points to win the round. You do this by forming sets/runs—but only start scoring points with each pair.

Pay attention to your opponent for which sets to go for or block, and avoid discarding cards they need!

A few mote bips and bops, but that’s the basic idea!
marcelineleiman.bsky.social
I’m glad to hear you’re interested! If you like other 2p card games like Koi-Koi/Go Stop or Gin Rummy—you might like Heavenly Bodies too!

And thanks, I love the way the style has turned out too!
marcelineleiman.bsky.social
Thank you! It went through some ugly phases before I had this idea! 💡

I think of the style as “Space Age in the vision of the Scientific Revolution”
marcelineleiman.bsky.social
Thinking of doubling down on testing this and bringing it with me to IGNM! 🎲✂️

What do you guys think? Would you play a game that looked like this? 🪐

I pulled the art from open source NASA images and inverting the colors!
Cards numbered 1-2 in 3 suits, each with a different nebula on them!
marcelineleiman.bsky.social
I’ve been testing my new 2p Fishing/Rummy style card game! I’m calling it Heavenly Bodies 🪐💫🌙

It’s feeling very close to finding its spark! ✨
A hand of cards with numbers, suits, and images of nebulas.
Reposted by Marceline Leiman (High Tide, available now!!)
marc-fischer.bsky.social
Little Free Anti-ICE Libraries: yesterday multiple people were abducted by ICE in my Chicago neighborhood (Avondale). This morning I added 40 ICE alert whistles to three different LFLs, including one box that is about a block from one of the kidnappings. I have ordered 700 whistles.
Bright orange individually packaged whistles, stapled to English and Spanish literature designed by Pilson Arts Community House in Chicago. They are placed inside a little free library in my neighborhood: Avondale in Chicago. Bright orange individually packaged whistles, stapled to English and Spanish literature designed by Pilson Arts Community House in Chicago. They are placed inside a little free library in my neighborhood: Avondale in Chicago.
marcelineleiman.bsky.social
Those damn Lutrinals keep coming for me!

We’re petting/hunting them to practical extinction for a quest haha
marcelineleiman.bsky.social
Earthborne continues to be a good time!
sharangbiswas.bsky.social
Another session of our @nyugamecenter.bsky.social faculty campaign of EARTHBORNE RANGERS!

@marcelineleiman.bsky.social, @halfrobot.com, Beau, & I are having a good time!
The four of us sitting at a long table with the game set up before us.
Reposted by Marceline Leiman (High Tide, available now!!)
zohrankmamdani.bsky.social
TONIGHT (and especially for followers outside of NYC who want to get involved):

Join @brennanleemulligan.bsky.social on a special phonebank at 6pm!

Sign up: volunteer.zohranfornyc.com/phonebank-fo...
A graphic with a photo of Brennan Lee Mulligan that says "Phone Bank with Zohran, Wednesday, October 8th at 6pm."
marcelineleiman.bsky.social
If you’re already a robot battling fan—how did you first learn about it?

It’s so cool to suddenly be aware of all of the technicalities of the builds and tournament structure!

Are battling robots my new favorite hobby? 🤔
marcelineleiman.bsky.social
This weekend we watched @nhrl.bsky.social games on YouTube for the first time and were blown away by this whole world of robot battling.

I first learned about it from @gil.hova.net who works for the org.

We enjoyed it so much, and we are planning to go see the games IRL!

Let’s go Jelly Baby!!!!
October's Final Rounds: Prime Time | NHRL 2025 Round 6, Oct 4th from 7pm ET
YouTube video by NHRL
www.youtube.com
marcelineleiman.bsky.social
Thanks for sharing this Matthew! I see a lot the issues of burnout I’ve dealt with myself reflected in this video, and it really means a lot for you to come out and talk about it!
marcelineleiman.bsky.social
Our brains aren’t meant to think constantly about one thing. We need space in our day to not think about the work—which in turn makes for better work!

The more space you can afford yourself to not work constantly on a thing, the better and more sustainable the work will turn out.
marcelineleiman.bsky.social
Turns out, I simply wasn’t diagnosed with generalized anxiety yet. Now I can’t help but see design dreams as a symptom on my path to burnout.

Now when I’m stuck on a project, instead of hammering away for days on end, I’ll shelve it.

Often my best ideas for improvement come months later.
marcelineleiman.bsky.social
That’s why it’s so important to “touch grass” and prioritize experiences outside of games. We need to build relationships with the world to naturally pull us out of the path of burnout.

I used to think having “design dreams” was a good thing. Turns out, not so much.