Maruno
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maruno42.bsky.social
Maruno
@maruno42.bsky.social
Just this guy, you know? I mainly tweet random thoughts I have about game development.

You can support me at https://ko-fi.com/maruno if you want.
Idea for a Pokémon fangame: You don't gain Exp or catch Pokémon. When you lose to another trainer, you become that trainer with their Pokémon and carry on.
October 4, 2025 at 11:05 PM
I wish Pokémon actually showed which moves are considered to be sound/punching/bomb/wind/dance/etc. moves.
September 19, 2025 at 9:18 AM
🎂 Happy 18th birthday to Pokémon Essentials! 🎂
First posted on the PokéCommunity forums on 7th September 2007.

What is your favourite memory/feature/product of Essentials?
September 7, 2025 at 4:51 PM
Reposted by Maruno
July 15, 2025 at 1:56 PM
Pokémon game idea: Bingo cards. You're given a random set of 16 tasks (defeat 10 wild Pokémon, spend BP, go to 7 different routes, steal a mon's held item, hatch an egg, etc.) and 30 minutes to complete as many as you can. The more rows/columns of tasks you complete, the better your reward.
April 3, 2025 at 9:37 PM
After discussing it with Nuri Yuri for nearly two weeks, we've decided to announce our plans to develop a Godot game that mimics a certain monster-catching franchise. It will be left open-source and be available to the fangame community, for them to adapt into their own games.

Big challenges await!
January 4, 2025 at 1:22 AM
I've started playing Shapez. Goodbye, time I could have been coding.
December 13, 2024 at 7:19 AM
It'd be nice to compare two battle animations side by side, but it's a pretty big investment of time/energy to make such a thing. Maybe there's a simpler alternative, like keyboard shortcuts that make it easier to toggle between editing two animations.
December 10, 2024 at 12:38 AM
It happened again.
December 8, 2024 at 9:32 PM
Sometimes I get really tired of saying "tomorrow I'll actually do some coding and not watch YouTube all day" and then watching YouTube all day anyway.
December 7, 2024 at 9:04 PM
I think a worthwhile addition to Pokémon fangames would be more animated overworld interactivity. A pile of papers shuffling round as you examine them, a cardboard box moving slightly when prodded, a computer screen changing graphics or turning on/off, that kind of thing.
December 5, 2024 at 10:45 PM
I wonder how many Pokémon fangames feature minigames that aren't part of the Game Corner?

Tehcnically fishing's "press the button at the right moment to hook" is a minigame, but ignore that one since fishing will be in most games. (Although how many just make it an auto-hook for accessibility?)
December 4, 2024 at 11:17 PM
I'm looking through my old Twitter posts to find something to repost on here. More than a few of my tweets are about breeding and eggs and properties they inherit from their parents. I have good ideas, but I need more variety.

Also, is there a name for Bluesky posts, like how Twitter has tweets?
December 3, 2024 at 11:05 PM
I hate coding to support translations.
December 2, 2024 at 11:38 PM
I'm curious about how many Essentials users work only with the downloadable release versions of Essentials, and how many work with its GitHub version. Which one do you use?
December 1, 2024 at 5:08 PM
Over on the old short-message-posting media platform, I sort of felt obligated to post inspirational ideas for things people could do in their Pokémon fangames. Maybe that's why I posted so infrequently. Perhaps I should just post any old thoughts.

That requires having any old thoughts, though.
November 30, 2024 at 12:51 PM
Reposted by Maruno
game dev pro tip:

if you're struggling with motivation, try setting realistic goals

like "today i will open the project folder"
or maybe even "today i will look at one (1) line of code"
November 22, 2024 at 1:46 PM
I don't know how much posting I'll be doing on here. I've barely been doing any on Twitter in the last few years anyway. But I'm here anyway.
November 16, 2024 at 8:32 PM