Miguel Sicart
banner
miguelsicart.bsky.social
Miguel Sicart
@miguelsicart.bsky.social
Play scholar, among other things
Reposted by Miguel Sicart
Does anyone happen to have a copy of any of the games I've listed on my website as "released but no longer hosted"? (the bottom 14 www.smestorp.com)
brog
Michael Brough
www.smestorp.com
November 26, 2025 at 10:19 AM
Reposted by Miguel Sicart
CFP for a special issue of Eludamos. What are antifascist games? Proposal deadline is December 19.
eludamos.org/index.php/el...
Special Issue: WHAT ARE ANTIFASCIST GAMES? | Eludamos: Journal for Computer Game Culture
eludamos.org
November 17, 2025 at 5:18 PM
Reposted by Miguel Sicart
"Det er måske det mest indviklede og massive kulturprojekt nogensinde."

ITU-professor @miguelsicart.bsky.social har talt med spilmediet Arkaden om det længe ventede spil Grand Theft Auto VI, der er omgæret af forventninger, mystik og kritik 👇

#dkgame #spildebat #dkkultur
arkaden.dk/features/for...
Forsinkelser, fyringer og protester – Historiens mest imødesete spil er i store problemer | Arkaden
Imellem 2001 og 2013 udgav Rockstar fem spil i den ultrapopulære Grand Theft Auto-serie. Ni, hvis man tæller spil til håndholdte konsoller med. Men siden Grand Theft Auto V tog verden med storm i 2013...
arkaden.dk
November 20, 2025 at 7:56 AM
Friends! On November 26th at 16:00, in Auditorium 3 at the ITU, we are hosting a talk by Dom Ford. The talk is titled Mytholudics. You can read about it here: digitalplay.itu.dk/event/dom-fo...
Mytholudics - A talk by Dom Ford | Center for Digital Play
Mytholudics - A talk by Dom Ford
digitalplay.itu.dk
November 20, 2025 at 10:25 AM
Reposted by Miguel Sicart
Inspired by some great discussion on Q-UP from @austinwalker.bsky.social, @notquitereal.bsky.social, @sylvibullet.bsky.social, @molleindustria.org and other folks, I wrote a short piece on the design inspiration for Q-UP and what developing the game meant to me

stiknork.substack.com/p/qing-up-in...
Qing-UP in the Age of Tilt
As anyone who has played 5 seconds of League of Legends knows, competitive multiplayer games have a tilt problem.
stiknork.substack.com
November 15, 2025 at 2:22 AM
Anybody can recommend a hosting service that runs on renewable energy; is outside of the US, the UK, or similar countries with a curious disregard for privacy; and it's affordable?
I need to host a number of small things, mostly a static site and maybe some interactive-ish javascript things.
Thanks!
November 11, 2025 at 1:53 PM
Reposted by Miguel Sicart
new horror story about men, women, animals and appetites

please read and repost

medium.com/@leighalexan...
November 10, 2025 at 6:40 AM
Friends! On November 19th at 16:00, in Auditorium 3 at the ITU, we are hosting a talk by Florence Smith Nicholls. The talk is titled How to be a video game archaeologist. You can read about it here: digitalplay.itu.dk/event/floren...
How To Be A Video Game Archaeologist - A talk by Florence Smith Nicholls | Center for Digital Play
How To Be A Video Game Archaeologist - A talk by Florence Smith Nicholls
digitalplay.itu.dk
November 10, 2025 at 12:40 PM
Friends! On November 11th at 16:00, in Auditorium 3 at the ITU, we are hosting a talk by Kevin Marín-Rubio. The talk is titled Play Utopia - Videogames for Critical Imagination in a Barcelona Youth Club. You can read about it here: digitalplay.itu.dk/event/kevin-...
Play Utopia - Video Games for Critical Imagination in a Barcelona Youth Club | Center for Digital Play
Play Utopia - Video Games for Critical Imagination in a Barcelona Youth Club
digitalplay.itu.dk
November 6, 2025 at 10:24 AM
Reposted by Miguel Sicart
For the past decade, I've been slowly cooking a small and humble book.

Part (alternative) history, part analysis, and part social critique, this is a look at what games also are and have always been.

ZEN AND SLOW GAMES
Out 20/1/2026 by MIT Press

mitpress.mit.edu/978026255356...
November 3, 2025 at 4:31 PM
Reposted by Miguel Sicart
have you read my new story? 🔪 Part 2 releases next week

medium.com/@leighalexan...
November 2, 2025 at 7:58 AM
I’m going through airports all day and already running out of mobile data, so I’m missing all @roguelike.club. If you like games and play, don’t be like me! Tune in!
October 26, 2025 at 9:31 AM
Recordatorio de que de hoy al viernes hay DiGRA España. Las charlas se pueden ver online: digraes2025.wordpress.com/programa/
Si andan por aquí, nos vemos!
(Y sí, las charlas son en español. Como dijo Benito, you have now four months to learn it 😉
Programa
(descarga el programa) Día 0 – 21 de octubre: Precongreso Jornada de Doctorandos 09:00 – 09:30Recepción de participantes y entrega de acreditacionesSEMINARIO 30909:30 – 11:30Mesa …
digraes2025.wordpress.com
October 21, 2025 at 6:45 AM
Reposted by Miguel Sicart
Just putting out into the aether that despite coming out in December 2024, Caves of Qud is eligible for a number of this year's awards that have November cutoffs, like the Game Awards
October 2, 2025 at 6:50 PM
Amigos! La semana que viene estaré en Pontevedra participando en DiGRAES! (digraes2025.wordpress.com ). Tengo muchas ganas de conocer a más gente trabajando en game studies, y de presentar algo del trabajo nuevo que desarrollé durante mi año sabático.
Nos vemos en Pontevedra la semana que viene!
4º Congreso Internacional DIGRAES
Estudios del juego: encrucijadas y diálogos
digraes2025.wordpress.com
October 17, 2025 at 4:33 PM
Nuevo proyecto: los amigos de Arsgames me han invitado a reflexionar sobre derechos digitales y juego, y lo he hecho creado un jueguito (analógico y digital), y un ensayo. Lo podéis encontrar aquí: decidim.derechoaljuego.digital/processes/en...
(english version follows)
Arsgames - ArsGames
¿Qué es ArsGames? ArsGames es una asociación cultural que promueve y gestiona proyectos de carácter cultural relacionados con los videojuegos y
arsgames.net
October 10, 2025 at 9:53 AM
Reposted by Miguel Sicart
Sending this #CfP out into the ether again #othernetworks

Looking for #videogames #gamestudies #retrogames #artists #gamedev folks who would like to contribute a chapter for a book on "Games and Nostalgia for the Future"

📍 750 words abstract by Nov 3
Find the call and form here: shorturl.at/ValXq
CfP: Nostalgia for the Future Book
Nostalgia for the Future? Any books on this? No? Let's write one, together.
shorturl.at
October 8, 2025 at 11:39 AM
Reposted by Miguel Sicart
2026 internships available in my team at The LEGO Group!

Internships in
Story,
Ideation,
Concept Model Design (ie, building with bricks),
Prototyping (3D printing etc),
Hardware (soldering and weird sensors!)
Physical (springs and spinny things)
Digital (code for doing stuff with bricks)
!!!* INTERNSHIP OPPORTUNITY *!!! Hey everyone… great news! please share with your network of budding young students.   We have now opened applications for our internships in Story, Ideation, Concept…...
!!!* INTERNSHIP OPPORTUNITY *!!! Hey everyone… great news! please share with your network of budding young students.   We have now opened applications for our internships in Story, Ideation, Concept ...
www.linkedin.com
September 29, 2025 at 2:40 PM
Reposted by Miguel Sicart
We made a new game. It’s called Q-UP. It’s a coin flipping eSport. There’s a free demo! store.steampowered.com/app/3730790/...
Q-UP on Steam
Sick of long queues, unfair matchups, and arbitrary reflex tests? Try Q-UP, the coin flipping eSport. It's one part clicker, one part multiplayer strategy game, one part demented capitalism simulator,...
store.steampowered.com
September 26, 2025 at 9:48 PM
Reposted by Miguel Sicart
I'm starting a newsletter where I'll share my thoughts on game design and genre conventions, mostly from an ecocritical perspective. The first article, on why I think The Sims 2 makes for a great city building game, is up now: hugging-pixel-trees.ghost.io/levels-of-ab... #gamedesign #sims2
Levels of abstraction: Why I still play The Sims 2
This month marked the 21tst birthday of my favorite city building game of all time: The Sims 2. I know it isn't normally thought to fall into the same genre as games like SimCity or Cities: Skylines –...
hugging-pixel-trees.ghost.io
September 23, 2025 at 2:13 PM
Reposted by Miguel Sicart
Currently liiiiiiive on Twitch playing @alphachar.bsky.social and @martinpi.bsky.social's Sparrow Warfare (badly)

www.twitch.tv/yunitex
yunitex - Twitch
I'm obsessed with this game! Speak Irish or English with me :)
www.twitch.tv
September 20, 2025 at 6:34 PM
Dammit Zuckerberg! I thought I was the only one making ridiculous software!
LiveAI demo fails on the first prompt at Meta Connect 2025. #Meta #AI #LiveAI
September 18, 2025 at 2:26 PM
Reposted by Miguel Sicart
After 4 years, Mind Diver @minddivergame.bsky.social , our deduction game set inside a mind, is launching in TWELVE DAYS!

Each day before launch, I will share reflections about making and releasing a game in 2025! If you see this, plz repost, so I can join bsky for real 🙏

#gamedev #indiedev
September 16, 2025 at 11:53 AM
Reposted by Miguel Sicart
We are making a game. It’s about rebellion. And birds.
September 11, 2025 at 8:46 PM
Two of the best game makers out there are making a very cool game, and you should wishlist it and then buy it: store.steampowered.com/app/3473440/...
(Sparrow Warfare, by Neon Aurelius)
Sparrow Warfare on Steam
Lead a feathered rebellion in the bird-filled deckbuilder SPARROW WARFARE! Combine your tiles to free birds. Unlock wildtiles to craft riotous combos. Take down the fiendish Storyteller for the libera...
store.steampowered.com
September 11, 2025 at 12:15 PM