Mikael Hermansson
@mikael.hermansson.io
1.1K followers
370 following
17 posts
🇸🇪 Developer at W4 Games, working on #GodotEngine. Creator of the Godot Jolt extension. Previously at Frostbite, Avalanche and others.
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Reposted by Mikael Hermansson
Godot Engine
@godotengine.org
· 25d
Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
godotengine.org
Mikael Hermansson
@mikael.hermansson.io
· Mar 19
Mikael Hermansson
@mikael.hermansson.io
· Mar 10
Mikael Hermansson
@mikael.hermansson.io
· Mar 10
Reposted by Mikael Hermansson
Godot Engine
@godotengine.org
· Mar 3
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
godotengine.org
Mikael Hermansson
@mikael.hermansson.io
· Feb 19
Mikael Hermansson
@mikael.hermansson.io
· Jan 18
Mikael Hermansson
@mikael.hermansson.io
· Jan 18
Mikael Hermansson
@mikael.hermansson.io
· Dec 11
Mikael Hermansson
@mikael.hermansson.io
· Dec 11
Mikael Hermansson
@mikael.hermansson.io
· Dec 11
Mikael Hermansson
@mikael.hermansson.io
· Dec 11
Add Jolt Physics as an alternative 3D physics engine by mihe · Pull Request #99895 · godotengine/godot
Closes godotengine/godot-proposals#7308.
This pull request adds a new engine module (found under modules/jolt_physics) which integrates Jolt Physics, a 3D physics engine developed by Jorrit Rouwe (...
github.com
Mikael Hermansson
@mikael.hermansson.io
· Nov 21
Mikael Hermansson
@mikael.hermansson.io
· Nov 21
Reposted by Mikael Hermansson