Mikan Ghoul Kiwi
@mikangamerprime.bsky.social
180 followers 210 following 1.2K posts
Greetings my name is Mika, I am a major fan of music and sound for games in years. I also really love cooking and stuff like it. Music Producer, Audio Director for Danaganronpa Another Remake, and for certain games in my portfolio as shown below. Age: 28
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mikangamerprime.bsky.social
Here is a list of projects I have worked on.

before I share on what I worked on.

I will not include projects where I left due to creative differences and ones that are cancelled too soon.
mikangamerprime.bsky.social
youtu.be/9GW9cE3m86g I find a beta version of the theme song for Grabbed By The Ghoulies in the demo build of the game from August 28 2003.

I hope some fans are interested in listening to this masterpiece.

I imagine was done in 2002 or so.

#rareware #grabbedbytheghoulies
Unused Grabbed By The Ghoulies Beta Theme (Build August 28 2003)
YouTube video by DalekEnclave123
youtu.be
mikangamerprime.bsky.social
Hey @grantkirkhope.bsky.social I began to do research on VSL stuff for Ghoulies. I noticed a lot of the music was done in August 2003 based on the demo build.

I wonder if this does confirmed you own the first edition of VSL? Pro did not came out until Aug 11 2003.

PS love the new music for Yooka.
mikangamerprime.bsky.social
You might need project 64 to play with it and you have to enable 8 mb ram to play it as well. How ever the game will include a xdelta patch file and you need the 1.0v rom to install it.

If you have Gold Setup Editor or so, you can install it there.
mikangamerprime.bsky.social
youtu.be/64tnwQ8la1M

Content warning: Gore and pretty violent content.

@kurkogames.bsky.social got me involved of being a soundbank programmer for this project, I want to thank him for having me on board of this project.

Same goes to @ripostebk.bsky.social and looking forward to this one.
Banjo Kazooie Halloween 2025
YouTube video by Mark Kurko
youtu.be
Reposted by Mikan Ghoul Kiwi
steveburkemusic.bsky.social
Get in to the mood for playing Yooka-Replaylee out tomorrow (9th October). Early drafts and unused tunes written for the Rextro Arcade minigames, found deep in the subfolder lair of my musical ideas backup folder! Swing on over to @playtonicgames.com
youtu.be/OMsAW-WT1Wg
Yooka Replaylee / Yooka Laylee (Playtonic Games) Rextro Arcade Early Sketches and Unused Tracks
YouTube video by SteveBurkeMusic
youtu.be
mikangamerprime.bsky.social
Watching the last of the 80s era Red Dwarf season/series was interesting.

Series/Season 3 had my favorite episodes overall and I noticed it has the least amount of BGM or Cues too. But the silence does add in the atmosphere.

Looking forward to series/season 4, this is a very funny show I'll say.
Reposted by Mikan Ghoul Kiwi
mikangamerprime.bsky.social
Whoa that is a lot of money for a game.
mikangamerprime.bsky.social
One of my pet birds got sick with Fat Finch Disease again...

I been trying to find a cure or treatment for it, but most of the helpful videos are in a another language like tamil or hindi.

Which sadly I can't understand at all, the lack of english subtiles makes this even more stressful.
mikangamerprime.bsky.social
Ohh cool! I did recalled Emu releasing sf2 files for there samplers to be used in them based on the legacy hardware.

It interesting to learn you used soundfonts in Adventures either way.

Thanks for sharing this David. :)
Reposted by Mikan Ghoul Kiwi
playtonicgames.com
Yooka & Laylee got a glow-up, so of course, the soundtrack had to as well. 🎶 Brand-new tracks + fully orchestrated classics from Wise, Kirkhope, Burke, Murdoch & Griffin — with the City of Prague Philharmonic Orchestra bringing it all to life. Turn it up! 🔊

Yooka-Replaylee launches October 9th.
mikangamerprime.bsky.social
n64vault.wikidot.com/pd-levels:da...

The perfect dark mod is I've worked on is finally in the n64 vault.

This features the talents from @caseymongillo.bsky.social and John Slike. Sadly this project was cancelled due to the director having health problems.

I wish him the best overall.
Dark Noon - N64 Vault
n64vault.wikidot.com
mikangamerprime.bsky.social
Do you ever recalled which Emu Proteus model you own for Adventures? Was it the Proteus 2000 or the older models like the 1 to 3 and FX?
mikangamerprime.bsky.social
Thanks for the answer, to clarify the first edition of VSL came out in December 2002. I imagine it would been the Kontakt conversions with it libraries included as that came out I believe in May of the same year.

It was the first project where it all done on computer software tools right?
mikangamerprime.bsky.social
Some cases like that in my end are rare. I got like two MP3 files from Shane Kneip did for Maximo 1 and 2. Also info for the sampler cds he used for the first game.

One time Robert Buckley gave me unreleased cues from Scary Godmother which was awesome btw.
mikangamerprime.bsky.social
All seriousness, a lot of the composers I spoke with were amazing to speak with. I managed to interview Alexander Brandon and we are planning to collab for a project or so.

My favorite interview to do was the one I did with Nelson Everhart.
mikangamerprime.bsky.social
@davidwise.bsky.social Hi there, while in Star Fox Adventures you have Advanced Orchestra for the game.

Do you ever recalled using a sampler that can be used with it?
Cheers!
mikangamerprime.bsky.social
Don't you mean the "first" american to work on Sonic? I heard his mother is very proud.
mikangamerprime.bsky.social
My portfolio will be updated in the future. We'll see.
mikangamerprime.bsky.social
Speaking with the lessor known composers who contributed to some great stuff is very fun to interact with.

I have interview a couple of them through a google doc and a podcast.

Generally speaking these are western based composers then anything.

Don't be shy either way. :)
mikangamerprime.bsky.social
Actually the score by someone else, my bad he seems to contribute only the trailer music which is decent I say.

Still I am not impressed with the score at all.