MoteMancer 🌿
@motemancer.bsky.social
⚗️ Elemental Alchemy meets Elegant Automation ⚙️
Wishlist on Steam:
https://store.steampowered.com/app/3320980/MoteMancer
Wishlist on Steam:
https://store.steampowered.com/app/3320980/MoteMancer
Monday Musings #32 – Upcoming Toys and Future Plans
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #32 – Upcoming Toys and Future Plans
Cover image build by: According-Studio-658
steamcommunity.com
November 11, 2025 at 12:20 AM
Monday Musings #32 – Upcoming Toys and Future Plans
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
Infinite resources aren’t the goal — infinite creativity is.
This week’s MoteMancer devlog explores sustainability, design balance, and the art of making infinity feel earned.
🌿 Monday Musings #31 – Infinite Resources Through Resourcefulness
steamcommunity.com/games/332098...
This week’s MoteMancer devlog explores sustainability, design balance, and the art of making infinity feel earned.
🌿 Monday Musings #31 – Infinite Resources Through Resourcefulness
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #31 – Infinite Resources Through Resourcefulness
Cover image build by: Hetshu
steamcommunity.com
November 4, 2025 at 12:16 AM
Infinite resources aren’t the goal — infinite creativity is.
This week’s MoteMancer devlog explores sustainability, design balance, and the art of making infinity feel earned.
🌿 Monday Musings #31 – Infinite Resources Through Resourcefulness
steamcommunity.com/games/332098...
This week’s MoteMancer devlog explores sustainability, design balance, and the art of making infinity feel earned.
🌿 Monday Musings #31 – Infinite Resources Through Resourcefulness
steamcommunity.com/games/332098...
Monday Musings #30 – Working with Bestagons - 2D or 3D? Both.
It's always a tough decision to choose to make your game in 2D or 3D. Both have their strengths and weaknesses. Using both gives you both of the strengths, and both of the weaknesses... steamcommunity.com/games/332098...
It's always a tough decision to choose to make your game in 2D or 3D. Both have their strengths and weaknesses. Using both gives you both of the strengths, and both of the weaknesses... steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #30 – Working with Bestagons - 2D or 3D? Both.
Cover image build by: Sunnay
steamcommunity.com
October 28, 2025 at 3:15 AM
Monday Musings #30 – Working with Bestagons - 2D or 3D? Both.
It's always a tough decision to choose to make your game in 2D or 3D. Both have their strengths and weaknesses. Using both gives you both of the strengths, and both of the weaknesses... steamcommunity.com/games/332098...
It's always a tough decision to choose to make your game in 2D or 3D. Both have their strengths and weaknesses. Using both gives you both of the strengths, and both of the weaknesses... steamcommunity.com/games/332098...
What do you do when you run out of options?
You make your own options.
steamcommunity.com/games/332098...
You make your own options.
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #29 – Creating Degrees of Freedom out of Thin Air
Cover image build by: FifthDragon
steamcommunity.com
October 21, 2025 at 12:27 AM
What do you do when you run out of options?
You make your own options.
steamcommunity.com/games/332098...
You make your own options.
steamcommunity.com/games/332098...
This week’s devlog dives deep into the color math and shadow tricks that make the world feel alive. If you want to learn a simple and powerful tool, check it out!🌿
🧪 Monday Musings #28: Smoke & Mirrors, Part II
steamcommunity.com/games/332098...
🧪 Monday Musings #28: Smoke & Mirrors, Part II
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #28 – Smoke & Mirrors, Part 2 - RGBA Flora
Cover image build by: Stakhanov
steamcommunity.com
October 13, 2025 at 11:13 PM
This week’s devlog dives deep into the color math and shadow tricks that make the world feel alive. If you want to learn a simple and powerful tool, check it out!🌿
🧪 Monday Musings #28: Smoke & Mirrors, Part II
steamcommunity.com/games/332098...
🧪 Monday Musings #28: Smoke & Mirrors, Part II
steamcommunity.com/games/332098...
As promised, here's a look at some of the thought process and methods behind the Entropy Art kit!
steamcommunity.com/games/332098...
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #27 – Entropic Art
Cover image build by: Big_Llama
steamcommunity.com
October 7, 2025 at 1:11 AM
As promised, here's a look at some of the thought process and methods behind the Entropy Art kit!
steamcommunity.com/games/332098...
steamcommunity.com/games/332098...
MoteMancer's first big update is LIVE! catch it on sale during Steams Autumn fest.
Blueprints, Entropy Evolution, World Seeds and more! Get your fantasy factory fix.
steamcommunity.com/games/332098...
Blueprints, Entropy Evolution, World Seeds and more! Get your fantasy factory fix.
steamcommunity.com/games/332098...
Steam :: MoteMancer :: MoteMancer: The Entropy Update has Arrived!
Entropy Improvements, Blueprints, World Seeds, Tutorials, and more!
steamcommunity.com
September 29, 2025 at 6:01 PM
MoteMancer's first big update is LIVE! catch it on sale during Steams Autumn fest.
Blueprints, Entropy Evolution, World Seeds and more! Get your fantasy factory fix.
steamcommunity.com/games/332098...
Blueprints, Entropy Evolution, World Seeds and more! Get your fantasy factory fix.
steamcommunity.com/games/332098...
Blueprints are coming to MoteMancer! ✨
Hex grids made it a puzzle, but the result is smooth:
📐 Snap & rotate
📂 Elemental folders
🔗 Shareable strings
They’ll launch with the upcoming Entropy Update.
🧪 Devlog #25 – Bestagon Blueprints
steamcommunity.com/games/332098...
Hex grids made it a puzzle, but the result is smooth:
📐 Snap & rotate
📂 Elemental folders
🔗 Shareable strings
They’ll launch with the upcoming Entropy Update.
🧪 Devlog #25 – Bestagon Blueprints
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #25 – Bestagon Blueprints
Cover image build by: lord_joshi
steamcommunity.com
September 23, 2025 at 12:49 AM
Blueprints are coming to MoteMancer! ✨
Hex grids made it a puzzle, but the result is smooth:
📐 Snap & rotate
📂 Elemental folders
🔗 Shareable strings
They’ll launch with the upcoming Entropy Update.
🧪 Devlog #25 – Bestagon Blueprints
steamcommunity.com/games/332098...
Hex grids made it a puzzle, but the result is smooth:
📐 Snap & rotate
📂 Elemental folders
🔗 Shareable strings
They’ll launch with the upcoming Entropy Update.
🧪 Devlog #25 – Bestagon Blueprints
steamcommunity.com/games/332098...
Spindle or Scythe, which path of Entropy will you choose?
steamcommunity.com/games/332098...
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #24 – Scythe & Spindle - Upcoming Update
Cover image build by: Rook
steamcommunity.com
September 16, 2025 at 12:26 AM
Spindle or Scythe, which path of Entropy will you choose?
steamcommunity.com/games/332098...
steamcommunity.com/games/332098...
Monday Musings #23 - Tips, Tricks, & Tutorials
There's a consistent struggle for any game: how much do you let the player discover for themselves, how much do you tell them, and what if anything do you force them to do? steamcommunity.com/games/332098...
There's a consistent struggle for any game: how much do you let the player discover for themselves, how much do you tell them, and what if anything do you force them to do? steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #23 – Tips, Tricks, & Tutorials
Cover image build by: Syuushi
steamcommunity.com
September 8, 2025 at 11:57 PM
Monday Musings #23 - Tips, Tricks, & Tutorials
There's a consistent struggle for any game: how much do you let the player discover for themselves, how much do you tell them, and what if anything do you force them to do? steamcommunity.com/games/332098...
There's a consistent struggle for any game: how much do you let the player discover for themselves, how much do you tell them, and what if anything do you force them to do? steamcommunity.com/games/332098...
When your problems look like nails, swap out your hammer for a paint brush.
store.steampowered.com/news/app/332...
store.steampowered.com/news/app/332...
MoteMancer - Monday Musings #22 – MoteMancer Map Math, Part 2 - Steam News
Cover image build by: lord_joshi
store.steampowered.com
September 2, 2025 at 12:43 AM
When your problems look like nails, swap out your hammer for a paint brush.
store.steampowered.com/news/app/332...
store.steampowered.com/news/app/332...
Monday Musings #20
Check out the unique ways to bend terrain generation in an elegant and multi-faceted way!
store.steampowered.com/news/app/332...
Check out the unique ways to bend terrain generation in an elegant and multi-faceted way!
store.steampowered.com/news/app/332...
MoteMancer - Monday Musings #20 – MoteMancer Map Math - Steam News
Cover image build by: hypermice
store.steampowered.com
August 19, 2025 at 1:47 AM
Monday Musings #20
Check out the unique ways to bend terrain generation in an elegant and multi-faceted way!
store.steampowered.com/news/app/332...
Check out the unique ways to bend terrain generation in an elegant and multi-faceted way!
store.steampowered.com/news/app/332...
Checkout all the cool build possibilities inside!
store.steampowered.com/news/app/332...
store.steampowered.com/news/app/332...
MoteMancer - Monday Musings #19 - Community Spotlight! - Steam News
Come see a menagerie of creative, functional, and aesthetic builds!
store.steampowered.com
August 12, 2025 at 5:52 AM
Checkout all the cool build possibilities inside!
store.steampowered.com/news/app/332...
store.steampowered.com/news/app/332...
Monday Musings #17:
Making Games to Be Made, Not Just Played
Many people have been commenting that they found this insight useful, maybe you will too.
steamcommunity.com/games/332098...
Making Games to Be Made, Not Just Played
Many people have been commenting that they found this insight useful, maybe you will too.
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #17 - Making Games to be Made, not just Played.
If it’s not trivial, spend 30 minutes to make it more trivial.
steamcommunity.com
July 29, 2025 at 9:42 PM
Monday Musings #17:
Making Games to Be Made, Not Just Played
Many people have been commenting that they found this insight useful, maybe you will too.
steamcommunity.com/games/332098...
Making Games to Be Made, Not Just Played
Many people have been commenting that they found this insight useful, maybe you will too.
steamcommunity.com/games/332098...
🧪 Devlog #12 is live!
This week: randomness that’s predictable, but not repetitive.
Why “Deck of Cards” logic beats pure RNG — and how MoteMancer uses it for music, not just gameplay.🃏
steamcommunity.com/games/332098...
This week: randomness that’s predictable, but not repetitive.
Why “Deck of Cards” logic beats pure RNG — and how MoteMancer uses it for music, not just gameplay.🃏
steamcommunity.com/games/332098...
Steam :: MoteMancer :: 🎴 Monday Musings #12 - A Deck of Surprises
A surprising system that uses a deck of cards.
steamcommunity.com
June 24, 2025 at 2:46 AM
🧪 Devlog #12 is live!
This week: randomness that’s predictable, but not repetitive.
Why “Deck of Cards” logic beats pure RNG — and how MoteMancer uses it for music, not just gameplay.🃏
steamcommunity.com/games/332098...
This week: randomness that’s predictable, but not repetitive.
Why “Deck of Cards” logic beats pure RNG — and how MoteMancer uses it for music, not just gameplay.🃏
steamcommunity.com/games/332098...
"At first it piqued my interest, and then it devoured four hours of my evening." -PC Gamer
PC Gamer got a taste of MoteMancer's alchemical automation and couldn't put it down!
Check out the article here:
www.pcgamer.com/games/sim/tu...
PC Gamer got a taste of MoteMancer's alchemical automation and couldn't put it down!
Check out the article here:
www.pcgamer.com/games/sim/tu...
Turns out that fantasy Factorio is a pretty good idea, and if you doubt me try the MoteMancer demo
Mix and match elemental motes as the raw ingredients for an interplanar factory.
www.pcgamer.com
June 17, 2025 at 10:57 PM
"At first it piqued my interest, and then it devoured four hours of my evening." -PC Gamer
PC Gamer got a taste of MoteMancer's alchemical automation and couldn't put it down!
Check out the article here:
www.pcgamer.com/games/sim/tu...
PC Gamer got a taste of MoteMancer's alchemical automation and couldn't put it down!
Check out the article here:
www.pcgamer.com/games/sim/tu...
Monday Musings 11
⚗️ MoteMancer enters Early Access on July 14, as part of Automation Fest!
It started as a solo project — now it’s a full fantasy automation sandbox, shaped by players like you.
💠 Play the demo
📜 Wishlist on Steam
🌿 Join the Discord
steamcommunity.com/games/332098...
⚗️ MoteMancer enters Early Access on July 14, as part of Automation Fest!
It started as a solo project — now it’s a full fantasy automation sandbox, shaped by players like you.
💠 Play the demo
📜 Wishlist on Steam
🌿 Join the Discord
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #11 – The Winding Road
Onward to Early Access!
steamcommunity.com
June 16, 2025 at 10:15 PM
Monday Musings 11
⚗️ MoteMancer enters Early Access on July 14, as part of Automation Fest!
It started as a solo project — now it’s a full fantasy automation sandbox, shaped by players like you.
💠 Play the demo
📜 Wishlist on Steam
🌿 Join the Discord
steamcommunity.com/games/332098...
⚗️ MoteMancer enters Early Access on July 14, as part of Automation Fest!
It started as a solo project — now it’s a full fantasy automation sandbox, shaped by players like you.
💠 Play the demo
📜 Wishlist on Steam
🌿 Join the Discord
steamcommunity.com/games/332098...
NextFest Day 3 - Shadow, Air, and FIre Gameplay Reveal! youtu.be/Vdn6ceOJ628?...
NextFest Day 3 - Shadow, Air, and FIre Gameplay Reveal!
YouTube video by MoteMancer
youtu.be
June 13, 2025 at 4:17 AM
NextFest Day 3 - Shadow, Air, and FIre Gameplay Reveal! youtu.be/Vdn6ceOJ628?...
Steam Next Fest is live!
If you're feeling the automation itch this week, come try the Demo and catch one of my Live Streams!
steamcommunity.com/games/332098... #gaming_news via
@steam
🧪 MoteMancer blends factory-building with elemental alchemy in a magical hex-based world.
If you're feeling the automation itch this week, come try the Demo and catch one of my Live Streams!
steamcommunity.com/games/332098... #gaming_news via
@steam
🧪 MoteMancer blends factory-building with elemental alchemy in a magical hex-based world.
Steam :: MoteMancer :: 📺 MoteMancer Live Dev Streams — Schedule for Next Fest!
Come hang out, ask questions, and get a sneak peak at what's in-development
steamcommunity.com
June 10, 2025 at 12:08 AM
Steam Next Fest is live!
If you're feeling the automation itch this week, come try the Demo and catch one of my Live Streams!
steamcommunity.com/games/332098... #gaming_news via
@steam
🧪 MoteMancer blends factory-building with elemental alchemy in a magical hex-based world.
If you're feeling the automation itch this week, come try the Demo and catch one of my Live Streams!
steamcommunity.com/games/332098... #gaming_news via
@steam
🧪 MoteMancer blends factory-building with elemental alchemy in a magical hex-based world.
Research in MoteMancer isn’t a button — it’s a garden.
Fuse reagents at Infusion Altars, and combine elemental ingredients into a modular, aesthetic, and powerful system that rewards creativity. 🔬💫
A new way to think about research: 🧪
steamcommunity.com/games/332098... via @steampowered.com
Fuse reagents at Infusion Altars, and combine elemental ingredients into a modular, aesthetic, and powerful system that rewards creativity. 🔬💫
A new way to think about research: 🧪
steamcommunity.com/games/332098... via @steampowered.com
Steam :: MoteMancer :: Monday Musings #9 – Research, Reimagined
Fusion crafting meets automagical research
steamcommunity.com
June 3, 2025 at 12:58 AM
Research in MoteMancer isn’t a button — it’s a garden.
Fuse reagents at Infusion Altars, and combine elemental ingredients into a modular, aesthetic, and powerful system that rewards creativity. 🔬💫
A new way to think about research: 🧪
steamcommunity.com/games/332098... via @steampowered.com
Fuse reagents at Infusion Altars, and combine elemental ingredients into a modular, aesthetic, and powerful system that rewards creativity. 🔬💫
A new way to think about research: 🧪
steamcommunity.com/games/332098... via @steampowered.com
🌿 It’s here: The MoteMancer demo is live!
Start your journey in the Plane of Life, build with elemental energy, and shape a living factory.
Play now + share feedback to help the game bloom!
store.steampowered.com/news/app/332...
Start your journey in the Plane of Life, build with elemental energy, and shape a living factory.
Play now + share feedback to help the game bloom!
store.steampowered.com/news/app/332...
MoteMancer - Monday Musings #8 – Demo Day! - Steam News
The MoteMancer Demo is LIVE!
store.steampowered.com
May 27, 2025 at 12:11 AM
🌿 It’s here: The MoteMancer demo is live!
Start your journey in the Plane of Life, build with elemental energy, and shape a living factory.
Play now + share feedback to help the game bloom!
store.steampowered.com/news/app/332...
Start your journey in the Plane of Life, build with elemental energy, and shape a living factory.
Play now + share feedback to help the game bloom!
store.steampowered.com/news/app/332...
🌿 Monday Musings #7 – Blooming Community
Mana Blooms got an upgrade — thanks to player feedback!
Earlier unlock, smarter power spread, and a new design that grows with your base.
Read more: ✨ steamcommunity.com/games/332098...
Mana Blooms got an upgrade — thanks to player feedback!
Earlier unlock, smarter power spread, and a new design that grows with your base.
Read more: ✨ steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #7 – Blooming Community
A spread of rampant green - for both the game and the community.
steamcommunity.com
May 19, 2025 at 9:54 PM
🌿 Monday Musings #7 – Blooming Community
Mana Blooms got an upgrade — thanks to player feedback!
Earlier unlock, smarter power spread, and a new design that grows with your base.
Read more: ✨ steamcommunity.com/games/332098...
Mana Blooms got an upgrade — thanks to player feedback!
Earlier unlock, smarter power spread, and a new design that grows with your base.
Read more: ✨ steamcommunity.com/games/332098...
💨 Monday Musings #6 – Elemental Aspects
In MoteMancer, Aspects change how you interact with the world and enhance your playstyle.
✨ [Read more below!]
store.steampowered.com/news/app/332...
In MoteMancer, Aspects change how you interact with the world and enhance your playstyle.
✨ [Read more below!]
store.steampowered.com/news/app/332...
MoteMancer - Monday Musings #6 – Elemental Aspects - Steam News
Elemental Stance Dancing
store.steampowered.com
May 12, 2025 at 9:59 PM
💨 Monday Musings #6 – Elemental Aspects
In MoteMancer, Aspects change how you interact with the world and enhance your playstyle.
✨ [Read more below!]
store.steampowered.com/news/app/332...
In MoteMancer, Aspects change how you interact with the world and enhance your playstyle.
✨ [Read more below!]
store.steampowered.com/news/app/332...
🔮 Monday Musings #5 – Smoke and Mirrors
A deep dive into MoteMancer’s visual magic: how we use custom UV maps to simulate 3D effects in a 2D world. No heavy 3D models or flipbooks needed—just math and shaders! 🧩
steamcommunity.com/games/332098... #gaming_news via @steampowered.com
A deep dive into MoteMancer’s visual magic: how we use custom UV maps to simulate 3D effects in a 2D world. No heavy 3D models or flipbooks needed—just math and shaders! 🧩
steamcommunity.com/games/332098... #gaming_news via @steampowered.com
Steam :: MoteMancer :: Monday Musings #5 – Smoke and Mirrors
The flowers and the trees and the U's and the V's
steamcommunity.com
May 5, 2025 at 9:36 PM
🔮 Monday Musings #5 – Smoke and Mirrors
A deep dive into MoteMancer’s visual magic: how we use custom UV maps to simulate 3D effects in a 2D world. No heavy 3D models or flipbooks needed—just math and shaders! 🧩
steamcommunity.com/games/332098... #gaming_news via @steampowered.com
A deep dive into MoteMancer’s visual magic: how we use custom UV maps to simulate 3D effects in a 2D world. No heavy 3D models or flipbooks needed—just math and shaders! 🧩
steamcommunity.com/games/332098... #gaming_news via @steampowered.com
🛰️Satellite footage of MoteMancer spotted!🥔
@orbitalpotato
dove deep into a preview build of MoteMancer and shared his thoughts. Check out almost an hour of gameplay here: youtube.com/watch?v=WwIl...
Wishlist MoteMancer on Steam!
bit.ly/MoteMancerSteam
@orbitalpotato
dove deep into a preview build of MoteMancer and shared his thoughts. Check out almost an hour of gameplay here: youtube.com/watch?v=WwIl...
Wishlist MoteMancer on Steam!
bit.ly/MoteMancerSteam
I Built The ULTIMATE Alchemical Factory in This New Automation Game!
YouTube video by Orbital Potato
youtube.com
May 2, 2025 at 9:34 PM
🛰️Satellite footage of MoteMancer spotted!🥔
@orbitalpotato
dove deep into a preview build of MoteMancer and shared his thoughts. Check out almost an hour of gameplay here: youtube.com/watch?v=WwIl...
Wishlist MoteMancer on Steam!
bit.ly/MoteMancerSteam
@orbitalpotato
dove deep into a preview build of MoteMancer and shared his thoughts. Check out almost an hour of gameplay here: youtube.com/watch?v=WwIl...
Wishlist MoteMancer on Steam!
bit.ly/MoteMancerSteam