Wishlist on Steam:
https://store.steampowered.com/app/3320980/MoteMancer
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
This week’s MoteMancer devlog explores sustainability, design balance, and the art of making infinity feel earned.
🌿 Monday Musings #31 – Infinite Resources Through Resourcefulness
steamcommunity.com/games/332098...
This week’s MoteMancer devlog explores sustainability, design balance, and the art of making infinity feel earned.
🌿 Monday Musings #31 – Infinite Resources Through Resourcefulness
steamcommunity.com/games/332098...
It's always a tough decision to choose to make your game in 2D or 3D. Both have their strengths and weaknesses. Using both gives you both of the strengths, and both of the weaknesses... steamcommunity.com/games/332098...
It's always a tough decision to choose to make your game in 2D or 3D. Both have their strengths and weaknesses. Using both gives you both of the strengths, and both of the weaknesses... steamcommunity.com/games/332098...
You make your own options.
steamcommunity.com/games/332098...
You make your own options.
steamcommunity.com/games/332098...
🧪 Monday Musings #28: Smoke & Mirrors, Part II
steamcommunity.com/games/332098...
🧪 Monday Musings #28: Smoke & Mirrors, Part II
steamcommunity.com/games/332098...
steamcommunity.com/games/332098...
steamcommunity.com/games/332098...
Blueprints, Entropy Evolution, World Seeds and more! Get your fantasy factory fix.
steamcommunity.com/games/332098...
Blueprints, Entropy Evolution, World Seeds and more! Get your fantasy factory fix.
steamcommunity.com/games/332098...
Hex grids made it a puzzle, but the result is smooth:
📐 Snap & rotate
📂 Elemental folders
🔗 Shareable strings
They’ll launch with the upcoming Entropy Update.
🧪 Devlog #25 – Bestagon Blueprints
steamcommunity.com/games/332098...
Hex grids made it a puzzle, but the result is smooth:
📐 Snap & rotate
📂 Elemental folders
🔗 Shareable strings
They’ll launch with the upcoming Entropy Update.
🧪 Devlog #25 – Bestagon Blueprints
steamcommunity.com/games/332098...
steamcommunity.com/games/332098...
steamcommunity.com/games/332098...
There's a consistent struggle for any game: how much do you let the player discover for themselves, how much do you tell them, and what if anything do you force them to do? steamcommunity.com/games/332098...
There's a consistent struggle for any game: how much do you let the player discover for themselves, how much do you tell them, and what if anything do you force them to do? steamcommunity.com/games/332098...
store.steampowered.com/news/app/332...
store.steampowered.com/news/app/332...
Check out the unique ways to bend terrain generation in an elegant and multi-faceted way!
store.steampowered.com/news/app/332...
Check out the unique ways to bend terrain generation in an elegant and multi-faceted way!
store.steampowered.com/news/app/332...
store.steampowered.com/news/app/332...
store.steampowered.com/news/app/332...
Making Games to Be Made, Not Just Played
Many people have been commenting that they found this insight useful, maybe you will too.
steamcommunity.com/games/332098...
Making Games to Be Made, Not Just Played
Many people have been commenting that they found this insight useful, maybe you will too.
steamcommunity.com/games/332098...
This week: randomness that’s predictable, but not repetitive.
Why “Deck of Cards” logic beats pure RNG — and how MoteMancer uses it for music, not just gameplay.🃏
steamcommunity.com/games/332098...
This week: randomness that’s predictable, but not repetitive.
Why “Deck of Cards” logic beats pure RNG — and how MoteMancer uses it for music, not just gameplay.🃏
steamcommunity.com/games/332098...
PC Gamer got a taste of MoteMancer's alchemical automation and couldn't put it down!
Check out the article here:
www.pcgamer.com/games/sim/tu...
PC Gamer got a taste of MoteMancer's alchemical automation and couldn't put it down!
Check out the article here:
www.pcgamer.com/games/sim/tu...
⚗️ MoteMancer enters Early Access on July 14, as part of Automation Fest!
It started as a solo project — now it’s a full fantasy automation sandbox, shaped by players like you.
💠 Play the demo
📜 Wishlist on Steam
🌿 Join the Discord
steamcommunity.com/games/332098...
⚗️ MoteMancer enters Early Access on July 14, as part of Automation Fest!
It started as a solo project — now it’s a full fantasy automation sandbox, shaped by players like you.
💠 Play the demo
📜 Wishlist on Steam
🌿 Join the Discord
steamcommunity.com/games/332098...
If you're feeling the automation itch this week, come try the Demo and catch one of my Live Streams!
steamcommunity.com/games/332098... #gaming_news via
@steam
🧪 MoteMancer blends factory-building with elemental alchemy in a magical hex-based world.
If you're feeling the automation itch this week, come try the Demo and catch one of my Live Streams!
steamcommunity.com/games/332098... #gaming_news via
@steam
🧪 MoteMancer blends factory-building with elemental alchemy in a magical hex-based world.
Fuse reagents at Infusion Altars, and combine elemental ingredients into a modular, aesthetic, and powerful system that rewards creativity. 🔬💫
A new way to think about research: 🧪
steamcommunity.com/games/332098... via @steampowered.com
Fuse reagents at Infusion Altars, and combine elemental ingredients into a modular, aesthetic, and powerful system that rewards creativity. 🔬💫
A new way to think about research: 🧪
steamcommunity.com/games/332098... via @steampowered.com
Start your journey in the Plane of Life, build with elemental energy, and shape a living factory.
Play now + share feedback to help the game bloom!
store.steampowered.com/news/app/332...
Start your journey in the Plane of Life, build with elemental energy, and shape a living factory.
Play now + share feedback to help the game bloom!
store.steampowered.com/news/app/332...
Mana Blooms got an upgrade — thanks to player feedback!
Earlier unlock, smarter power spread, and a new design that grows with your base.
Read more: ✨ steamcommunity.com/games/332098...
Mana Blooms got an upgrade — thanks to player feedback!
Earlier unlock, smarter power spread, and a new design that grows with your base.
Read more: ✨ steamcommunity.com/games/332098...
In MoteMancer, Aspects change how you interact with the world and enhance your playstyle.
✨ [Read more below!]
store.steampowered.com/news/app/332...
In MoteMancer, Aspects change how you interact with the world and enhance your playstyle.
✨ [Read more below!]
store.steampowered.com/news/app/332...
A deep dive into MoteMancer’s visual magic: how we use custom UV maps to simulate 3D effects in a 2D world. No heavy 3D models or flipbooks needed—just math and shaders! 🧩
steamcommunity.com/games/332098... #gaming_news via @steampowered.com
A deep dive into MoteMancer’s visual magic: how we use custom UV maps to simulate 3D effects in a 2D world. No heavy 3D models or flipbooks needed—just math and shaders! 🧩
steamcommunity.com/games/332098... #gaming_news via @steampowered.com
@orbitalpotato
dove deep into a preview build of MoteMancer and shared his thoughts. Check out almost an hour of gameplay here: youtube.com/watch?v=WwIl...
Wishlist MoteMancer on Steam!
bit.ly/MoteMancerSteam
@orbitalpotato
dove deep into a preview build of MoteMancer and shared his thoughts. Check out almost an hour of gameplay here: youtube.com/watch?v=WwIl...
Wishlist MoteMancer on Steam!
bit.ly/MoteMancerSteam