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msftgamedev.bsky.social
Microsoft Game Dev
@msftgamedev.bsky.social
Let's make games!

Home of the Microsoft Game Developer Community. Join us on Discord: https:/discord.gg/msftgamedev
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Did you know we have a Discord? 🤔

If you want to:
🧑‍🤝‍🧑Meet fellow developers
🤝 Connect with Microsoft/Xbox Developer experts
📢 Keep up to date on MS Game Dev news

You should come join us! 🔗 discord.gg/msftgamedev
Which of the 2025 Xbox Excellence Award recipients were on your play list last year? 🎮

If you missed the announcement, catch up on the news here: msft.it/63326Qryvq
February 13, 2026 at 11:04 PM
The 2025 Xbox Excellence Awards are here! 🎉

Join us in celebrating the past year's most outstanding games and the teams behind them. 🎊 Congrats to all our honorees and thank you for creating the most amazing worlds for us all to enjoy.

See the full list of recipients: news.xbox.com/2026/02/11/x...
Celebrating the 2025 Xbox Excellence Awards - Xbox Wire
Join us in celebrating the year’s most outstanding games and the teams behind them with the 2025 Xbox Excellence Awards. Check out the full list and winners here: #url#
news.xbox.com
February 13, 2026 at 7:05 PM
Xbox is heading to GDC 2026! 🎊

Headed to @officialgdc.bsky.social next month? Stop by and connect with us, other game creators, publishers, and more.

We'll also be hosting our first Xbox Dev Summit to help game devs like you build what's next! Learn more: developer.microsoft.com/games/articl...
February 12, 2026 at 7:32 PM
Reposted by Microsoft Game Dev
Mobile games often rely on a free-to-play model where monetization comes from microtransactions.

👉Asset creation cost is directly correlated to how profitable the video game is.

👍How to reduce the cost of mobile art optimization
simplygon.com/posts/9bdd27...

#gamedev
February 9, 2026 at 9:37 AM
Are you a member of our Community Discord? Do you have thoughts on how we can better serve our community?

We want to hear from you! If you have ~5 minutes to take this quick survey, we'd greatly appreciate it. Help us help you on your journey to publish on Xbox: nam.dcv.ms/3o4SkhaRCA
Dynamics 365 Customer Voice
nam.dcv.ms
February 6, 2026 at 10:13 PM
Happy Friday!

Open Office Hours begins in just under 30 minutes on our Discord! Bring your questions, share your game dev stories, or just come and make connections with your friendly local Microsoft Game Dev staff!

Join the server today: discord.gg/msftgamedev
February 6, 2026 at 6:33 PM
The January PlayFab Digest is here! This month's updates include:

🍎 Smoother iOS integrations
🖥️ Improved Unreal Support
🛠️ New Game Manager tools

Read more in our latest blog: msft.it/63325QyjrJ
PlayFab Digest: January Feature Updates
Take a closer look at the enhancements to PlayFab for the month of January.
msft.it
January 31, 2026 at 12:02 AM
The first Office Hours Recap for 2026 is here! 🎉

If you're planning to apply to @idatxbox.bsky.social, learn all about the program as well as tips on applying straight from the experts. #gamedev

🔗 msft.it/63320QG29G
Office Hours Recap - ID@Xbox
In this Office Hours Recap, we revisit a Q&A with ID@Xbox Director Guy Richards and Lead Developer Partner Manager Michael Siebert to talk all about digital publishing through the program, including tips and advice on the application and pitching processes.
msft.it
January 28, 2026 at 11:20 PM
Reposted by Microsoft Game Dev
Another of my @msftgamedev.bsky.social articles is up. In it I'll give an overview of how to optimize vegetation assets. I'll cover why those are tricky and what tools we at @simplygon.com has to tackle them.

developer.microsoft.com/en-us/games/...

#gamedev
How to Optimize Vegetation with Simplygon
We take a closer look at five different tools for automated vegetation asset optimization.
developer.microsoft.com
January 23, 2026 at 4:04 PM
Just good vibes today. 😎

Tell us a game you'd describe as "chill." #gamedev
January 24, 2026 at 6:00 PM
Have you kept up on the latest Microsoft Game Dev Tools & Services? Our Q4 2025 Overview has all the details in one place!

A few highlights include:
☑️ GDK 10.25
☑️ GameInput v3.1
☑️ Game Profiles for the ASUS ROG Xbox Ally

➕ More : msft.it/63323QDgXB
What's New in Microsoft Game Dev Tools and Services
Check out an overview of the latest updates to Microsoft Game Development tools and services.
msft.it
January 23, 2026 at 11:01 PM
Going live now with the PlayFab team - join us on Discord and bring your developer questions!

discord.com/channels/684...
Discord - Group Chat That’s All Fun & Games
Discord is great for playing games and chilling with friends, or even building a worldwide community. Customize your own space to talk, play, and hang out.
discord.com
January 16, 2026 at 7:03 PM
Is there a #gamedev you admire? Why do they inspire you?
January 16, 2026 at 5:30 PM
Our first guests on Office Hours join us from the PlayFab team!

🗓️On Friday, January 16 at 11:00 AM Pacific, come hang out on Discord, chat with us, and don't be afraid to ask our knowledgeable team your questions.

Join the event here: discord.gg/Wr3yJBAA?eve...
January 16, 2026 at 12:48 AM
Happy Friday and welcome to 2026!

How has your first week of the year gone, game devs? What are you looking forward to accomplishing this year? #askadev
January 9, 2026 at 9:00 PM
Our first Office Hours of 2026 is this Friday, January 9!

Join us to chat, ask questions, or just share with us what you're working on. We're looking forward to hearing from our game dev community and kicking off the new year.

Join us on Discord: discord.gg/msftgamedev
January 9, 2026 at 12:48 AM
Reposted by Microsoft Game Dev
January's Selects have arrived! 🎉Let's make 2026 the best year yet for Indie Selects!

Which have you played and what are you wanting to try? #xbox #idxbox #indiegames
January 7, 2026 at 5:36 PM
We're almost to the end of 2025. 😲 The year's really flown by, hasn't it?

What's your greatest #gamedev accomplishment this year? We'd love to celebrate your wins! 🎉
December 23, 2025 at 12:30 AM
Our final Office Hours Recap blog for 2025 is now available. 🎉

Come learn everything about the @idatxbox.bsky.social Developer Acceleration Program from program director James Lewis. msft.it/63321toWgX
Office Hours Recap - James Lewis
James Lewis, Director of the ID@Xbox Developer Acceleration Program (DAP) joined us to go over the program in detail, covering everything from its history to best practices for applying.
msft.it
December 18, 2025 at 11:05 PM
We've had that one stuck in our head all day, really. 🎼

Tell us your most memorable game soundtrack! #gamedev
December 14, 2025 at 6:00 PM
High-quality Level of Detail (LOD) models for vehicles can make or break the performance and visual fidelity in racing games. 🏎️💨

Want to hit top speed? Check out our latest blog for (5) expert tips using @simplygon.com : msft.it/63326tc40o
How to Create AAA Quality Vehicle LODs for Racing Games with Simplygon
Five expert tips for optimizing high-quality Level of Detail (LOD) models for vehicles using Simplygon.
msft.it
December 12, 2025 at 9:00 PM
Our final Office Hours for 2025 is just around the corner! We'll be hosting a laid-back Let's Play as we close out the year.

Drop by our Discord and let's take a look back on the year while we get digging: discord.gg/msftgamedev
December 11, 2025 at 1:06 AM
Did you know? We host a monthly Art Jam on our community Discord! We provide the prompt; you doodle your interpretation and the game dev community votes on their favorites at the end of the month!

🎨Try your hand in this month's challenge on Discord: discord.gg/msftgamedev
December 10, 2025 at 9:27 PM
Reposted by Microsoft Game Dev
We’re thrilled to launch the Indie Selects Demo Fest! Starting today, discover over 30 amazing game demos—now including PC and Handheld titles for the first time!

Learn More & Get Started: xbx.social/63328t9oEy #xbox #idxbox #indiegames
December 9, 2025 at 6:06 PM
Reposted by Microsoft Game Dev
Congratulations to Ubisoft Mainz on launching Anno 117: Pax Romana! 🏛️

A stunning city builder optimized with Simplygon technology.

Start shaping your legacy as Governor today.
www.anno-union.com/games/anno-1...
November 26, 2025 at 11:38 AM