NeMajaYo
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nemajayo.bsky.social
NeMajaYo
@nemajayo.bsky.social
Pixel/3D Artist and Stay-At-Home Gamer.

Artist from
Elmin, Assoluto Racing, Megacopter, and Firegirl.

Check out my new game "Megacopter" on steam now!

https://store.steampowered.com/app/1228360/Megacopter_Blades_of_the_Goddess/
Reposted by NeMajaYo
Fun fact: Elmin is being made by two solo devs only.

#screenshotsaturday #indiegame #gamedev
June 7, 2025 at 3:18 PM
Reposted by NeMajaYo
A little taste of Elmin's gameplay and soundtrack

#screenshotsaturday #indiegame #gamedev #PostRock
May 31, 2025 at 3:19 PM
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Taking tight turns through the ruins.

#screenshotsaturday #indiegame #gamedev
May 17, 2025 at 2:04 PM
Reposted by NeMajaYo
I didn't post much in the past few months. We were busy setting the wheels in motion behind the scenes.

Support Elmin by adding it to your wishlist:
store.steampowered.com/app/3086560/...

#wishlistwednesday #indiegame #gamedev
May 7, 2025 at 12:44 PM
New piece droppin. Ready for pirate action. #Gameart #indiedev #plasticity #weapons
Blaster Sword, Gabriel Miller
Blaster Sword original concept. Like a naval cutlass with sci fi design to add power and control to the movements.
www.artstation.com
May 7, 2025 at 6:54 AM
I know its got kind of a vaccum cleaner feeling but don't give me too much shit, okay!? Im still cooking. #Indiedev #weapons #gameart
April 28, 2025 at 6:53 AM
Calling it finished, I learned a lot and looking forward to doing some more. #gameart #indiedev #weapons #plasticity
Near future sidearm concept, Gabriel Miller
Original concept for a futuristic pistol. Trying to push my knowledge of plasticity and design to new levels. I also just love putting carbon fiber onto things.
www.artstation.com
April 24, 2025 at 2:22 AM
Stepping a bit further out of my comfort zone, but having a blast. #plasticity #gameart #indiedev #b3d
April 23, 2025 at 6:18 AM
Highpoly me keeps writing checks that my retopo butt can't cash :( #indiedev #gameart #weapons
April 18, 2025 at 3:29 PM
Old Car I worked on, Having fun glowing up old pieces by putting them into marmoset #madewithmarmoset #cars #vehicles #gameart
April 18, 2025 at 2:59 AM
I started out with something way more funky, i think by slowly subduing the oddities I've been able to tame it into something more grounded and cool. #plasticity #gameart #indiedev #weapons
April 17, 2025 at 8:59 AM
New Pistol Project. #Plasticity #weapons #gameart
April 16, 2025 at 8:37 AM
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Hi all! Looking for pixel art animators, please send your portfolios! #pixelart #gamedev
April 1, 2025 at 10:05 AM
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Aight ya'll were asking, so here's some new gameplay from Rogue Eclipse!

#gamedev #indiedev #indiegames
April 1, 2025 at 5:22 PM
Having a blast over here with #plasticity . #weapons #gameart #weaponart
March 31, 2025 at 11:04 AM
Lazerpistol progress #weapons #gameart #plasticity3d
March 28, 2025 at 7:12 AM
Finally comfortable enough in plasticity to play around with design. It's really great once you get into it. #Weapons #MadewithPlasticity
March 27, 2025 at 3:12 PM
You got what you deserved, mutant! #indiedev #gamedev #madewithunreal
March 25, 2025 at 5:51 AM
lazer frogs have taken control. Return to your homes and stop asking questions, human! #indiegamedev #gameart
March 13, 2025 at 6:18 AM
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Still a little bit to do - namely the grip needs some work, but getting there. Walther PPK high-poly almost done, baking up next. Modelled in Blender. #gamedev #indiedev #unrealengine #blender
March 10, 2025 at 10:50 PM
i don't know the future, but it might not involve Zbrush. For now I'm thankful for the privilege. #indiedev #gameart #zbrush
March 9, 2025 at 1:37 PM
On slow days we just kick it and make guns. #weaponart #gameart #b3d #gamedev
March 7, 2025 at 3:56 AM
More progress. having fun with zbrush and blender. #weaponart #gameart #b3d
March 1, 2025 at 3:15 AM
Reposted by NeMajaYo
Medieval action role playing game Mechaknights Legends gets a playable demo.
Steam page: store.steampowered.com/app/3175790
#indiegames #steam #indiegame
February 28, 2025 at 7:13 PM
Lazy thursday gun session #b3d #indiedev #gameart
February 27, 2025 at 6:02 AM