Netspectre
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netspectre.bsky.social
Netspectre
@netspectre.bsky.social
A cyberpunk hacker roguelike // wishlist: netspectre.net/steam
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Netspectre is a hacker roguelike set in its own original cyberpunk universe. Get to be a hacker in a futuristic, hypercapitalist world! Infiltrate networks, build the best hacking machine, and conspire with your contacts. It's going to be great! Wishlist Netspectre on Steam: netspectre.net/steam
Making all of the nodes in the network prettier; today, it's the barriers' turn, so here's a few // #cyberpunk #hacker #roguelike #indiegames
November 2, 2025 at 11:55 AM
For this #screenshotsaturday, here's visuals for all of the kernels, which are the hardware heart of your deck // #cyberpunk #hacker #roguelike #indiegame
October 18, 2025 at 7:15 PM
For the next update, we're working on the network visuals; seen here: new procedural background, transition effects for moving to the next stack, new looks for the database nodes, and the entire UI turning red when under trace // #cyberpunk #hacker #roguelike #indiegames
October 12, 2025 at 9:01 PM
August 9, 2025 at 10:02 PM
Reposted by Netspectre
This week: @netspectre.bsky.social is a bafflingly gorgeous cyberpunk hacking game. Every time I see it I'm blown away by how good it looks.
August 7, 2025 at 4:01 PM
The deck screen with the new visuals and a lot of new smoothness in the UX overall // #screenshotsaturday #indiegames
August 2, 2025 at 10:13 PM
For this #screenshotsaturday, here's new UI for the components' mechanics. The keywords expand on holding down [Alt] for more detailed explanations (0:35) // #cyberpunk #hacker #roguelike
July 19, 2025 at 6:18 PM
Be sure to wishlist Netspectre on Steam if you're into #cyberpunk / #hacking / #roguelikes!

▶️ netspectre.net/steam ◀️

And since it's #screenshotsaturday, here's how the network runs look like now with the new module visuals:
July 12, 2025 at 12:16 PM
All of the components and modules in Netspectre now have their own unique visuals, so that it is easier to tell them apart visually on the market. Here's how the deck screen looks with all of the recent UI improvements // #screenshotsaturday #cyberpunk #hacker #roguelike #indiegames
July 5, 2025 at 7:58 AM
Finding the right look for the module icons. There's 40 modules in Netspectre right now, and we're creating a unique look for each of them // #cyberpunk #hacker #roguelike #indiegames
June 8, 2025 at 9:31 PM
Hi #PitchYaGame!

Netspectre is a cyberpunk-hacker-roguelike – Experience being a freelance hacker in an original, detailed, thought-provoking cyberpunk universe!

If you'd like to learn more:

- Steam: netspectre.net/steam
- Discord: netspectre.net/discord
- Devlog: netspectre.net/devlog

Thanks!
June 7, 2025 at 2:01 PM
We will of course be at the upcoming GameAccess on the 6-7 June in Brno, so if you're coming too, be sure to come play the new build and say hi!
May 25, 2025 at 11:05 AM
There is currently about 80 different components and we're making a unique look for each. These four are kernels, which are the heart of your machine; like a CPU, but also with the OS hardwired right into its bare metal // #cyberpunk #hacker #roguelike #indiegame #screenshotsaturday
April 26, 2025 at 10:15 AM
Progress on the component visuals. The hacker hardware in our world comes in bold stylish designs, as opposed to the the boring metallic gray that it would today ^.^ Plus the colors make it easier to tell the components apart // #indiegames #cyberpunk #hacker #roguelike
April 4, 2025 at 7:42 PM
A new illustration for the narratives about the workforce in the warehouse district [wip] // credit: the awesome levelist4-design.com // #cyberpunk #indiegame
March 26, 2025 at 8:56 PM
Netspectre #devlog #33 is out now: netspectre.net/devlog-33, this time explaining how we went about our contract selection interface design // #indiegames
March 17, 2025 at 9:13 PM
A very wip sketch of the new look for the deck-construction screen // #cyberpunk #hacker #roguelike #indiegames
March 9, 2025 at 1:48 PM
Reworking the Netspectre contract selection UI. For some time we discussed whether to keep the contract titles at all, because they're there just for style and convey no real information. But the big style is the entire point of this game // #cyberpunk #hacker #roguelike #indiegames
March 2, 2025 at 7:55 AM
Netspectre is a hacker roguelike set in its own original cyberpunk universe. Get to be a hacker in a futuristic, hypercapitalist world! Infiltrate networks, build the best hacking machine, and conspire with your contacts. It's going to be great! Wishlist Netspectre on Steam: netspectre.net/steam
January 23, 2025 at 8:51 PM
Databases represent sensitive data within the network, which translate to additional credits after you finish the run. Downlinking them costs resources, though, so it's important to evaluate how much that's worth jeopardizing your main objective // #indiegames #cyberpunk #hacker #roguelike
January 19, 2025 at 2:22 PM
Netspectre builds on a rich worldbuilding foundation, especially for a #roguelike, so one of the rewards for your progress is unlocking articles in Atlas, an ingame world reference that will explain various aspects of the universe in detail // #screenshotsaturday #cyberpunk #indiegames
January 11, 2025 at 1:25 PM
With easy:1/2/3 and hard:1/2/3/4/5 difficulties, Netspectre will be both accessible to the players who just want to experience its cyberpunk universe without hard obstacles, and at the same time challenging to those up for some tough cybertactics gameplay // #screenshotsaturday #indiegames
January 4, 2025 at 4:13 PM
Selecting the *ambition* at which you want to start a new playline determines the main story arc of your playline, among other things. There are four ambitions, with each one except the first having to be unlocked by completing the previous one in sequence // #screenshotsaturday #indiegames
December 28, 2024 at 7:43 PM
To succeed in the final run in Netspectre, you'll need a powerful machine. And to earn enough resources to purchase that machine, you'll need to execute freelancing contracts // #indiegame #cyberpunk #hacker #roguelike
December 23, 2024 at 3:56 PM
Conclude the mission, then see the run resolution narrative. We supported Revenants in ambushing a corporate transport, so that's what we see in an illustration unique just for this scenario! What's the next contract up? Just five turns remaining // #cyberpunk #hacker #roguelike #indiegames
December 18, 2024 at 9:11 PM