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novasquirrel.com
Nova
@novasquirrel.com
Hoping to find people who like old Nintendo consoles and sfw furry roleplay. 30, she/her

See https://chitter.xyz/@NovaSquirrel or https://novasquirrel.com/contact.html for other sites
tcrf.net/Bugs:Castlev... and in Castlevania's case, bringing it over to the US added a crash you could get towards the end of the game, due to something they missed in the process of moving it from being a Famicom Disk System game to a cartridge game.
tcrf.net
January 13, 2026 at 3:42 PM
www.netcup.com/en/server/vps Oh huh, yeah if the service works well then $4/month for those kinda specs sounds really good. Thanks for pointing out that host.
VPS hosting with top performance & best conditions | netcup
vServer (VPS) with lots of compute power at the best price, hourly billing, preconfigured images, DDoS protection & remote console.
www.netcup.com
January 12, 2026 at 4:53 PM
My VPS has one gigabyte of RAM and has a few hundred megabytes of RAM left over from everything it's currently hosting. I could probably shut down some stuff to make some room but then I'm weighing whatever it is over like, losing having a wiki. Or committing to paying more for a bigger VPS.
January 12, 2026 at 4:28 PM
I dunno to what degree scraper bots using excessive amounts of resources is actually an issue, but based on what I've heard it ends up discouraging me from hosting anything web-based unless it's static pages or simple and that's sad for decentralization. Don't want tons of bots on my home connection
January 12, 2026 at 3:19 PM
Tried setting up Forgejo on my VPS, and it turned out to use 16.5% of the RAM, more than anything else I'm hosting and probably too much for something where I don't think I'm getting enough of a benefit from hosting it myself. But it was very easy to set up, so maybe on my home server eventually.
January 12, 2026 at 3:19 PM
Reposted by Nova
Cherry's got a really nice Halloween Cybunny plushie there.... Ohhh I'm so jealous!

(for NovaSquirrel! character's pronouns are she/her.)
January 10, 2026 at 11:16 AM
Reposted by Nova
You just haaaad to implant this idea into my brain, eh?
January 10, 2026 at 2:57 AM
I think when most people say "social media" they're specifically referring to a setup where you post to a space that's yours alone and subscribe to other users, then get a feed with all your subscriptions combined. I guess that would include art sites?
January 9, 2026 at 6:14 PM
Picking up Petal Crash GBC again after taking a break to do some Tilemap Town stuff, and that usually has me try and figure out what I was doing again before I remember I do actually have a list of very specific actionable subtasks relating to a wider thing I'm trying to accomplish.
January 9, 2026 at 4:58 PM
Seems like I can do a much better job at context switching between projects if I keep a TODO list that goes into detail on exactly what I'm doing right now, being much more specific about individual pieces than I would on an issue tracker. I already do these for things that last multiple days.
January 9, 2026 at 4:58 PM
"Social media bad" isn't helpful if you aren't also spreading the world about cool communities you're in or making an effort to try and help make them open and friendly to new people.
January 9, 2026 at 4:31 PM
Of course I have managed to find a whole bunch of cool artists already and get along well with them, and a lot of them want to hang out and do stuff together. But very very few of them actually have the time and energy to do that, and *that* I don't know how I can solve except meeting more people.
January 9, 2026 at 4:04 PM
Last year I tried to use Art Fight to find other people who like to draw cute art, and care a lot about their characters and worlds, but had trouble picking out who might want to chat. Most people barely write any character details so it's hard to talk about characters as a conversation starter.
January 9, 2026 at 3:57 PM
Tried another forum, and I think it's reaffirming that the places I try to meet people in need to either be related to the kind of stuff I want to find, or be big enough that everyone's on there. I'd like to avoid having to rely solely on social media to meet people but don't know what else I can do
January 9, 2026 at 3:57 PM
May mean it's finally time to upgrade the chat and give it tabs so that you can focus on private messages, which would let you click over to the menu even if public chat would have scrolled it away. Would be especially helpful if I later add a thing to let you detach a chat into its own window.
January 7, 2026 at 4:41 PM
Don't know if people liked the limited color setup (two colors per 4x2 rectangle on the board, preset selection of color pairs) but people managed to figure it out after playing with it for a bit at least. I will want to figure out how to improve the UI of a bot that private messages you menus.
January 7, 2026 at 4:41 PM
In yesterday's Tilemap Town Tuesday I showed of the new feature in tilemap.town where you can create a doodle board to draw on, and people drew a bunch of stuff. We ended up making a little art gallery attached to the library to hold some pictures people made.
January 7, 2026 at 4:41 PM
I would expect most platforms to be vulnerable to token theft (which is what that is most of the time), just that Discord login tokens specifically get targeted more out of popularity
January 7, 2026 at 3:54 PM
I'm still surprised at just how late a lot of things got added to the standard for how old it is. Though I guess that's not specific to C++; like JavaScript only got string.startsWith() in 2015. Second Life got ord() and char() in 2021.
January 7, 2026 at 1:13 AM
This doesn't actually solve any particular problem (aside from potentially having better performance on very low end computers?) but I think it's really cool to have a desktop app! It kind of legitimizes the protocol a bit more and feels quaint in its own kind of way, especially a plain Qt interface
January 4, 2026 at 4:15 AM
Managed to make a Tilemap Town client as a desktop app with Qt, using code from the 3DS client as a base. It's very basic but you can explore and chat. I'd like to eventually add the ability to build and other important features but it's a proof-of-concept for now

Code at github.com/NovaSquirrel...
January 4, 2026 at 4:15 AM
blog.novasquirrel.com/tilemap-town... In December 2025, Tilemap Town got custom name colors, doodle boards, projectile shooters, UI improvements on phones, the ability to send someone a URL to show them a map, and more. The protocol documentation was also improved for clarity.
December 2025 updates | Novablog 3!! The third one 🐁🐁🐁
A weird blog of some kind
blog.novasquirrel.com
December 31, 2025 at 8:28 PM
Reposted by Nova
Announcing v0.2.0 of my homebrew SNES audio driver.

This release stabilises the 2 breaking changes I made to the audio driver months ago (in the beta releases). It also fixes a lot of small bugs and items I had on my ever growing todo list.

github.com/undisbelieve...

#snesdev #spc700
Release Version 0.2.0 · undisbeliever/terrific-audio-driver
This release stabilises the _ and __ MML transpose breaking change, the _{} change key signature command and the new 16-bit countdown timer from v0.2.0 beta releases. Changes (since v0.1.1) BREAKIN...
github.com
December 31, 2025 at 9:05 AM
Having the world/platform accessible on an old console or old computer is something I keep coming back to because it remains really cool, and eventually when I'm not working on higher priority stuff, fixing up the 3DS client would be a good thing to put that energy towards. Maybe DSi after that?
December 30, 2025 at 7:40 PM
Probably won't take longer than a day or two to get the Qt client in a state where you can walk around, look at the map, and send and receive chat, so I'll probably do that and then put it away for now, especially because there's no actual need for a native PC client at the moment.
December 30, 2025 at 7:40 PM