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Novy Unlimited
@novyunlimited.com
High-quality, affordable game PR, marketing, production, social media and community management for developers and publishers of all sizes.

Learn more: www.novyunlimited.com
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Novy knows RPGs. And a bunch of other genres, too. These are just a few of the incredible titles we've worked on since 2011 🎮

#indiegames #games #gameplay #indie #rpg #rpggames #indiegamedevelopers #indiedevs #gamedev #indiedev #videogames #videogame #gamedesign #indiegamedevs #indiegamedevelopment
Novy Unlimited | RPG Compilation 🎮
YouTube video by Novy Unlimited
youtu.be
Reposted by Novy Unlimited
Assassin’s Creed director Alexandre Amancio says that the current AAA crisis must be solved by transitioning to smaller, "leaner" core teams modeled after the film industry's project-based structure.

@gibiz.bsky.social's @lewispackwood.bsky.social

#gamedev #gamedevelopment #gamedesign #games
Former Assassin's Creed director Alexandre Amancio explains how to fix AAA development
"Something that a lot of AAA studios mistakenly do, or certainly did in the past, is think that you can solve a problem by throwing people at it"
www.gamesindustry.biz
January 16, 2026 at 6:23 PM
Michał Kiciński has acquired GOG to return it to its orig DRM-free philosophy & focus on game preservation. GOG will be an independent company with no changes to user libraries or commitment to platform-agnostic gaming.
@gamedeveloper.bsky.social @danielleri.bsky.social
#gamenews #gameindustry
GOG co-founder Michal Kicinski acquires the platform
Michal Kicinski, a co-founder of CD Projekt and of GOG, has acquired the platform back from CD Projekt.
www.gamedeveloper.com
January 14, 2026 at 8:27 PM
Reposted by Novy Unlimited
Celebrating 20 years of Beth Morrison Projects (BMP),
the 2026 Prototype Festival marks the first time BMP serves as sole curator – showcasing a retrospective of 65+ works.
@broadwayworld.com's Richard Sasanow interviews Beth Morrison about the festival.

#indie #musical #womeninthearts #theatre
Interview: 20 Years of Creating a ‘New Kind of Opera’ with the Prototype Festival’s Beth Morrison and BMP
Not long ago, I was sitting in a café in midtown Manhattan with Beth Morrisson, president and creative producer of Beth Morrison Projects (BMP). BMP has been pushing the boundaries of traditional oper...
www.broadwayworld.com
January 14, 2026 at 6:52 PM
Novy knows RPGs. And a bunch of other genres, too. These are just a few of the incredible titles we've worked on since 2011 🎮

#indiegames #games #gameplay #indie #rpg #rpggames #indiegamedevelopers #indiedevs #gamedev #indiedev #videogames #videogame #gamedesign #indiegamedevs #indiegamedevelopment
Novy Unlimited | RPG Compilation 🎮
YouTube video by Novy Unlimited
youtu.be
January 13, 2026 at 9:47 PM
Reposted by Novy Unlimited
#Horrorauthor @joerlansdale.bsky.social talks about his career-spanning anthology, The Essential Horror of Joe R. Lansdale – reflecting on how his views on karma and personal choice have evolved since writing his early #splatterpunk stories.

@ruemorguemag.bsky.social

#horror #horrorfiction
Exclusive Interview: Author Joe R. Lansdale on His New "ESSENTIAL HORROR" Collection - Rue Morgue
From sex and gore to race and religion, the legendary horror author looks back at the obsessions that drive his work.
rue-morgue.com
January 12, 2026 at 8:18 PM
Let’s tell stories that resonate and make communities that last – ensuring that 2026 is one for the history books. Happy New Year!

#happynewyear #newyearsday #newyear2026 #newyear #happynewyear2026 #newyearvibes
January 1, 2026 at 5:52 PM
Reposted by Novy Unlimited
Our final episode of the year features Exhuma (2024) – Jang Jae-hyun's supernatural #horror film 👻

Hosted by @indiejeannie.com and @atmanrising.bsky.social, the #podcast is on YouTube, Spotify, Apple, Amazon, Audible and more!

#horrormovie #film #supernatural
Exhuma (S2 E3) *SPOILERS* #supernatural #horror #moviereview #podcast
YouTube video by Evil*Asterisk Podcast
youtu.be
December 31, 2025 at 9:48 PM
Behind every great game is a creator who dared to do something different. This holiday season, we’re celebrating the passion projects that move this industry forward. Wishing all our friends a well-deserved holiday break!

#happyholidays #merrychristmas #holidayseason #holidays #holidaycheer
December 24, 2025 at 8:08 PM
Whether you’re spending the day diving into your backlog of retro titles or trying something new, Happy Games Day to you!

#gamesday #games #happygamesday #videogames
December 20, 2025 at 7:49 PM
Reposted by Novy Unlimited
Karly Hartzman talks with Venus Radio (CKUT 90.3 FM Montreal) about evolving from a lo-fi solo artist into the frontwoman for the band Wednesday; how she makes mundane memories into poignant lyrics; and her desire to explore a hardcore sound in future projects.

#music #musician #indie
Wednesday on a Friday: An Interview with Karly Hartzman
CKUT is a non-profit, campus-community radio station based in Montreal
ckut.ca
December 19, 2025 at 6:52 PM
Responding to Microsoft layoffs, id Software employees formed a “wall-to-wall” union with @cwaunion.bsky.social to secure a fair remote-work policy, improved childcare benefits, and strict AI guardrails.

@gamedeveloper.bsky.social's @bryantfrancis.me

#gameindustry #gamenews #gamedev #games
id Software workers unionize in response to mass Xbox layoffs
Doom developers at id Software have successfully voted to unionize in a bid for better working conditions, benefits, and agency of the studio's use of AI.
www.gamedeveloper.com
December 19, 2025 at 1:53 AM
Reposted by Novy Unlimited
@bryanfuller.bsky.social talks w/ @avclub.com's @jacoboller.bsky.social about Dust Bunny—a gateway #horror fable about a girl who hires a hitman to kill the monster under her bed—describing it (despite an R-rating) as a Looney Tunes take on violence intended to empower children. #horrormovies #indie
Bryan Fuller on his film debut Dust Bunny: "We've lost our appetite for bite"
Longtime TV auteur Bryan Fuller tells us all about reuniting with Mads Mikkelsen for his first movie, Dust Bunny.
www.avclub.com
December 18, 2025 at 6:16 PM
Reposted by Novy Unlimited
Tim Cain (Fallout) argues that today’s #developers can achieve better-executed #games by moving away from “design by committee” and returning to the focused storytelling and simple goals of the #retro era.

– Joe Foley on Creative Bloq

#gameplay #gamedev #gamedesign
What today's devs can learn from 1980s games
Fallout designer Timothy Cain reveals the "forgotten wisdom" of retro games.
www.creativebloq.com
December 17, 2025 at 11:35 PM
Reposted by Novy Unlimited
Brendan Fraser confirms that he’s ready to star in The Mummy 4 – “the one I wanted to make [for 20 years]” – emphasizing that he wants to revive the “thrill ride” tone missing from the 2017 reboot – @variety.com

#horror #horrormovie #horrorfilm #movie #film #horrormovies #horrorfilms #movies #films
Brendan Fraser Says ‘The Mummy 4’ Is ‘the One I Wanted to Make’ But Never Did: ‘I’ve Been Waiting 20 Years’ and ‘It’s Time to Give the Fans What They Want’
Brendan Fraser says he's been waiting 20 years to finally make "The Mummy" movie of his dreams. Here comes "The Mummy 4."
variety.com
December 13, 2025 at 12:09 AM
In an interview with @gibiz.bsky.social's @lewispackwood.bsky.social, Romain de Waubert de Genlis discusses @amplitudestudios.bsky.social's exit after 8 yrs under Sega. Its #indiedev status has sped up #gamedev – eliminating slow corp approval, increasing motivation & solidifying project ownership.
Why Amplitude Studios had to leave Sega
Co-founder Romain de Waubert de Genlis reflects on a deal that was over a year in the making – and the advantages of being a nimble independent
www.gamesindustry.biz
December 12, 2025 at 12:25 AM
Reposted by Novy Unlimited
On @ign.com, Lunar Software's Aaron Foster & Jemma Hughes discuss #horror #indiegame @routinegame.bsky.social, which was delayed for more than a decade after its reveal in 2012—allowing time to rework the vision. [It was released on Dec 4 to favorable reviews, so it might have been worth the wait!]
ROUTINE Is an Indie Horror Game Over a Decade in the Making – Developer Interview – IGN First - IGN
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the com...
www.ign.com
December 11, 2025 at 1:26 AM
Reposted by Novy Unlimited
Game industry veterans reveal that poor leadership habits (e.g., slow decision-making, failure to trust employees, and an inability to understand dev realities) are the true bottlenecks that lead to long #gamedev cycles.

@gamedeveloper.bsky.social's @bryantfrancis.me
#game #games #gamedevelopment
How poor leadership slows down game development
No tool—AI or otherwise—can speed up game development if leaders don't rise to the occasion.
gamedeveloper.com
December 10, 2025 at 7:55 PM
Reposted by Novy Unlimited
Remu Daifuku – composer/sound designer for @jrhudepohl.bsky.social's #horrorgame, Labyrinth of the Demon King – achieved #terror with recordings of his old, creaking house and gasp of surprise after eating stale banana chips for a monster’s gurgling sound.

@pcgamer.com #horror #game #gamemusic
My favorite horror game of 2025 sounds like a literal nightmare because its composer sampled the creaking of an old house and a metal saw scraping 'an instrument that sounded horrifying yet could have...
That explains it.
www.pcgamer.com
December 5, 2025 at 1:27 AM
Reposted by Novy Unlimited
Hades is an essential case study for game development students because its design prioritizes the player experience by making failure feel like progress, respecting player time, and achieving deep narrative integration.

– Tech4Gamers

#gamedevelopment #game #gameplay #gamedev
Why Game Development Students Should Analyze Hades for Design Lessons
Learn why Hades is a must-study game for development students, from its gameplay loop to art and storytelling, and how its design can improve your own projects.
tech4gamers.com
December 3, 2025 at 10:23 PM
The #gameindustry may face a "time crisis" as AAA franchises require #gamedev cycles of 5-10+ yrs – creating pressure on #gamedevs to avoid mistakes and leading to diminished fan excitement.

– Gamereactor’s Alex Hopley

#games #gamedevelopment #gamedevelopers #videogames
The Waiting Game: Is gaming in a crisis of time?
Not to be confused with Time Crisis, which conveniently would have been a good example for this article.
www.gamereactor.eu
December 3, 2025 at 5:53 PM
Reposted by Novy Unlimited
In Drifted, created by indie developer Chi Hu (UrbanFox), the player controls a paper plane gliding through monochromatic environments. Hu chose the minimalist aesthetic and flying mechanic to work within dev limitations.

– Alan Wen on Creative Bloq

#game #videogame #indiegame #indie #indiedev
Minimalist new game takes a paper plane through a dystopian world
Solo dev Chi Hu's tells us how he made Drifted so atmospheric.
www.creativebloq.com
December 2, 2025 at 5:26 PM
Reposted by Novy Unlimited
Episode 2 of Season 2 features There Are Monsters (2013) – Jay Dahl's found footage #horror film 📹

Hosted by @indiejeannie.com and @atmanrising.bsky.social, the #podcast is on YouTube, Spotify, Apple, Amazon, Audible, and more!

#indiefilm #indie #horrormovie #film #thriller #horrorfilm #movie
There Are Monsters (S2 E2) *SPOILERS* #foundfootage #horror #moviereview #podcast
Horror enthusiasts Jeannie Novak and Luis Levy review Jay Dahl's found footage horror film, There Are Monsters (2013). The podcast is available on Spotify, Apple, Amazon, Audible, and more. Jeannie Novak and Luis Levy review obscure, odd, and wholly original horror films that might not be getting the attention they deserve. #indiehorror
bit.ly
November 29, 2025 at 9:26 PM
On this day of thanks, we celebrate the powerful narratives that connect us. We’re grateful for all the visionaries who bravely share their stories with the world. Happy Thanksgiving!

#thanksgiving #happythanksgiving #happythursday #thankyou #thankful #thanksgivingday #happythoughts #grateful
November 27, 2025 at 8:09 PM
Reposted by Novy Unlimited
Currently running at the Ahmanson Theatre in Los Angeles, the stage adaptation of Paranormal Activity relies heavily on sophisticated sound, lighting, and stage illusions to create a communal jump-scare-filled experience.
@theatermania.bsky.social
#horror #theatre #horrorfamily #horrorfam #stage
Review: Paranormal Activity Stage Play Will Keep You Up All Night - TheaterMania.com
The new horror drama, based on the film series, makes its Los Angeles debut.
www.theatermania.com
November 22, 2025 at 1:08 AM