🍭💫millamei lovell-meryl🍭💫 • 🍉
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pellapellasekai.bsky.social
🍭💫millamei lovell-meryl🍭💫 • 🍉
@pellapellasekai.bsky.social
chiptune musical☆mage, digital artist & bunny babe
self-proclaimed 🕹retro☆hoochiemama🕹

Lead behind RIVET + Kirby & The Risen Ring🍭🌟

Avid fan of Classic Kirby, Zelda & Final Fantasy :Δ

i:modeled by me :)

🏳️‍⚧️♀️ | funk/she | 20 | ENG | AUDHD | system
Pinned
i give you!!!
the first ever pellapellacross!!!

its freaking BIRDBRAIN
with my good deerfriend @evexurki.bsky.social on VOCALS!!!!!!!!

#chiptune #wip #pellapellaCROSS #birdbrain #jamiep #famistudio #chipsky
Reposted by 🍭💫millamei lovell-meryl🍭💫 • 🍉
what's your favorite ride?

#art #illustration #kirbyairriders
November 24, 2025 at 11:22 PM
Reposted by 🍭💫millamei lovell-meryl🍭💫 • 🍉
One of my 3D modelling tips was featured on @/crashsubne's posts <3 (im trianglewaveywhmbabey on youtube)

I'm happy to be featured !!! And yes!!! I start projecting my UVS EARLY on in the modeling process
It helped me a lot with Mila's development :)))))))
November 7, 2025 at 7:49 AM
sometimes I feel like i weigh those I love down
but then they tell me that its ok
November 26, 2025 at 12:19 AM
Reposted by 🍭💫millamei lovell-meryl🍭💫 • 🍉
More completed comms :D
November 25, 2025 at 11:08 PM
Reposted by 🍭💫millamei lovell-meryl🍭💫 • 🍉
It's A.B.A. 🙃
November 25, 2025 at 6:00 PM
Reposted by 🍭💫millamei lovell-meryl🍭💫 • 🍉
I forgot if I already did a Kirby repost with the new Air Riders art but if I already did fuck you here it is again and if not uhh
November 25, 2025 at 8:44 PM
- #kirby and the #risenringdev PROGRESS SO FAR -
- implemented dashing, walking animations & dashing animations

cons:
-movements are too mario. need incremental playerspeed.
affects everything and makes dashing busted.

-implementation of walking animations somehow made jumping anim loop when idle
November 25, 2025 at 9:54 PM
aaaand finally
the k64 inspired run cycle i wanted to do since forever <3
#kirby and the #risenring is finally looking how i wanted it to :))))) im so #aseprite so #pixelart
November 25, 2025 at 9:35 PM
he's freaking walking
the walkerrrrrr
#risenring #kirby #aseprite
November 25, 2025 at 7:54 PM
this is a real fucking image AHHHHHHHH!!!!!! i cant believe i'm making it real AAAAAHHHHHGHHH !!!!!!
November 25, 2025 at 7:00 PM
tried

half of this is just me realising i have no idea what im looking at anymore
November 25, 2025 at 6:47 PM
i wish my code was good. it doesn't even feel like kirby
November 25, 2025 at 6:23 PM
:)
November 25, 2025 at 4:27 PM
Reposted by 🍭💫millamei lovell-meryl🍭💫 • 🍉
Star Warriors are preparing
Please wait warmly

#touhou #kirby #sketch
November 25, 2025 at 4:17 PM
some of u might ask why the screen space in risenring is a little limited
but one of the things i absolutely wanted to get right was that i wanted it to feel Handheld. Always the plan ever since the mockups from 2024

The game's screen space is the gameboys resolution if it were 4:3
November 25, 2025 at 4:15 PM
been trying to figure out double tap to run 😭
November 25, 2025 at 1:13 PM
managed to implement walking sprites!
cons: animation code fucked up, fixed it to the best of my ability but jumping animations repeat when idle
November 25, 2025 at 11:00 AM
where r my gummies........... :(
someone eated them all.........
November 25, 2025 at 9:37 AM
I'm so glad to actually finally be able to say
that Kirby and the Risen Ring is in active development :')
such a big dream come true for me !!!!!!!!
November 25, 2025 at 9:04 AM
current progress so far! i managed to fix collision, filtering and jumping! and now he jumps like a dream :)
November 25, 2025 at 7:12 AM
Reposted by 🍭💫millamei lovell-meryl🍭💫 • 🍉
November 24, 2025 at 11:30 PM
myo
November 25, 2025 at 6:59 AM
high heel high tops... ouuh..
November 25, 2025 at 2:46 AM
i stayed up too freaking lates

working on my fucking vifeogame

goodnight everyone

Im Ow
November 25, 2025 at 2:42 AM
Reposted by 🍭💫millamei lovell-meryl🍭💫 • 🍉
toys‼️
November 25, 2025 at 1:47 AM