Reema 👾
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rboualayan.bsky.social
Reema 👾
@rboualayan.bsky.social
Technical animator @ Hypersonic Labs (Part-time)

What’s nowhere, but everywhere, except where something is?
Pinned
Aim offset control rig + turn in place control rig tests. Soooo excited to get some animation in this guy soon so he’s no longer t-pose stanced and sliding around haha
My eyes vs Mosquitoes
Current score: 0 - 3
February 9, 2026 at 2:09 PM
Reposted by Reema 👾
The History of the Pokémon Games is now available to buy!

🎮 Over 150 games covered
📖 The making of Gens 1-9
🎙️Foreword by @theveronicat.bsky.social (the original Ash Ketchum)

Available from @penandswordbooks.bsky.social, Amazon, Waterstones, Foyles, and more

Links to buy: bit.ly/4a9jpb3
January 30, 2026 at 11:42 AM
Palpatine’s poem in From a certain point of view (audiobook version) is hilarious lmao
January 26, 2026 at 4:16 PM
Lil instancer magic so you can animate while seeing different perspectives of you character + have a cool viewport to playblast without needing to edit and stitch 😄

rboualayan.gumroad.com/l/BarqueTool...
January 24, 2026 at 3:22 PM
Maul AND invincible releasing around the same time. So excitingggg
January 24, 2026 at 10:53 AM
Star wars animation 😍🗣️
First trailer for ‘Star Wars: Maul - Shadow Lord’

First two episodes premiere April 6 on Disney+
January 24, 2026 at 10:51 AM
Reposted by Reema 👾
Have you made stylized characters in Unreal and run into shadow issues with morph targets and physics?

New tutorial is up! Use Deformer Graphs to ignore morph target normals, or transfer normals between meshes (like a Blender Data Transfer modifier)

protowlf.com/unreal/unrea...
#unreal #ue5
January 22, 2026 at 8:11 PM
Reposted by Reema 👾
AI is dying. Repost to make it die faster.
👀 | OpenAI is reportedly burning cash fast, with losses projected to reach $14B in 2026 and a possible cash shortfall by 2027.

Analysts say AI profitability was overestimated, as rising data center and inference costs could lead to a $207 BILLION industry shortfall by 2030.
January 19, 2026 at 10:09 PM
Reposted by Reema 👾
Prince of Persia: The Sands of Time (2003) had over 750 animations for the Prince alone (when accounting for transitions). That was a huge number for the time.
January 22, 2026 at 1:56 PM
Reposted by Reema 👾
Maul: Shadow Lord trailer coming tomorrow!
January 21, 2026 at 4:04 PM
Reposted by Reema 👾
🕯️Manifesting 🕯️
October 28, 2025 at 2:21 PM
How does one condense code stuff (Maya tools/Scripts) into a reel 😩🙏
What’s the best way to quick showcase that so that there’s still time for other projects
January 19, 2026 at 8:44 PM
Reposted by Reema 👾
Nah. Not doing crunch discourse again. Crunch is very bad. People who advocate for it are deluded or inhumane or both. The end.
January 14, 2026 at 3:20 PM
UE5 Control rig for animatinggg
So much fun making this!!! Hybrid IKFK spine has been a great challenge to get done

Rig @toldby3.bsky.social #ue5 #controlrig
January 14, 2026 at 5:46 PM
Personal saaaaaaaaaaalt
Heisenberg blueeeeeeeeeeeeee 🗣️
January 13, 2026 at 2:57 PM
Reposted by Reema 👾
Morning 👋🏻
January 12, 2026 at 9:06 AM
Reposted by Reema 👾
Happy AI Bubble Bursting Year to all those who celebrate
January 1, 2026 at 12:17 AM
Reposted by Reema 👾
From the whole team, happy holidays 💙
December 25, 2025 at 3:15 PM
So many cool Star Wars games in the works, excitingggg 🤩🎉
December 16, 2025 at 9:14 AM
Reposted by Reema 👾
Out of Words co-op game coming 2026
December 12, 2025 at 3:32 AM
This is so sick
This new, handmade co-op game will leave you speechless.

💬 Destiny awaits in Out of Words, coming to #NintendoSwitch2 in 2026: ninten.do/6013tcWJB
December 12, 2025 at 9:23 PM
OHHHHHH
First trailer for 'Star Wars: Fate of the Old Republic'

• Single-player game

• KOTOR director Casey Hudson is returning
December 12, 2025 at 9:20 PM
Aim offset control rig + turn in place control rig tests. Soooo excited to get some animation in this guy soon so he’s no longer t-pose stanced and sliding around haha
November 26, 2025 at 6:12 PM
I am addicted to the zip in LinkedIn its so fun
November 24, 2025 at 3:03 PM