I Am Walrus
@riotiamwalrus.bsky.social
210 followers 86 following 34 posts
He/Him. Senior Designer on Riftbound at Riot Games, formerly Legends of Runeterra and League of Legends Competitive. Opinions are my own. AKA Jon Moormann. AKA RiotIAmWalrus
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riotiamwalrus.bsky.social
All the Riftbound Origins cards have been revealed! riftbound.leagueoflegends.com/en-us/tcg-ca...

Reply with a card name and I'll tell you if we have any fun stories from development. I love all the cards in this set and can't wait to see what y'all do with them!
Riftbound | League of Legends Trading Card Game
Riftbound is a new collectable trading card game featuring a vast array of characters and locales from League of Legends. Learn more here!
riftbound.leagueoflegends.com
Reposted by I Am Walrus
halfrobot.com
One of today's philosophical questions: can a game be a "Bennett-Foddy-style" game if it is actually made by @foddy.net
Baby Steps review roundup: 'Is it possible to love and hate a game at the same time?' (The answer, clearly, is yes)
News
By Andy Chalk published 2 hours ago
The new Bennett Foddy-style flailing simulator is "infuriating," "frustrating," "stupid," and most people seem to love it.
riotiamwalrus.bsky.social
This method has some pluses and minuses, but always remember that the pluses apply first.
davetron.bsky.social
Hey all! Tons of great questions/feedback about the rules around +/- Might in Riftbound... esp re: weird states around the combo of multiple effects. Updates to our Core Rules will come later; for now, here are answers. TL;DR - First apply increases, then apply decreases. (1/8)
Reposted by I Am Walrus
davetron.bsky.social
Hey friends - we've put together a Core Rules FAQ that hopefully answers both commonly asked questions about game and also addresses many of the more intricate/complex situations folks have been confused by or asked about. @riftbound.riotgames.com
Core Rules - Official Gameplay Guide | Riftbound
Get the full breakdown of Riftbound's Core Rules: the foundation for casual and competitive play. Explore the official gameplay guide and rulebook here.
riftbound.leagueoflegends.com
riotiamwalrus.bsky.social
How much guts do I need before I can start earning glory
riotiamwalrus.bsky.social
I feel like it's probably TF:

- esoteric use
- resonance so on the nose it's kind of silly
- doesn't fully work with the current cards, so you gotta dream big
riotiamwalrus.bsky.social
I think I need to save info on calling back to older sets until at least set 2!
riotiamwalrus.bsky.social
Swarm has been interesting in Riftbound - there's obviously a lot of advantage to splitting up and going wide, but the cap on points per turn means aggressive decks still have to play at a measured pace.

I definitely want to see Garen again post-Proving Grounds, whenever and however that is!
riotiamwalrus.bsky.social
So for the Elite tag, that actually lead to a lot of discussion about what is an Elite vs. a Demacian, and if we need both (same with Trifarian and Noxus). We only have a couple cards that care about tags in Origins but I'm excited to do more with them in future sets
riotiamwalrus.bsky.social
Ride the Wind is definitely not a card to sleep on. We made it with Yasuo, Windrider in mind but I don't think we realized how close the names were at first. Sometimes things just work out!
riotiamwalrus.bsky.social
Sorry I can't really comment/look at designs, company policy!
riotiamwalrus.bsky.social
We knew going in TF wanted to have some kind of effect keying off drawing or revealing a card from your deck, because of his affinity for cards. We landed on the Domain colors pretty late, and while I can't promise anything specific, we do seed ideas in that may not fully land until the future!
riotiamwalrus.bsky.social
I'm glad to hear it! We spent a lot of time ( especially @gearhook.goblin.horse ) getting Sett to feel bruiser-y and I really like where he ended up
riotiamwalrus.bsky.social
Sure! Sett, Brawler is one of my favorite units, partly because his get buff/spend buff pattern combines well with things like Mistfall to have tremendous solo carry turns. Kingpin can also be an absolute stat monster, but he's less fancy and more of a team player
riotiamwalrus.bsky.social
All the Riftbound Origins cards have been revealed! riftbound.leagueoflegends.com/en-us/tcg-ca...

Reply with a card name and I'll tell you if we have any fun stories from development. I love all the cards in this set and can't wait to see what y'all do with them!
Riftbound | League of Legends Trading Card Game
Riftbound is a new collectable trading card game featuring a vast array of characters and locales from League of Legends. Learn more here!
riftbound.leagueoflegends.com
Reposted by I Am Walrus
savjz.bsky.social
MY RIFTBOUND CARD REVEAL !

14y ago I had a LoL smurf account just for Lee Sin. One of my fav champs. I even got good at ward hopping to help aim the ult.

Cards w accelerate tend to be good. If you can find payoffs from the 2nd ability, the card is awesome !

#RiftboundReveals
Reposted by I Am Walrus
literallyaking.com
You can tell [Blue Prince protagonist] Simon Jones is a rich kid, because he might be the only 14 year old in existence who cleans his plate when dinner is wild quail or boiled stew pie, but won't finish a pizza.
Reposted by I Am Walrus
riftbound.riotgames.com
From the Riftbound team at #MSI2025 ❤️
Reposted by I Am Walrus
catacalypto.bsky.social
I just want to make things that get players excited, man.
riotiamwalrus.bsky.social
This is a lot of the story behind set development. We'll usually land on a core idea for a Legend's archetype early on, polish up those elements, and then try to find the role player cards that make the whole composition sing once we know how the deck plays.
riotiamwalrus.bsky.social
In testing, this also meant that the Volibear deck felt very fair - you knew what he was doing, when it was probably happening, and it was up to the other player to make the game interesting.

But Sky Splitter lets Volibear turn a Big Unit into a Big Turn, with a huge jolt of removal tempo!
riotiamwalrus.bsky.social
If you've seen the Volibear demo deck, you know that Voli has a lot of big units, some nice ways to gain runes, and some removal for the early game. But one problem Big Stuff decks often have is that going all in on one angry Bear means you're one removal spell away from turning into a rug.
riotiamwalrus.bsky.social
Back again with another #Riftbound card reveal, straight from the bear's paws to your eyes: Sky Splitter!

When we were architecting the set for Origins, we knew we wanted a rune-ramp deck. Big Stuff is, after all, Very Cool. But Big Units are often hard to make good, so how do we support that plan?
riotiamwalrus.bsky.social
Technically she could die in theory! We just never saw it happen...
bmkibler.bsky.social
Today I get to share with you all these #riftboundreveals! As many of you know, I've been fortunate enough to consult on the game since very early on, so I've seen a bunch of iterations of a lot of cards. Let me just say that "Blizzard your team" Anivia is a lot more fun than "Never dies" Anivia was
Reposted by I Am Walrus
kellydigges.bsky.social
My second and final Riftbound preview card is Eager Apprentice!

This card's flavor text is a perfect encapsulation of me trying to pilot my Kai'Sa spells deck. Also, this card is quite good in a Kai'Sa spells deck!

(Maybe it's a coincidence... maybe it's narrative design)
Image of the Riftbound card Eager Apprentice. It is a 3-cost 3-Might unit in the blue Mind domain.

Its rules text reads "While I'm at a battlefield, the Energy costs for spells you play is reduced by 1 Energy, to a minimum of 1."

Its flavor text reads, "As long as these thirty-seven things go right, it'll work every time!"