Lucas7yoshi_RS
@rockstar.l7y.media
230 followers 12 following 28 posts
Digging into Rockstar's games (mainly GTA5/GTAO) Personal account @Lucas7yoshi.com This is a mirror (ideally) of Twitter/Lucas7yoshi_RS
Posts Media Videos Starter Packs
rockstar.l7y.media
Today in low effort fun facts:
The FIB UFO in GTA 5 is named "p_spinning_anus" for reasons I simply do not know.
A screenshot of Codewalker showing a UFO with a FIB logo. the title bar at the top showing its name is "p_spinning_anus.ydr" A screenshot of a file browser showing two files named "p_spinning_anus.ydr"
rockstar.l7y.media
An HD, and much less sped up version of this video can be watched on YouTube youtu.be/9k93IURgqys
In the description is more information for those curious.
youtu.be
rockstar.l7y.media
Follow up to the Father/Son cinematic camera post:
You can only use the camera at certain points, and only see through 1 at a time, but the recordings cover the whole chase.
Here's both the views throughout the whole chase, + the vehicle recording used on your car while viewing.
rockstar.l7y.media
the speed of the cinematic cameras as needed. Only one is viewed from at a time but they are switched between at fixed points in the chase.

This is a repost of a discovery I made on my personal account that predated this account. x.com/LucasIsPerso...
www.youtube.com/watch?v=ORQH...
rockstar.l7y.media

Why this way? Rockstar has means to animate cameras, but the speed of the chase varies based on how close the player is to it.
Rockstar doesn't have means in the script functions to speed up/slow down a camera animation.
Doing it this way lets them ramp up/down [cont]
rockstar.l7y.media
In the GTA5 story mode mission Father/Son there is a cinematic view during the chase.
To animate that view during the chase, they spawn 2 trucks, make them invisible, attach cameras to them and run "Vehicle Recordings" on the trucks.
Unhiding them produces this amusing result:
[thread]
rockstar.l7y.media
Here's a bigger montage of interesting off camera bits and bobs in various scenes throughout GTA 5 and GTA Online.
Lots of T Poses, off camera "that's a wrap" celebrations and other goodies.
rockstar.l7y.media
I don't think i've ever highlighted the leftover test cutscenes in the files.
Here's the intriguing ones with their names.

Can you tell I know a bit much about cutscenes yet? :p
rockstar.l7y.media
I can't do polls here so I can't meaningfully mirror the Twitter post womp
rockstar.l7y.media
Bonus bit: while briefly looking for other cutscenes that do this I found two simeons.
One model is the cutscene model, one is the in game model, they swap them during a camera cut but this is like the one cutscene the other is visible during (off camera)
rockstar.l7y.media
On the topic of cutscenes, Rockstar generally has traffic disabled in cutscenes, so if they have a scene next to a road they have to hand animate traffic.
This can look pretty funky when you move the camera beyond where its meant to be.
rockstar.l7y.media
(For those who don't know, in performance capture they t-pose as a known position so that the software can match the individual tracking points to their body reliably.)
rockstar.l7y.media
Rockstar continues their habit of off camera t-poses in GTA Online cutscenes.
Clapping at this bit too interestingly, I wouldn't think they'd shoot the car stuff last or clap for minor scenes...
You can also see they even motion capture the car doors (or atleast the players one)
rockstar.l7y.media
I am now setup to post on both Twitter as well as Bluesky.
If you prefer Bluesky my posts should be mirrored there now.

Twitter: twitter.com/Lucas7yoshi_RS
Bluesky: rockstar.l7y.media

(Thank you to TJGM on bluesky for guiding me to a tool for this.)
rockstar.l7y.media
Updated, also i just moved this account to my PDS so hopefully that wont break anything
rockstar.l7y.media
Sure, assuming you can. I've not got a clue what its set to in terms of openness...
rockstar.l7y.media
hmmm that nonetheless sounds tempting. will look into it
rockstar.l7y.media
not any that I can find that look any promising. there's sites I have never heard of in my life that claim to do such but I am not in any rush to trust them...
rockstar.l7y.media
I should figure out how to automate the mirroring of my Twitter posts to here... but Twitter api is a wee bit less open then blue sky 🙃
rockstar.l7y.media
I've made a website with interactive comparisons for the GTA 5 Enhanced PC exclusive Raytraced Global Illumination and Raytraced Ambient Occlusion

Theres also comparisons of the quality levels of both RTGI and RTAO.

🔗https://compare.l7y.media/gta5

#GTA5 #GTA5Enhanced #GTAOnline
rockstar.l7y.media
All the "Oscar Guzman Flies Again" mission cutscenes that are proper cutscenes. Some other stuff i'll work on in time.
youtu.be/CC9oaFf3fXo
GTA Online Early 2025 "Oscar Guzman Flies Again" DLC Cutscenes Early Look
YouTube video by Lucas7yoshi
youtu.be
rockstar.l7y.media
In the Contract DLC rockstar fixed the vents on this roof having some test textures. They also added some new "KEEP LOOKING" decals. The numbers are notable because they use the same texture "bh1_vent_clue_dbh1_vent_clue_a" which includes "clue" and weirdly contain an underscore
rockstar.l7y.media
every 60 seconds in gta 5 a minute passes
rockstar.l7y.media
my people (gambling addicts)
rockstar.l7y.media
how. we just spawned.