Samperson
@samperson.bsky.social
3.4K followers 90 following 360 posts
doing the undoable nobody's undone
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samperson.bsky.social
i'm trying to make the best-sounding game trailer of all time. think i got pretty close
samperson.bsky.social
My comms came from [email protected], I bet if you reach out to the other people who have this in their libraries, they'll have e-mails from that address in their inbox from 9-10 years ago
samperson.bsky.social
It's not "people who have access to Steamworks", it's most likely "people who had a Vive before it came out."
That's how I have it, along with a bunch of other demos from the time!
samperson.bsky.social
Yup, this was part of the HTC Vive pre-release thing where you'd activate a key and get a bunch of other developers' in-progress games who also had access to the hardware
samperson.bsky.social
why yes i am overthinking this
samperson.bsky.social
like i assume it would feel better to drop straight into the puzzle, then correct for server state when auth is done - bc most likely, i'm just dropping in, doing a wordle, then getting out in one session, and nothing will change user-state-wise pre/post-auth except now I can submit my score
samperson.bsky.social
because trusted auth only really matters here at the point where you're submitting to the leaderboard, right?

it doesn't matter too much in wordle's case- but i'm really curious what the process would be for trying to address this, if startup time was something folks cared about
samperson.bsky.social
there must ways to hide this to get to interactivity faster, whether doing some irresponsible caching, or triggering auth while firing up the puzzle (then correcting with an animation for the cases where you've already finished the puzzle, or were in the middle of one?)
samperson.bsky.social
looking at network traffic, it seems like it's doing auth stuff with discord activities?
samperson.bsky.social
there is absolutely no way that actual god's honest Wordle is doing anything *that* heavy in the background
samperson.bsky.social
i'm doing Research, and- do any web people know why Wordle on Discord takes so long to load?
that's a fake progress bar, right
it has the fakest movement i've ever seen
it has to just be some anti-DDoS thing, right?
samperson.bsky.social
hey gamedevs
what's your preferred way to categorize/sorting logs or gizmos for different game systems
like what's the stupidest, cleanest way you've ever gone about that
Reposted by Samperson
joewintergreen.com
just spotted that cyberpunk does doom-style sprites for distant cars and characters... amazing
samperson.bsky.social
I watched the leaked, unfinished version with missing VFX and random fully-integrated 1X BET (NO RISK BET) ads, and it changed my life
samperson.bsky.social
i'm definitely aware that physical merchandise falls even more into the 'not worth it' category of hassle than usual lately, but say i still wanted to try for some specific reason
samperson.bsky.social
hey artists: how do you deal with merch (specifically small things like pins) given the Everything rn
i'm pondering a project
do you handle distribution yourself, or go through a partner? and who Doesn't Suck in this space?

(if someone says redbubble i'm canceling the project)
samperson.bsky.social
good morning forum. what do you guys think of my new signature?
it's so sad he's dead
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samperson.bsky.social
i say this to the young ones in my Audience
this one goes out to the Demographic

yeah yeah whatever your voice matters™, but your hands also matter
samperson.bsky.social
i just think every ounce of constructive pushback, that isn't just Posting, matters
and you won't see most of that Online, because this is the Posting place

but if you're able, look at local resources and see how you can contribute. there's always an imperfect, under-resourced org that needs help
samperson.bsky.social
which is also a grim way to pitch childcare but ya know. we're here now
samperson.bsky.social
bc plugging a baby into the Hell Machine does *solve problems*, right?
the baby gets to be occupied, and the parents have their baby pacified
it's just grim bc of its downstream consequences
...which is where access to things like childcare programs become important as alternatives?
samperson.bsky.social
it will be tough to develop a better future if we're giving all kids a machine that's not very good, but CAN jangle infinite keys, and is *just* useful enough to stop you from developing resilience or ability to deal with any problem on your own
this won't be solved with a Scalding Hot Take tho
samperson.bsky.social
the main intrinsic incentive humans have to Not regress into a pure receptor for stimuli, is that doing so seems to leave people feeling perpetually helpless, angry, and depressed

unfortunately that doesn't inherently lead one to acquiring the tools and will to pull oneself away
samperson.bsky.social
i have a lot of optimism about what's possible Despite It All, but i will say that largely depends on the next generation still being like. functionally literate and capable of decisionmaking without an LLM telling them what to do

so i desperately need parents to not drop the ball on this one
samperson.bsky.social
It's definitely easier for me to point at things in retrospect and complain, and I don't envy Unity's obligation to the mountain of legacy code built on these decisions
samperson.bsky.social
I feel like wrapping an operation in GetVertices/SetVertices is relatively painless for the common case, and much faster than re-making it on every get and every set?
Especially because vertex operations are rarely one-off.
I agree with the rest of your points, though!