Scott (mod.io & ModDB)
@scottreismanis.bsky.social
29 followers 4 following 10 posts
Founder of @mod.io, ModDB and IndieDB ⚙️. Creating communities for game developers around UGC is my jam 🍓
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scottreismanis.bsky.social
A fantastic first day at @gcapconf.bsky.social in Melbourne. For those attending the Wednesday session, Joshua Astbury and I will be having a fireside chat on modding, with particular focus on the evolving landscape, and the challenges and opportunities which await.
Reposted by Scott (mod.io & ModDB)
mod.io
mod.io @mod.io · 29d
Congratulations to the winners of the Frostpunk 2 Modding Contest organized by @11bitstudios.bsky.social, we were blown away by the level of quality and ambition of submissions.
These mods are definitely worth you giving them a spin for your next run!
mod.io/g/frostpunk2
Reposted by Scott (mod.io & ModDB)
mod.io
mod.io @mod.io · Jul 21
It is soon the time to gather in Köln & discuss the latest in UGC, sipping on a delicious cup of our signature user-generated coffee (we're sticking with this joke, and our renowned coffee stand).

You'll find mod.io once again in Hall 3.2, hit us up to schedule a meeting!
Reposted by Scott (mod.io & ModDB)
mod.io
mod.io @mod.io · Jun 2
We're incredibly proud to be working with @cdprojektred.com to bring cross-platform mod support to PC, PS5 and Xbox Series X|S for The Witcher 3: Wild Hunt.

The update, coming later this year, will make it easier and more accessible than ever to play with mods! www.thewitcher.com/se/en/news/5...
scottreismanis.bsky.social
Working with @gscgameworld.bsky.social to expand the reach & connection with community has triggered much reflection. So much has changed, & yet so few of the fundamentals have shifted when it comes to planning a creator community where the ambition is another 18+ years of sustained success.

☢️ 🧡
scottreismanis.bsky.social
The atmosphere, intrigue and mystery which has sparked so much creativity, will soon be continuing for all players in the zone, with official modding tools and cross-platform support arriving later this year for @stalker2.bsky.social in collaboration with @mod.io
scottreismanis.bsky.social
For 18 years now the S.T.A.L.K.E.R. series has captivated modders, with accolades including Anomaly Mod for Call of Pripyat accumulating 300m downloads, and winning Mod of the Year on ModDB (our Steam awards equivalent voted on by 100,000+ players).
mod.io
mod.io @mod.io · May 13
We're incredibly proud to confirm our collaboration with
@gscgameworld.bsky.social to bring official cross-platform mod support to S.T.A.L.K.E.R. 2 later this year.

We'll see you in the Zone, Stalker!
STALKER 2 cross-platform mod support powered by mod.io
scottreismanis.bsky.social
Really impressive mod sharing and discovery system by Mix Universe, which presents mods as a series of planets 🪐 in the universe.

It's using @mod.io's new Unreal Engine Component UI, which allows any piece of the UI system to be replaced or shaped into the style you desire.
mod.io
mod.io @mod.io · Apr 15
Showcasing Mix Universe, a solo-dev title developed by @chriszuko.bsky.social with in-game UGC integration built using the Component UI functionality from our Unreal Engine plugin.

⚙️ More on Component UI: blog.mod.io/component-ui...

🪐 Mix Universe on Steam: store.steampowered.com/app/1654810/...
scottreismanis.bsky.social
⚙️ In contracting market conditions, UGC stands out as a growth engine bucking the trend

⚙️ Shared experiences "create, express, identify, show" not personal accolades "win, shoot, score" is how players experience UGC-native games. Community oriented at their core
scottreismanis.bsky.social
Immense 2025 video game market deep dive from Matthew Ball. Plenty of UGC highlights, two standouts for me.

www.matthewball.co/all/stateofv...

#ugc #mods #videogames #research