Honestly by comparison i think the grinding lands was extremely tedious compared Qurio Crafting in Sunbreak and the Expeditions for Talismans for Wilds
I really hope Omega gets a MR version as well unlike the Collab Monsters in World where the Collab is pretty much rendered mostly useless by the
Game allowing for far more flexibility, sure Decorations are tied to Weapons or Armor, but I think it’s for the better and in change we got better Duel Decorations with stuff like say Dragon level 3 with level 1 Crit Element just as a example
I think it’s a great sign that these games are improving
Another thing that sucks is the Clutch Claw, I think Wilds implements a far better version of a “tenderization” system in Wounds, I think the Clutch Claw was extremely tedious and I’d rather avoid using it if I don’t have to because it’s just not fun
In turn causes trouble because people aren’t always the brightest and it makes Behemoth and Ancient Leshen near unsoloable
And speaking of these I think it sucks that monsters were left behind in HR, the Collab Monsters, Xeno’jiiva, Nergigante, Vaal Hazak, Deviljho & Bazelguese all were left behind
The Collaborations are unbalanced for Single Player play with the exception of the normal Leshen Hunt, something that I think both Rise and Wilds add that really make a difference especially for people who wanna be single players is Support Hunters, especially for Omega, world lacked that and it
Hot Take but I think World/Iceborne is the worst of the 3 Modern Gen MH Games
But it’s not the worst in a bad way, it’s the worst because I think the other 2 improve in a lot of ways over World/Iceborne which is great and shows progress over these games
They’re right. Even if we have to work in shifts, we need to be a constant thorn in their sides.
Take OFF the gloves and fight!
Show up at their homes, their offices, where they eat. Make them walk through a crowd of us everywhere they go until they remember who really holds the power!