NES/SNES Composer, Remixer & Porter.
Commission me on Ko-fi:
https://ko-fi.com/segment1zone2
Forum, Discord & Music Moderator @ SMW Central.
Head on over to my Ko-fi page below for more information:
ko-fi.com/segment1zone2
youtu.be/RI8Y_KEwFoM
youtu.be/RI8Y_KEwFoM
youtu.be/_8V2nWFNCJ0
youtu.be/_8V2nWFNCJ0
youtu.be/sRRsa352YvY
youtu.be/sRRsa352YvY
youtu.be/6wfXi4HVcMQ
youtu.be/6wfXi4HVcMQ
youtu.be/nkFgKwC_Frk
#deltarune
youtu.be/nkFgKwC_Frk
#deltarune
youtu.be/-ExhpWFmH9I
youtu.be/-ExhpWFmH9I
youtu.be/AzDnEXDjoNc
youtu.be/AzDnEXDjoNc
youtu.be/q0VrubusBtI
youtu.be/q0VrubusBtI
youtu.be/oHfYLH6NcrI
youtu.be/oHfYLH6NcrI
You can listen to it here:
stivisromhacks.bandcamp.com/album/mario-...
I showed a bit more of the level on my SMWCentral thread:
www.smwcentral.net?p=viewthread...
You can listen to it here:
stivisromhacks.bandcamp.com/album/mario-...
I showed a bit more of the level on my SMWCentral thread:
www.smwcentral.net?p=viewthread...
Allows crossing chains, speeding up and slowing down the destruction and even blocks that turn into other blocks! #smw #romhacking
Allows crossing chains, speeding up and slowing down the destruction and even blocks that turn into other blocks! #smw #romhacking
Check it out here!:
youtu.be/oUyo2RWAYzI
Check it out here!:
youtu.be/oUyo2RWAYzI
Check it out here!:
youtu.be/oUyo2RWAYzI
Check it out here!:
youtu.be/oUyo2RWAYzI
While there are some flaws, like I deliberately hiding one of the arms and the lack of a dynamic pose, I'm quite happy with the result.
Sometimes, the most important thing is to finish a drawing rather than perfecting it...
While there are some flaws, like I deliberately hiding one of the arms and the lack of a dynamic pose, I'm quite happy with the result.
Sometimes, the most important thing is to finish a drawing rather than perfecting it...
youtu.be/ep0rqieXLic?...
youtu.be/ep0rqieXLic?...
- consecutive scoring which resets when it's dropped
- full carriable sprite behavior, like hitting blocks and staying in Yoshi's mouth
#smw #romhacking
- consecutive scoring which resets when it's dropped
- full carriable sprite behavior, like hitting blocks and staying in Yoshi's mouth
#smw #romhacking
- can give birth to any normal or custom sprites
- hatch on proximity OR can be carried, hatching once they hit the floor
- support custom code for specific sprites when hatching
A part of a bigger project where classic #smbx assets are brought to #smw! #romhacking
- can give birth to any normal or custom sprites
- hatch on proximity OR can be carried, hatching once they hit the floor
- support custom code for specific sprites when hatching
A part of a bigger project where classic #smbx assets are brought to #smw! #romhacking
(SMW Sprite by @midocake_0)
(SMW Sprite by @midocake_0)