Ripper Coyote
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sharpteethlabs.com
Ripper Coyote
@sharpteethlabs.com
31 | she/her | satx | programmer of sort | sre/dba and indie game developer
https://rippercoyote.itch.io/
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PARADROP IS OUT - Use tactical drops to win an island war in this micro RTS. Destroy bases while avoiding anti-aircraft guns and enemy air support. Take on 10 missions in an epic campaign, or challenge another player in battle mode! #paradrop #gamedev #godot #godot2d #indiegame #rts #browsergame
so with regards to ice presence in minneapolis has anyone thought about how they're probably shipping people into the coldest part of the country from out of state? it would be inconvenient for their officers if it was cold and they had an inadequate supply of coats, boots, and gloves
January 17, 2026 at 4:15 AM
ain't that the place with that big fur con
January 17, 2026 at 1:44 AM
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This is Miau! He might be a Cherry Bird Dragon
January 16, 2026 at 4:39 PM
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No posts for today.
Today is my birthday! 🎉
January 16, 2026 at 12:15 PM
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I find the word funny.
January 16, 2026 at 5:56 AM
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i can't believe this is working
January 15, 2026 at 1:05 AM
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Raising an Arcanine🐶
January 13, 2026 at 11:01 PM
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Gator Pokemon🐊
January 16, 2026 at 1:19 AM
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January 15, 2026 at 8:46 PM
*sip* so hey why'd you give her that peace prize anyway
January 16, 2026 at 2:55 AM
new tattoo today c:
January 15, 2026 at 10:39 PM
me when my arms fall off
#hourly #yote https://api.tinyfox.dev/hourly/yotes/25950459103_7b5ee97b9f_c.jpg
January 15, 2026 at 10:08 PM
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Heads up! We've just posted the Fests & Sales schedule for the second half of 2026, including the dates for our Summer, Autumn, and Winter Sale.

store.steampowered.com/news/group/4...
Steamworks Development - NEW: Announcing the Steam events scheduled in the 2nd half of 2026 - Steam News
Registration is now open for all official Steam sales and fests in 2026
store.steampowered.com
January 15, 2026 at 6:36 PM
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#hourly #yote https://api.tinyfox.dev/hourly/yotes/31059002472_247a8922f9_c.jpg
January 15, 2026 at 7:00 PM
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January 15, 2026 at 5:45 AM
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January 15, 2026 at 1:23 AM
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July 14, 2025 at 2:04 AM
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January 14, 2026 at 2:34 PM
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In the span of weeks, I've gone from someone who has never used Godot, to struggling to "get" Godot, to really liking Godot, to having taught aspiring gamedevs the basics of Godot, to strongly believing Godot's workflow & structure might be the best approach to developing games for many purposes.
January 14, 2026 at 2:06 AM
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I often think about Jonathan Cooper's posts about TLOU2, that the studio ran out of seasoned game animators because its reputation was so bad and thus had to hire film folks who had to be taught how to put games together.
January 14, 2026 at 1:57 PM
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January 14, 2026 at 3:48 AM
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January 13, 2026 at 12:01 PM
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he finally won
January 13, 2026 at 3:52 PM
pathologic 3 is a great opportunity for me to recommend that people read slaughterhouse five
January 13, 2026 at 3:58 PM
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I'll let this video I have saved to my hard drive speak for itself.

Keep going and don't be afraid to fail.
January 12, 2026 at 10:29 PM