Playtest communities should have a proper NDA (No Dickheads Arrangement) that sorts this kind of shit.
Playtest communities should have a proper NDA (No Dickheads Arrangement) that sorts this kind of shit.
So Suits says the Prelusory Goal is a specific state of affairs we want to be completed, which requires the playing of the game. Eg "I want to run from one line to another line" or "I want to get this golf ball into a hole".
(1/3)
So Suits says the Prelusory Goal is a specific state of affairs we want to be completed, which requires the playing of the game. Eg "I want to run from one line to another line" or "I want to get this golf ball into a hole".
(1/3)
Art is a conversation. Why would I stare at a dictionary run through the washing machine when I could read a poem lovingly constructed by someone’s hands?
Art is a conversation. Why would I stare at a dictionary run through the washing machine when I could read a poem lovingly constructed by someone’s hands?
Introducing Twilight Towers, a shiny new website, and some words from our COO about what’s to come: play.fortis.games/tltandbeyond
Introducing Twilight Towers, a shiny new website, and some words from our COO about what’s to come: play.fortis.games/tltandbeyond
Giving challenges a playful context creates meaning, meaning creates agency, and agentic interaction generates multi-lateral knowledge exchange.
Games are good, actually.
www.sciencedirect.com/science/arti...
Giving challenges a playful context creates meaning, meaning creates agency, and agentic interaction generates multi-lateral knowledge exchange.
Games are good, actually.
www.sciencedirect.com/science/arti...
"Posting Through It"
A playful futures game that explores how social media has redefined what it means to “win” and “lose” in uncertainty.
I co-designed Posting Through It with @randylubin.com, so grab it over at his Itch page:
randylubin.itch.io/posting-thro...
"Posting Through It"
A playful futures game that explores how social media has redefined what it means to “win” and “lose” in uncertainty.
I co-designed Posting Through It with @randylubin.com, so grab it over at his Itch page:
randylubin.itch.io/posting-thro...
If you're around, come along!
message us or email [email protected] if you want to facilitate a game or have any questions💟
If you're around, come along!
message us or email [email protected] if you want to facilitate a game or have any questions💟
message us or email [email protected] if you want to facilitate a game or have any questions💟
"4 secret design tips you WONT BELIEVE"
And I ignore that shit and write
"d4 Reasons Tim Curry Kicks Ass"
"4 secret design tips you WONT BELIEVE"
And I ignore that shit and write
"d4 Reasons Tim Curry Kicks Ass"
Tempest Rising (dev. Slipgate Ironworks, pub. 3D Realms, Knight’s Peak, 2025).
A nostalgic mechanical experience that captures the play of classic Command & Conquer well, but can’t deliver on any novel ideas.
One thumb.
Tempest Rising (dev. Slipgate Ironworks, pub. 3D Realms, Knight’s Peak, 2025).
A nostalgic mechanical experience that captures the play of classic Command & Conquer well, but can’t deliver on any novel ideas.
One thumb.
No better advice I've heard.
No better advice I've heard.
d4iday still looking to break 3 figures, maaaaaaate.
d4iday still looking to break 3 figures, maaaaaaate.