Cedric Guillemet
@skaven.bsky.social
1.2K followers 940 following 220 posts
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
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Reposted by Cedric Guillemet
jendrikillner.bsky.social
Graphics Programming weekly - Issue 411 - October 5th, 2025 www.jendrikillner.com/post/graphic...
skaven.bsky.social
Fantastic! I'd be curious to see pre-rendered sprites for the pod
skaven.bsky.social
I've just released a 4Kb procedural gfx at Deadline demo party! www.pouet.net/prod.php?whi...
skaven.bsky.social
It might be the biggest mistake of my life: getting an Amstrad PC 1512 instead of an Amiga.
skaven.bsky.social
It's inspiring if you are having fun doing it :)
skaven.bsky.social
Your devotion to the scene is impressive. Thank you for your work!
Reposted by Cedric Guillemet
djlink.bsky.social
love to read this stuff how Metal Slug achieved that amazing art by using 3 pillars, shapes, coloring and shading 6th-divisions-den.co...
Reposted by Cedric Guillemet
bottosson.bsky.social
Been fixing lots of little edge cases in the roof generation for my cozy town building game Island Architect.

Really pleased with all the variety that is possible with some simple interactions!

#indiegames #gamedev #cozygames
Reposted by Cedric Guillemet
jendrikillner.bsky.social
Graphics Programming weekly - Issue 410 - September 28th, 2025 www.jendrikillner.com/post/graphic...
Reposted by Cedric Guillemet
jmechner.bsky.social
"Which is your favorite/definitive version of the original Prince of Persia?"

💾As promised-- after 35 years, here's a proper blog post with my thoughts, and the story behind Prince of Persia's multiple 1990s ports.

www.jordanmechner.com/en/latest-ne...
Reposted by Cedric Guillemet
anaelseghezzi.bsky.social
Only 2 colors, but finally some stable 30fps 3d without line-doubling (256x128 or 320x128 pixels) on stock Sega Megadrive :) The bottleneck is the height of the polygons. I exhausted all my ideas so I don't think I can do faster at this resolution.
skaven.bsky.social
Amazing! Great work! Now I want to see baked turn table sprites of Wipeout! :)
Reposted by Cedric Guillemet
soufianekhiat.bsky.social
My team is hiring. Let's join Battlefield 6 Rendering Team (Montréal).
jobs.ea.com/en_US/ca...
Reposted by Cedric Guillemet
jendrikillner.bsky.social
Graphics Programming weekly - Issue 409 - September 21st, 2025 www.jendrikillner.com/post/graphic...
skaven.bsky.social
super! merci beaucoup!
skaven.bsky.social
salut @froyok.fr , je bosse sur la suite de www.pouet.net/prod.php?whi... , toujours avec OpenGL et je me demande quelle technique de DoF tu utilises dans ton moteur?
Equiratis rodentus by With Love
64k for Windows, 2nd at Evoke 2024
www.pouet.net
Reposted by Cedric Guillemet