Cedric Guillemet
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skaven.bsky.social
Cedric Guillemet
@skaven.bsky.social
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Regression with MSVC. Following code crashes compiler: godbolt.org#g:!((g:!((g:...
Compiler Explorer
Compiler Explorer is an interactive online compiler which shows the assembly output of compiled C++, Rust, Go (and many more) code.
godbolt.org
November 23, 2025 at 2:47 PM
Reposted by Cedric Guillemet
My talk about ray-tracing is out!

youtu.be/CGR1gu2KW2s?...

Here I try to explain it in simple terms, while giving some historical context as well.
There is also a quick RTAO implementation with the worst denoise ever here:

github.com/JorenJoestar...

feedback is more than welcome!
Demystifying Vulkan Ray Tracing
YouTube video by Conferenza Italiana sul Game Development
youtu.be
November 23, 2025 at 10:57 AM
Reposted by Cedric Guillemet
November 22, 2025 at 5:48 PM
Reposted by Cedric Guillemet
Recent discussion about the perils of doors in gamedev reminded me of a bug caused by a door in a game you may have heard of called "Half Life 2".

I wrote it up over on Mastodon (I find it's better at long threads):
mastodon.gamedev.place/@TomF/115589...
Tom Forsyth (@[email protected])
Attached: 1 image Recent discussion about the perils of doors in gamedev reminded me of a bug caused by a door in a game you may heard of called "Half Life 2". Are you sitting comfortably? Then I sha...
mastodon.gamedev.place
November 21, 2025 at 10:00 PM
Reposted by Cedric Guillemet
5€ discount on all physical books with the code BLACK5
www.editions64k.fr
November 21, 2025 at 6:58 PM
Reposted by Cedric Guillemet
Hey folks! I’m a concept artist with over 10 years of experience looking for my next opportunity! Whether it be full time or freelance, teams big or small, I’d love to help on your project

belgianbooleancg.com

You can also support me with tips to help pay bills

ko-fi.com/belgianboolean

Cheers!
October 3, 2025 at 1:06 AM
Reposted by Cedric Guillemet
Background + sprite animation (the ship is now pre-rendered) and... tunnels ! I think I can add more gameplay elements and stay at 30fps, there is hope, the megadrive is a beast :o
November 18, 2025 at 7:48 PM
Reposted by Cedric Guillemet
Graphics Programming weekly - Issue 417 - November 15th, 2025 www.jendrikillner.com/post/graphic...
November 17, 2025 at 2:55 PM
Reposted by Cedric Guillemet
Just released bc_crunch: a tiny (~700 LOC), C99 library for lossless BC1/BC4/BC3/BC5 compression.
One .c/.h pair, no deps, no malloc
GPU-ready output
Zigzag + delta + popcount/dictionary tricks
Tested
Perfect for games, procedural assets, streaming textures.

github.com/Geolm/bc_cru...
GitHub - Geolm/bc_crunch: tiny dependency-free lossless compressor for BC/DXT texture streams (C99, ~700 LoC)
tiny dependency-free lossless compressor for BC/DXT texture streams (C99, ~700 LoC) - Geolm/bc_crunch
github.com
November 15, 2025 at 1:18 PM
Reposted by Cedric Guillemet
Graphics Programming weekly - Issue 416 - November 9th, 2025 www.jendrikillner.com/post/graphic...
November 11, 2025 at 4:06 PM
Reposted by Cedric Guillemet
Revision is a non-profit event; however, that does not make us non-cost. Do you want to help us in realising one of the biggest participatory programming art events? Then we'd be excited to have you!
[email protected]
#digitalart #programming #culture #sponsoring #demoscene #floss
November 10, 2025 at 8:59 PM
Reposted by Cedric Guillemet
Did you know that from 1991 to 1995, more than 200 demos were featured on national French TV in the show named "Micro Kid's"?

Here's an anthology!

peertube.fenarinarsa.com/w/24nDZWh5Er...

#demoscene
November 9, 2025 at 12:57 PM
Reposted by Cedric Guillemet
Les Enfants du Soleil - 2025
soundcloud.com/le-grand-her...
les enfants du soleil 2025
Nouvelles réorchestrations de la bande originale de la série
soundcloud.com
November 8, 2025 at 5:14 PM
Reposted by Cedric Guillemet
New blog post! Behind the scenes of some of the techniques involved in making our last PC demo 💫 gboisse.github.io/posts/this-i...
November 5, 2025 at 9:15 PM
Reposted by Cedric Guillemet
I finished writing the story of going to Revision this year. It ended up some 17,000 words long because I wanted to cover *everything*. And... I did! Eventually!

Retrospective, exposition of the scene, archive... I don't know, but I'd be glad if you read! #demoscene
canmom.art/adventure/de...
November 4, 2025 at 4:32 PM
Reposted by Cedric Guillemet
Graphics Programming weekly - Issue 415 - November 2nd, 2025 www.jendrikillner.com/post/graphic...
November 4, 2025 at 2:55 PM
Reposted by Cedric Guillemet
Sessions Party is organizing a #Shader Jam next month the Saturday 13th of December and it's open to remote participation !
If you wish to participate, please ping me back here (or in DM it's better) before this Friday
November 4, 2025 at 1:59 PM
Reposted by Cedric Guillemet
I put together a little site for looking up Vulkan enums by name, hex, or decimal :) I hunt for enums like this surprisingly often when developing, so I figured I'd share it around!

maluoi.github.io/vk_enums/
Vulkan Enum Search
maluoi.github.io
November 3, 2025 at 7:35 PM
Reposted by Cedric Guillemet
Ragdolls are so much fun to look at, and so easy to get set up in Babylon!

doc.babylonjs.com/features/fea...

#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
November 3, 2025 at 6:03 PM
All Is quiet at my neighborhood.
October 31, 2025 at 7:53 PM
Reposted by Cedric Guillemet
via the magic of laion_clap embeddings and umap, my live coding thingy has a sample browser at last!
October 31, 2025 at 6:27 PM
Reposted by Cedric Guillemet
Here's an update on my small-voxel renderer, inspired by the look of games like Doom and Quake. The work I shared last year focused on handling simpler environment geometry. Since then, I've greatly expanded the scope of what I can depict in this art style. More info in thread.
August 18, 2025 at 7:30 PM
Reposted by Cedric Guillemet
What if Doom's "colormap" was computed in Oklab instead of RGB?

A short article about it on my site: 30fps.net/pages/doom-o...
October 30, 2025 at 8:32 AM
Reposted by Cedric Guillemet
Graphics Programming weekly - Issue 414 - October 26th, 2025 www.jendrikillner.com/post/graphic...
October 29, 2025 at 2:18 PM
Reposted by Cedric Guillemet
“La démoscène, une culture libre à la croisée des arts et de la technique” ❤️🙏💾🔥
#demoscene #pouet #shadowparty
youtu.be/_skK8JU1CPQ?...
Vivre le patrimoine culturel immatériel – La démoscène
YouTube video by Ministère de la Culture
youtu.be
October 27, 2025 at 7:14 PM