SoaringMoon
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soaringmoon.bsky.social
SoaringMoon
@soaringmoon.bsky.social
Worldbuilder | Author | Game Dev
Cosmic Construct Developer
https://store.steampowered.com/app/3471640/Cosmic_Construct/
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I just got finished setting up a #discord server for Cosmic Construct. If you have been following Cosmic Construct and want to help establish a community to discuss, test, and promote the game; then please join.

discord.gg/MJ2RMP648V

#indiedev #indegame #dev #gamedev #community
Join the Cosmic Construct Discord Server!
Check out the Cosmic Construct community on Discord - hang out with 2 other members and enjoy free voice and text chat.
discord.gg
Been playing around with difficult math problems, playing Hytale, and working on the some of the new biome art. The screenshot is me attacking the best Rank 37 Golomb ruler solution.
February 7, 2026 at 1:11 AM
My vibecoded 3x3 matrix multiplication solver finds rank 22 near-miss solutions with less than 10 loss in about 30 seconds. Which could suggest a frontier breakthrough in this kind of research.

Also, made some more progress on the pawn AI over the last few days.

#indiegame #indiedev #dev #math #ai
February 5, 2026 at 12:05 AM
The 59th week #devlog is up for Cosmic Construct. Since I have nothing I want to show off just yet, I have information in there about my side projects.

store.steampowered.com/news/app/347...

#indiedev #indiegame #gamedev #dev
February 2, 2026 at 4:58 PM
Was hanging out with an out of town friend today. Dev log will go up tomorrow. :P
February 2, 2026 at 1:21 AM
Been working on the new AI and some of the multipart structure arts for Cosmic Construct. I've had to take a bit of a detour on updating the wiki for Keygemin, just to get it up to current.

I have occasional maintenance I have to do on back burner projects.

#indiegame #indiedev #gamedev #dev #wip
January 30, 2026 at 6:21 AM
Doing some recreational mathematics and working on the game. What math problem am I trying to solve? See if you can find out based on this screenshot.
January 27, 2026 at 3:56 PM
Today in side project land, I am trying to see if I can get AI to storyboard an entire episode of an anime, entirely on its own. It seems to be... mostly kinda okay maybe. I want to animate a video out of it.

As for Cosmic Construct, still on the AI path.

#indiedev #indiegame #wip #gamedev #dev
January 26, 2026 at 3:09 AM
The 58th week #devlog is now up for Cosmic Construct.

In it I give some details about the new pawn AI, as well as side projects as has been customary.

store.steampowered.com/news/app/347...

Now I'm going back to play the #Aniimo CBT2. :P

#indiegame #indiedev #gamedev #wip
Cosmic Construct - [Devlog] January 2026 - Week 2 - Steam News
Welcome to the 58th devlog for Cosmic Construct. As I mentioned last week, I was going to take some time to play all of the new games that came out recently. In this case Hytale, Arknights: Endfield, ...
store.steampowered.com
January 24, 2026 at 1:40 AM
As I had let you know in the devlog for last week, I could be playing gachas at the end of this week. Mainly Arknights: Endfield and now the CBT2 of Aniimo. I'll have a devlog up tomorrow. :P
January 23, 2026 at 3:22 AM
I'm changing how the pawn bubbles and log function. There will be a new demo build showcasing this new pawn AI the week after next. (Its been 6 months.)

Bubbles will be more useful of a feature, as you will be able to actually see what pawns "want".

#indiegame #indiedev #wipwednesday #gamedev #dev
January 21, 2026 at 3:48 AM
Okay, I might have been playing slightly more Hytale than I said I was. XD This is uh... market research in survival crafting games.

Jokes aside, I'll have an update for Cosmic Construct soon. I've taken a detour from art to work out the state machine.

#indiegame #indiedev #gamedev #hytale
January 18, 2026 at 1:46 PM
Alright, the week 57 #devlog is now up for Cosmic Construct. With some information about the new pawn state machine and side projects.

store.steampowered.com/news/app/347...

#indiegame #indiedev #gamedev #dev #wip
Cosmic Construct - [Devlog] January 2026 - Week 1 - Steam News
This will be the first devlog of 2026, week 57! Thank you for being here, although there isn't much in the way of tangible progress this week, I did a lot of planning out that will save me time in the...
store.steampowered.com
January 16, 2026 at 2:09 AM
Still playing #Hytale with friends. I'll get back to updates soon. XD Sorry, just having a blast playing the new game. #indiegame #indiedev #gamedev
January 15, 2026 at 5:31 AM
Just letting you know I'll be playing Hytale for the next couple days. ^--^ Then I'll get a devlog out.
January 13, 2026 at 5:32 AM
It's sunday so I'm kinda just messing around right now. Today on the list of bad #TTRPG ideas. HYBRID, coherent edition.

#indiegame #indiedev #gamedev
January 12, 2026 at 5:13 AM
Okay, so you know how before I said I was having issues with the complexity of the pawn state machine. I think I just had an idea on how to prioritize pawn actions based on Maslow's Hierarchy of Needs.

Attached is the old state machine graph.

#indiegame #indiedev #gamedev #screenshotsaturday
January 10, 2026 at 3:00 AM
The week 56 #devlog is now up for Cosmic Construct. Not much in there given how little I actually did this week. Not feeling the greatest. ;--;

store.steampowered.com/news/app/347...

#indiegame #indiedev #gamedev #dev
Cosmic Construct - [Devlog] December 2025 - Week 4 - Steam News
Welcome to the week 56 devlog for Cosmic Construct. Apparently I'm sick again, winter has not been good to me. I went from throat pain, to coughing, now I'm leaking. But its whatever. Not much I can d...
store.steampowered.com
January 8, 2026 at 1:30 AM
Currently working on the Hotel, which will increase the tourist capacity of the settlement. (Along with the Resort and Casino.)

Still sick. Update, I'm now coughing every minute or so. It is very annoying.

#indiegame #indiedev #gamedev #gameart #wip
January 6, 2026 at 6:17 AM
Basically done with the new trees. Unfortunately, it looks like I'm getting sick again which sucks. My throat, eyes, and head hurt. But at least I'm not coughing or have a runny nose. XD

#indiegame #indiedev #gamedev #dev #screenshotsaturday
January 4, 2026 at 12:41 AM
Happy new years guys. ^--^
January 2, 2026 at 12:30 AM
Alright, 55th week #devlog is now up for Cosmic Construct.

store.steampowered.com/news/app/347...

Information about my side projects in there again, as people seem to like those included. Said I would work on the trees overnight, but barely started. ;--;

#indiegame #indiedev #gamedev #dev
Cosmic Construct - [Devlog] December 2025 - Week 3 - Steam News
And now welcome to the 55th week devlog for Cosmic Construct. To follow the game's progress you can join me at: My bluesky account which gives more frequent updates. The . Also Wishlist Cosmic Constru...
store.steampowered.com
December 31, 2025 at 12:27 AM
Gonna do the new biome trees tonight, and I'll have a devlog up tomorrow.
December 30, 2025 at 12:46 AM
Taking a break from the structure art to work on a new biome. I still have a few of those to get done which will save me time later, and this is something different to work on.

This will be for the Dansland, which will be tropical themed.

#indiegame #indiedev #gamedev #wip #screenshotsaturday
December 28, 2025 at 12:35 AM
Merry Christmas, Happy Holidays and all that.

#indiegame #indiedev #gamedev #dev
December 26, 2025 at 12:09 AM
I've made a post or two about my conlang Kairete, but have never explained it. Here is a short explainer image.

Kairete is an a priori, polysynthetic philosophical artlang. It avoids tone in favor of conveying information through the makeup of a word itself.

#conlangs #language
December 24, 2025 at 5:47 AM