SpellCache
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spellcache.bsky.social
SpellCache
@spellcache.bsky.social
GAME ⏯️ DESIGNER
C# my spell book
📖☀️

Current work in MonoGame and Unity
Been practicing in MonoGame

Here’s asteroids 🚀👾

#MonoGame #XNA #framework #MonoGameFramework #indie #gamedev #gamedesign #asteroids #csharp
February 20, 2025 at 5:45 AM
More 3D modeling -rigging- animation work ☀️

#modeling #gamedesign #3Danimation #animation #rig #indiedev #animation
December 17, 2024 at 3:48 PM
lil model I’m working on, gotta clean up some mesh to fix my uv texture then add bump mapping.

Also, does anyone know why when importing a model into UE or mixamo, why some material (the brown bag and brown pants here) turn grayish black?
#3Dmodeling #maya #blender #3Dmodel #3Dart
November 17, 2024 at 9:13 PM
Every coder has a cat, and this lil lady is mine
#cat #coder
November 16, 2024 at 9:07 AM
Slightly diff walking styles

#Maya #3DAnimation #Animation
November 14, 2024 at 5:48 PM
Reposted by SpellCache
My actual number one piece of advice for game developers is to have fun. This is some of the most complex and challenging and frustrating work you can do. If you're not regularly cracking yourself up or feeling tickled or playful, it will show in what you make. And the work will beat you down.
November 13, 2024 at 9:40 PM
Tic-Tac-Toe in C#!

Does anyone know of some solid OOP pages or C# related content to follow?

#indiedev #gamedesigner #csharp #programming #gamedev
November 13, 2024 at 8:47 PM
Lil engagement post to see how this app is:

share your fave game that incorporates holiday events 🎃🎁

#gamedesign #gamedesigner #indiedev #studiodev
November 13, 2024 at 5:40 PM
C# practice ☀️

#indiedev #csharp #gamedesigner
November 13, 2024 at 5:37 PM