Nanda // Star Banner Games
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starbannergames.itch.io
Nanda // Star Banner Games
@starbannergames.itch.io
Gamedev ▪ 25 ▪ any/all ▪ Gizmo-Maxxing

Making ♟️Abyss of Kings♟️ - A dark fantasy Action-Adventure about exploring forgotten caverns and fighting sentient chess pieces. OST by https://narbaiz.bandcamp.com

My Games: https://starbannergames.itch.io/
Pinned
This is my game Abyss of Kings! A dark fantasy Action-Adventure about exploring forgotten caverns and fighting sentient chess pieces ! ♟️ ♟️♟️

#gamedev #darkfantasy #chess
They fucking did it lets gooooo!! Pls check this out they put so much heart into this and its awesome!! 💖
📣 The first episode of WHODUNNIT, "Hitting Singles", is OUT NOW!

Follow "regular guy" Howie Falk as he chases down the ghost of his own gay virginity — and trips, repeatedly, over the problems of everyone else.

s.team/a/4322950

donattico.itch.io/whodunnit

#furry #indiegame #fvn #whodunnitvn
January 15, 2026 at 8:36 PM
Me trying to pitch Abyss of Kings:
#gamedev
I think about this picture I took of the Queen’s Gambit board game in 2022 a lot.
January 13, 2026 at 6:05 PM
Reposted by Nanda // Star Banner Games
He's not like that.

📣 The first episode of WHODUNNIT, "Hitting Singles", will release soon in Steam and Itch for free!

Stay tuned for more information, and make sure to wishlist the game to be notified when it releases!

store.steampowered.com/app/3851280/...

#fvn #furry #indiegame #whodunnitvn
January 11, 2026 at 8:12 PM
💀
December 23, 2025 at 4:27 PM
I die a little inside every time i see production code for a game i love because i'm so proud of how clean my tools and systems are becoming, but clearly doing it the fucked up way gets things shipped and i refuse 🥲
"save systems should dynamically handle object IDs and automatically populate the serialized data of every object that requires save states, and then for dialogue progression it needs to-"

team cherry:
WRONG. 1400 hardcoded fields in PlayerData.cs
December 17, 2025 at 12:32 AM
Yet another little tool i made that shows me the contents of a chest. Inspired by Goodgis showing off something similar on a podcast #gamedev #tooldev
December 11, 2025 at 5:31 PM
Did some sketching on a little alphabet to use in the environment art. Not gonna be a gameplay focus. Just having fun with it #indiegames #fantasy
December 9, 2025 at 5:30 PM
New concept art for Abyss of Kings done by @gyrium.bsky.social. I am so excited to see my ideas come to life more through these! ✨ #gamedev #darkfantasy
December 7, 2025 at 5:30 PM
December 6, 2025 at 5:30 PM
Character Modelling 👍 #gamedev #3d
December 4, 2025 at 5:30 PM
👀
December 3, 2025 at 12:22 AM
Sorry for not posting much. Been doing a lot of backend stuff that's hard to show :/ Here's a bit of the first dungeon that i haven't shown yet! #gamedev #darkfantasy
December 2, 2025 at 5:31 PM
How I hook up switches with doors. I can extend this pretty easily for any type of mechanism #gamedev #leveldesign
November 27, 2025 at 5:31 PM
My Level Editor supports randomized brushes, so I can easily paint many props of a certain type at once #gamedev #leveldesign
November 25, 2025 at 5:30 PM
My Prefab Scatter Brush. Really satisfying to use #gamedev #leveldesign
November 23, 2025 at 5:30 PM
This is my prefab placement tool. Super happy with how intuitive it turned out #gamedev #screenshotsaturday
November 22, 2025 at 5:30 PM
Painting vertex colors onto my custom terrain! I use this to blend between different terrain textures #gamedev #unity3d
November 20, 2025 at 5:31 PM
My Terrain Editor allows me to lock onto an axis and paint along it. Yes this was very much inspired by blender #gamedev #madewithunity
November 18, 2025 at 5:30 PM
Obligatory whacky chess posting
ABSTRACT/CHESS6.GIF
November 18, 2025 at 12:03 PM
There is a discord now if you wanna keep up with the game 👀

discord.gg/YnHA3Yrn
Join the Star Banner Games Discord Server!
Check out the Star Banner Games community on Discord - hang out with 3 other members and enjoy free voice and text chat.
discord.gg
November 17, 2025 at 4:36 PM
Accidentally labeled every GameObject in my scene 🤡 #gamedev #indiedev
November 16, 2025 at 5:30 PM
Using my prefab tool i can place these developer notes. I use them like a todo list for specific levels, but i see it in the location where its actually relevant. It's been really helpful! #gamedev #madewithunity
November 15, 2025 at 5:30 PM
Really happy with this little toolbar I made. It lets me toggle the fullscreen effects of the game and also hide the little developer notes i place in the levels #gamedev #madewithunity
November 13, 2025 at 5:31 PM
Some weird shading artefacts i had with faulty normals #gamedev #madewithunity
November 11, 2025 at 5:30 PM
Uhhh... Hands where I can see them? #gamedev #bugs
November 9, 2025 at 5:30 PM