Emily
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sumac.bsky.social
Emily
@sumac.bsky.social
Who left all this garbage out here? This is perfectly good trash.

Hiking fan & solo game dev making Anza - a convenience store horror game set in the Anza Borrego Desert State Park
we have truly become a joyless society
January 17, 2026 at 12:03 AM
Quick tip for people just learning Unreal Engine - if you see someone confidently giving advice that's a little too vague and nonspecific, rather than chase that rabbit hole, check their post history.

If you see them melting down when people push back on their ideas, just ignore all their advice.
January 14, 2026 at 5:45 PM
needed a lens flare sort of effect for my distant terrain wind turbines. spent some time looking at refs and stuff but then realized I could just draw one in CSP and almost anything roughly shaped right would look good cuz it just needs to add a little "pop" from >2 km away
January 9, 2026 at 12:39 AM
Reposted by Emily
Thinking about the things that stock the shelves of the Willamette Mall in Dead Rising (2006)
January 6, 2026 at 11:35 AM
Reposted by Emily
Power is coming along! Got the basics of displaying power usage and switching modules on/off
January 3, 2026 at 7:26 PM
so i guess complex collision shapes in UE are just kinda-fucked unless you're running CCD, huh?
December 23, 2025 at 6:26 AM
you're not a real touhou fan, you've probably played all the games
December 19, 2025 at 9:52 PM
Spent the morning modeling air ducts and a rooftop HVAC unit because I realized the walls in my game's store were too thin to plausibly provide enough air flow to cool a heavily-windowed sales floor *and* a walk-in cooler.
December 17, 2025 at 7:14 PM
if you hate fishing games you are my enemy
December 16, 2025 at 7:13 PM
AI art has never helped people with disabilities create art. It lets people flood websites with stylistic counterfeits of popular artists and pretend it's theirs.

I always defined art as "a person using their skill and imagination to express anything." AI art still manages to fall outside of that.
December 15, 2025 at 6:57 PM
Reposted by Emily
December 12, 2025 at 10:47 PM
Super low-poly wind turbines to act as a background prop for my game Anza (matched more or less to their real-world locations), only one mask texture for the red lights, rest is just a flat base color. All animation done in a basic WPO shader using per-instance randomness. #Anza #Gamedev #indiedev
December 11, 2025 at 9:46 PM
i'm delighted that the fuji x100 I got for like $300 off the something awful SA Mart subforum in like 2010 is still going strong and capable of shooting stuff that outdoes my iphone most of the time a full 15 years later
December 8, 2025 at 8:52 PM
went out and saw some plants this weekend
December 8, 2025 at 5:41 PM
my guy washizu is a magician. Had a great week of mahjong starting with this awesome machine. More chapters to come of other things as well.
December 6, 2025 at 1:30 AM
shitposts for nobody

anyway really loving DCSS's forgecraft magic school. It's super fun and dynamic, super-powerful too. Esp on some of the weirder species like Gnoll or Mountain Dwarf that can take advantage of a lot of its' unique mechanics like AC-based spell damage or the multi-school spells
December 2, 2025 at 11:21 PM
Had some Desert Fun this weekend. Always gorgeous after the rain. Cholla all vibrant and happy, coyote gourds all plump, and bright red chuparosa hosting a lot of happy-looking bees and monarch butterflies.

Good times along the wash.
November 25, 2025 at 5:59 AM
Reposted by Emily
At the concerted hall, straight up “condurcting it.” And by “it,” haha, well let’s just say. My pianist
November 21, 2025 at 8:12 PM
Fresh piza
November 18, 2025 at 12:05 AM
Reposted by Emily
Preliminary version, kinda half assing it
November 15, 2025 at 9:46 PM
set up a thing where if you tip a tray full of food over or bang it around too much it'll spill the shitty little nuggets all over

#Anza #gamedev #indiedev
November 14, 2025 at 10:45 PM
Reposted by Emily
Well well well, here's the quick version, still a lot to do to fully integrate it but this works. I had to mess with the inverse kinematics a bunch since I redesigned the arm and all the angles were out of whack. I've wanted this for a long time!
October 26, 2025 at 3:33 AM
Reposted by Emily
Anthology of the Killer fan art
October 24, 2025 at 11:31 PM
hot chocolate single occupancy
October 24, 2025 at 3:12 AM
how well i get along with someone basically comes down to
A: are they nice to me
B: do they like talking about cooking or hiking with me
C: gay?

and if you can check at least two of those boxes we're golden
October 22, 2025 at 9:23 PM