Emily
banner
sumac.bsky.social
Emily
@sumac.bsky.social
Who left all this garbage out here? This is perfectly good trash.

Hiking fan & solo game dev making Anza - a convenience store horror game set in the Anza Borrego Desert State Park
Reposted by Emily
Power is coming along! Got the basics of displaying power usage and switching modules on/off
January 3, 2026 at 7:26 PM
so i guess complex collision shapes in UE are just kinda-fucked unless you're running CCD, huh?
December 23, 2025 at 6:26 AM
you're not a real touhou fan, you've probably played all the games
December 19, 2025 at 9:52 PM
Spent the morning modeling air ducts and a rooftop HVAC unit because I realized the walls in my game's store were too thin to plausibly provide enough air flow to cool a heavily-windowed sales floor *and* a walk-in cooler.
December 17, 2025 at 7:14 PM
if you hate fishing games you are my enemy
December 16, 2025 at 7:13 PM
AI art has never helped people with disabilities create art. It lets people flood websites with stylistic counterfeits of popular artists and pretend it's theirs.

I always defined art as "a person using their skill and imagination to express anything." AI art still manages to fall outside of that.
December 15, 2025 at 6:57 PM
Reposted by Emily
December 12, 2025 at 10:47 PM
Super low-poly wind turbines to act as a background prop for my game Anza (matched more or less to their real-world locations), only one mask texture for the red lights, rest is just a flat base color. All animation done in a basic WPO shader using per-instance randomness. #Anza #Gamedev #indiedev
December 11, 2025 at 9:46 PM
i'm delighted that the fuji x100 I got for like $300 off the something awful SA Mart subforum in like 2010 is still going strong and capable of shooting stuff that outdoes my iphone most of the time a full 15 years later
December 8, 2025 at 8:52 PM
went out and saw some plants this weekend
December 8, 2025 at 5:41 PM
my guy washizu is a magician. Had a great week of mahjong starting with this awesome machine. More chapters to come of other things as well.
December 6, 2025 at 1:30 AM
shitposts for nobody

anyway really loving DCSS's forgecraft magic school. It's super fun and dynamic, super-powerful too. Esp on some of the weirder species like Gnoll or Mountain Dwarf that can take advantage of a lot of its' unique mechanics like AC-based spell damage or the multi-school spells
December 2, 2025 at 11:21 PM
Had some Desert Fun this weekend. Always gorgeous after the rain. Cholla all vibrant and happy, coyote gourds all plump, and bright red chuparosa hosting a lot of happy-looking bees and monarch butterflies.

Good times along the wash.
November 25, 2025 at 5:59 AM
Reposted by Emily
At the concerted hall, straight up “condurcting it.” And by “it,” haha, well let’s just say. My pianist
November 21, 2025 at 8:12 PM
Fresh piza
November 18, 2025 at 12:05 AM
Reposted by Emily
Preliminary version, kinda half assing it
November 15, 2025 at 9:46 PM
set up a thing where if you tip a tray full of food over or bang it around too much it'll spill the shitty little nuggets all over

#Anza #gamedev #indiedev
November 14, 2025 at 10:45 PM
Reposted by Emily
Well well well, here's the quick version, still a lot to do to fully integrate it but this works. I had to mess with the inverse kinematics a bunch since I redesigned the arm and all the angles were out of whack. I've wanted this for a long time!
October 26, 2025 at 3:33 AM
Reposted by Emily
Anthology of the Killer fan art
October 24, 2025 at 11:31 PM
hot chocolate single occupancy
October 24, 2025 at 3:12 AM
how well i get along with someone basically comes down to
A: are they nice to me
B: do they like talking about cooking or hiking with me
C: gay?

and if you can check at least two of those boxes we're golden
October 22, 2025 at 9:23 PM
Reposted by Emily
:>
October 22, 2025 at 6:12 AM
this is peak web design, no notes
October 18, 2025 at 7:54 PM
Reposted by Emily
Had to update a lot of modules, but I can make big stations again. Also added some visuals to make it easier to see where docking ports are.
October 18, 2025 at 5:57 PM
Had a really nice time stargazing last night. Cloudless night, super-clear, no moon, and a great view of the milky way.
October 17, 2025 at 11:27 PM