Thomas Frick
@thomasfrick.bsky.social
950 followers 100 following 110 posts
Former Art director for @hytale.com @riotgames.com - Open for opportunities. Passionate about art and games! Addict to travels and tasty food. Pixels size don't matter. From #Strasbourg
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thomasfrick.bsky.social
I'm finally here! I'm Thomas, Art director, responsible for a lot of the doodles and 3Dmodels you can see in
@Hytale . I worked on other #indiegames , like
@dungeonrushers . I'm also a very enthusiastic game-jammer and participated in a lot game jams! #MeetTheDev
thomasfrick.bsky.social
"Deer" #Inktober2025 day 5
#Ink and alcohol pencils on #sketchbook
thomasfrick.bsky.social
"Murky" #Inktober2025 day 4
#Ink on #sketchbook
thomasfrick.bsky.social
"Crown" #Inktober2025 day 3
#Ink on #sketchbook
thomasfrick.bsky.social
"Weave" #Inktober2025 day 2
#Ink on #sketchbook
thomasfrick.bsky.social
"Moustache" #Inktober2025 day 1
#Ink on #sketchbook
thomasfrick.bsky.social
Impatient for the Silksong trend to fade away so we can finally speak about other games and see different type of fanarts again 😘
thomasfrick.bsky.social
Also @tedartsel.bsky.social that you already know made if you follow me (former Hytale artist) made the sketch for this
thomasfrick.bsky.social
Please give a follow to @lauklart.bsky.social who is a talented artist from Strasbourg - really stunning illustration work on this poster.
eastgames.org
Un immense merci à @lauklart.bsky.social & @tedartsel.bsky.social pour cette incroyable illustration et à Joséphine Herbelin pour l’habillage graphique de l’affiche ! ✨ 🖌
Affiche colorée de la 13ᵉ édition de l’Indie Game Contest, illustrée par Laura Klein et Timothée Lestradet; et habillée par Joséphine Herbelin.

Au centre, une jeune femme aux cheveux roses lève les bras, posée sur un cube jaune semi-transparent renfermant l’Octopix (prix du jury) et d’autres items inspirés de jeux vidéo. Une couronne flotte au-dessus de sa tête. Autour d’elle, des personnages de jeux vidéo fictifs émergent d’un nuage de fumée qui s’élargit vers le haut.

Le texte sur l’affiche annonce :
Exposition – Jeux en accès libre
Dates : 17 octobre au 15 novembre
Lieu : Le Shadok, 25 presqu’île Malraux, Strasbourg
Temps forts : Indie Game Night le 17 octobre et Rencontres professionnelles les 13 et 14 novembre.
thomasfrick.bsky.social
Here is the result of the printed mousepad! It turned out cozy.
thomasfrick.bsky.social
Something I never shared here, was my fan art of #Hytale in 2D #pixelart style, that we printed on a mousepad for the team past year, for Christmas 😍 . This was purely my side project, so don't get too excited : There has never been a real Hytale 2D game (yet...haha)
thomasfrick.bsky.social
Of course it's autumn peace... Not piece.
thomasfrick.bsky.social
I won't lie, this summer was one of the toughest period I had to go through.

I called this old artwork "autumn piece"...hopefuly it's whats coming 🦊
Reposted by Thomas Frick
Reposted by Thomas Frick
nat-the-dev.bsky.social
I don't have the proper words to say more than this now but

I was just laid off. My role at Giant Squid is being eliminated.

If your studio is looking for an environment artist, please let me know ASAP. I have 5+ years of experience.

thank you
thomasfrick.bsky.social
Yeah I admit I don't know much about them. I relate because I've been laid off by Riot games recently. I believe the change will come from the people at the bottom. Industry is fucked for sure. Sharks are everywhere. but every drops of positive change will eventually form a sea of positive things.
thomasfrick.bsky.social
Exactly my thoughts. It's tough atm. This is why many of us go indie and try to make their own teams, operate in a more ethical way
thomasfrick.bsky.social
I am happy you're enjoying it :) .

I guess what frustrates me is seeing what it COULD have been ( a masterpiece) and getting this thing, feels like Disney shitting on a License once again. I didn't know it was supposed to be set before Alien (1)...This is nuts, wtf!
thomasfrick.bsky.social
Ok, the only concession I would make is that some creature shots are entertaining if you push it after episode 3...but it's a bit masochist to push it as far
thomasfrick.bsky.social
From environment design, to acting, photography, costumes, story coherence - I think there isn't a single thing which doesn't piss me off in #AlienEarth. It's so bad, why is it so bad... Such a missed opportunity
thomasfrick.bsky.social
"Fading streams"

#Ink on #sketchbook
Reposted by Thomas Frick
Reposted by Thomas Frick
Reposted by Thomas Frick
pierpier.bsky.social
I'm happy to share of couple of UI art & motion targets I crafted a few years ago for Hytale. These were publicly shared on Hytale website a while ago (due to NDA I cannot share much more).
(collaboration on hand-drawn VFX with Polina Logado)✨
www.artstation.com/artwork/AZN1nm

#UI #gamedev
thomasfrick.bsky.social
And if you're curious this was one of my "simulations" with the Kweebec integrated in a grasslands in Legacy. The creature was posed and not animated.

This helped evaluate if textures, level of detail, values, etc. were consistent with the world

#gamedev #SaveHytale #3dart
thomasfrick.bsky.social
Kweebec Protector - A 3D model I made for #Hytale that we never had a chance to fully implement.

They were supposed to be older and more serious versions of #kweebecs, before they grow and eventually turn into Tree Singers

#gamedev #SaveHytale #3dart