Tim Beaudet
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timbeaudet.bsky.social
Tim Beaudet
@timbeaudet.bsky.social
I stream the development of racing games to inspire and motivate indie game developers transparently. You should chase your dreams and understand the risks involved.

https://www.twitch.tv/timbeaudet
Pinned
This is why we make games!

Starting a new game on October 1st, watch the process live on twitch.tv/timbeaudet

#GameDev #IndieDev #livestream
Anyone care to send their (safe for work) ideally gamedev/racing/tech related stickers for my cabinet??

#StickerBomb
February 2, 2026 at 7:28 PM
Tomorrow I will share what January 2026 has been like as an indie developer when I stream the business review.

How much I earned, how much I spent and what lessons I learned to be a better #GameDev / #IndieDev will be discussed.

Where: www.twitch.tv/timbeaudet
When: February 1st: 6am ET / 1100 UTC
January 31, 2026 at 3:11 PM
Absolutely killer week of gamedev with a huge reveal on todays stream. It was awesome and I hope yours was as well!

Share what you've worked on!

#IndieGameDev #indiedev
January 24, 2026 at 12:32 AM
Excluding tonight, I can't remember the last time I bought something on pure impulse...

I may have thrown $30 in a bin, but my inner child is overly excited!
January 15, 2026 at 2:31 AM
Reposted by Tim Beaudet
You can still chase stronger workflows and better understand and better works without gen AI #indiegamedev #solodev #aislop #maekgaem

youtube.com/shorts/Bb9i0...
Build Mastery Not Fragile Workflows
YouTube video by Otter Make Games Inc.
youtube.com
November 26, 2025 at 1:17 AM
@ottermakegames.bsky.social gave me an interesting thought...

"There is a difference between a commercial and an ad, I don't know what it is yet but..."

This feels mind bending. It feels completely true, yet I also can't describe it further.
January 7, 2026 at 9:09 PM
Reposted by Tim Beaudet
How Not to Release a Demo:

Prepare the build, prepare the promo content, Open Steam, press "Release" ... Have your power go out.

I'm trying to tell the world that store.steampowered.com/app/2695500/... is coming to Steam and now has a Demo!

I'm on a phone with LTE because ... my power went out.
Rushcremental on Steam
An incremental game about scavenging scrap and drag racing for all the territories in the wasteland.
store.steampowered.com
December 20, 2025 at 12:42 PM
How Not to Release a Demo:

Prepare the build, prepare the promo content, Open Steam, press "Release" ... Have your power go out.

I'm trying to tell the world that store.steampowered.com/app/2695500/... is coming to Steam and now has a Demo!

I'm on a phone with LTE because ... my power went out.
Rushcremental on Steam
An incremental game about scavenging scrap and drag racing for all the territories in the wasteland.
store.steampowered.com
December 19, 2025 at 5:41 PM
#IndieGameDevs in the sky, please quote post a screenshot of your game, and describe a challenge you've faced or completed recently!

What is everyone up to?
December 18, 2025 at 12:46 AM
Reposted by Tim Beaudet
This is the most niche project I could do - correcting the graphics of the trucks from the original Monster Truck Madness. Trying to keep the "made in Deluxe Paint" style, but more correct to the real trucks. #retrogaming #simracing
December 17, 2025 at 12:43 AM
Big announcement on Friday! If you already know SHHHH! 🤫

It's going to be a fun stream!
December 17, 2025 at 1:04 AM
My 100 day game was in here, as were HUNDREDS of other amazing indie games. What a year!

#gamedev #15seconds
December 14, 2025 at 12:25 AM
Reposted by Tim Beaudet
Attention Indie Devs!

I just need 15 seconds ... of your game footage! A lot of people jumped on the 15s video trend, so I thought it would be cool to make a compilation to help indies get some visibility.

The anti-spam key is "kook".

lonewulfstudio.com/indieshowcas...
Lone Wulf Studio 2025 Indie Showcase Submission
Submit 15 seconds of game footage from games you worked on in 2025!
lonewulfstudio.com
November 11, 2025 at 3:53 AM
In 25 days I went from idea to a build on Steam, I have 75 days remaining, and am diving into the settings screen now. www.twitch.tv/timbeaudet

I don't often post when going live, but I am often live, making games and sharing tips & tricks. Stop by and say hello!
November 12, 2025 at 7:34 PM
It is a touch early still but I wanted to share this while I remembered, @gbgames.com has some fantastic advice for the upcoming holiday season:

youtube.com/shorts/VG0HB...
Three Tips to Save Your Christmas Morning #education #gaming #christmas
YouTube video by GBGames
youtube.com
November 10, 2025 at 11:13 PM
streamBuffer is an in memory buffer of audio data, what did past-me mean with this comment??
November 9, 2025 at 9:46 PM
Apparently #PitchYaGame is a thing and it is today!

Collect scrap resources in Rushcremental - a post apocalyptic incremental/racing game.

I’m building this in 100 days, live on twitch.tv/timbeaudet.
November 7, 2025 at 10:51 PM
What got you into GameDev?

And where are you in your venture?

Did you have a life altering moment of clarity?

#indiedev #gamedev #programming
November 7, 2025 at 10:45 PM
22 days into the game and I am nearly feature complete. Still have Steam achievements to do, and to get all the loops fully connected.

And of course struggle with racing... the area of my "expertise"

Join Playtest on Friday at www.twitch.tv/timbeaudet

#indiedev #indiegame
November 6, 2025 at 1:07 AM
24 Hours of Ghosts 👻, Bugs 🕷 & Spooky GameDev 🎮🎃 starting in 7.5 hours! 00:00 ET (04:00 UTC)

www.twitch.tv/timbeaudet

#halloween #indiegamedev #livestream
October 30, 2025 at 8:32 PM
For some crazy reason I'm doing a 24 hour Stream for Halloween, starting at just after midnight Thursday, and ending just after midnight Saturday.

🎃🦇🍕🎮

Join the party, watch gamedev, pumkin carving, pizza cooking and just have a good time!

www.twitch.tv/timbeaudet

#indiedev #livestream
October 28, 2025 at 9:25 PM
Improve efficiency by flipping upside down and finding the lowest priority tasks to be avoided. Discovering what NOT to focus on will naturally also lift the important tasks!

This is a lesson from my business reviews, join my next one on 6am ET, Nov 2nd. twitch.tv/timbeaudet

#gamedev #indiedev
October 27, 2025 at 1:07 PM
Nearly 15,000 hours as an IndieDev and absolute best value/time spent has been monthly reviews. Spot mistakes sooner and pivot to add value.

Join my live review on Nov 2nd and learn the leverage of this system!

www.twitch.tv/timbeaudet

#indiegamedev #livestream #gamedev
www.twitch
October 27, 2025 at 1:54 AM
Do you have spaghetti code? And use Visual Studio?

There is an awesome option that will clean all your code! Build > Clean Solution will make it sparkly again!

#gamedev #indiedev
October 25, 2025 at 6:14 PM
Reposted by Tim Beaudet
A few lessons from doing a ridiculous amount of interviews 😅🥳

#indiegames #indiedev #gaming #interviewtips #gamemarketing
October 23, 2025 at 10:59 AM