Taylor McCue
tmccue.bsky.social
Taylor McCue
@tmccue.bsky.social
Hey everyone, this week I've got no major updates to share.

I'm going to visit my grandparents on 2/4 and I'll be returning on 2/11.
January 31, 2026 at 2:45 AM
Please play "its easy and it gets easier".

It's a really beautiful game.

nilson.itch.io/its-easy-and...
it's easy and it gets easier by nilson
unplugged
nilson.itch.io
January 27, 2026 at 10:52 PM
This is a prototype but close to what I'd like for final.

Feedback appreciated.
January 26, 2026 at 1:59 AM
Setup basic movement for my game.

This is a prototype.

Please keep that in mind.
January 24, 2026 at 2:18 AM
Whelp, time to post another character design set to see reactions.

If you can let me know your thoughts and also what you see in the picture.

I'm hoping it's understandable at a glance but I might have to go back and try again if it isnt.
January 18, 2026 at 11:13 PM
TangledVirus is a genuinely really good person.

Please support them if you can.

Anything you can give would go a long way right now.
Hi y'all. My name is Tangled and I make #Yuri #VisualNovels. I make both paid and free games. If you want to get to know my work here's my Itch page.

tangledvirus.itch.io

And if you want to further support me here's my patreon!
patreon.com/TangledVirus
TangledVirus
tangledvirus.itch.io
January 18, 2026 at 11:00 PM
What are your thoughts on these two character designs?

For Ideal Essie does she approximate the idea of:
"an avatar you make in a video game"

Please let me know your thoughts. I genuinely need your input as a developer.
January 16, 2026 at 9:53 AM
Prototype UI.

Please let me know your thoughts.
January 9, 2026 at 7:17 AM
Hey Holidays messed up working on my game.

After playtests some people liked the game but overwhelming response was negative.

I'm trying to get a solid editor to help since I've just gone off narrative course.

For this week here are some prototype shots.
January 4, 2026 at 11:12 PM
Thank you for everyone who reposted my previous request for an editor.

I will be responding to people who reached out.

I got so many strong people emailing me that I think I'll be okay now.

Please consider this request closed at of 5 PM CST.
January 3, 2026 at 10:18 PM
Once a week post.

Trying to figure out the vibe of my game.
December 29, 2025 at 12:13 AM
Happy Holidays Everyone!
December 25, 2025 at 6:08 AM
Which succedaneum first form do you like best?
December 23, 2025 at 6:25 AM
Once a week check-in:

I got better.

Question:

Does anyone know any good academic texts by practicing game developers on how to design a good combat loop or kinetic game?

I'm currently at the coding stage and it would help to have someone's shoulders to stand on.
December 20, 2025 at 9:33 PM
I am very sick today.

This week has been writing the third version draft and trying to figure out the art style.

I'll see you all next week.
December 13, 2025 at 11:16 PM
Reposted by Taylor McCue
mangotronics fund end-of-year update (w/full text in alt):
November 24, 2025 at 10:37 PM
Once a week post.

I've gotta figure out how to use the player feedback on the title since every social network liked a different one.

I've started storyboarding the second draft script and I'd say I'm about 50% through the rewrite.

That might change after I have testers if it crashes and burns.
December 5, 2025 at 6:44 PM
Also what do you think of these potential game titles:

1.Suicide Subspace
2. Pretty Girl Subspace
3. Perfection Will Kill You
4. The Worm Turns

or are all of these titles bad?
November 29, 2025 at 6:41 AM
Once a week post.

Still scripting. Figuring out vibes.

Need to move on to kinetic gameplay and UI design now that I have some placeholder stills and dialog.

See you next week.
November 29, 2025 at 6:15 AM
Once a week post. Still working on game.

Figuring out vibes, technical designs.

See you next week.
November 23, 2025 at 1:58 AM
Reposted by Taylor McCue
Wednesdays is ✨ free ✨ for World Children's Day in order to raise awareness about child sexual abuse.

Grab it on Steam: store.steampowered.com/app/2747770/...
or Itch: artefrance.itch.io/wednesdays
before November 21th 9PM CET!
November 19, 2025 at 8:19 PM
If you liked HFTGOOM or have any interest in games about trauma.

Please play Wednedays.

It's free right now until November 21st.

store.steampowered.com/app/2747770/...

artefrance.itch.io/wednesdays

If you aren't up to it right now just add it to your account.

I promise it's worth playing.
November 19, 2025 at 9:06 PM
I got feedback on my game's alpha this week from a few playtesters.

The bones of the game are good but there are flaws that I need to work on.

It's a scary place to be as a developer.

I don't want to spend forever rewriting or rush and undermine what could've been good.

See you next week!
November 16, 2025 at 4:03 AM
I know a lot of itch devs follow me.

Please consider adding your games here.

Every console essentially can become an offline archive to help keep your work alive in the event something like itch gets censored again.
I just want to put this out into the universe.

If you are a homebrew developer of a GB, GBC, GBA, NES, SMS, MD/Genesis, N64, or PS1 game with a free version or a free demo of you game, I’d love to ship it with SuperStation as a physical or digital demo disk.
This is a very impressive PS1 game by @eliasdaler.bsky.social running on SuperStation.
November 8, 2025 at 6:04 AM
Once a week post.

Still alive.

Starting to rough draft out character designs. Nothing serious mostly just vibes.

See you all next week!
November 8, 2025 at 5:45 AM