I'm going to visit my grandparents on 2/4 and I'll be returning on 2/11.
I'm going to visit my grandparents on 2/4 and I'll be returning on 2/11.
It's a really beautiful game.
nilson.itch.io/its-easy-and...
It's a really beautiful game.
nilson.itch.io/its-easy-and...
Feedback appreciated.
Feedback appreciated.
This is a prototype.
Please keep that in mind.
This is a prototype.
Please keep that in mind.
If you can let me know your thoughts and also what you see in the picture.
I'm hoping it's understandable at a glance but I might have to go back and try again if it isnt.
If you can let me know your thoughts and also what you see in the picture.
I'm hoping it's understandable at a glance but I might have to go back and try again if it isnt.
Please support them if you can.
Anything you can give would go a long way right now.
tangledvirus.itch.io
And if you want to further support me here's my patreon!
patreon.com/TangledVirus
Please support them if you can.
Anything you can give would go a long way right now.
For Ideal Essie does she approximate the idea of:
"an avatar you make in a video game"
Please let me know your thoughts. I genuinely need your input as a developer.
For Ideal Essie does she approximate the idea of:
"an avatar you make in a video game"
Please let me know your thoughts. I genuinely need your input as a developer.
Please let me know your thoughts.
Please let me know your thoughts.
After playtests some people liked the game but overwhelming response was negative.
I'm trying to get a solid editor to help since I've just gone off narrative course.
For this week here are some prototype shots.
After playtests some people liked the game but overwhelming response was negative.
I'm trying to get a solid editor to help since I've just gone off narrative course.
For this week here are some prototype shots.
I will be responding to people who reached out.
I got so many strong people emailing me that I think I'll be okay now.
Please consider this request closed at of 5 PM CST.
I will be responding to people who reached out.
I got so many strong people emailing me that I think I'll be okay now.
Please consider this request closed at of 5 PM CST.
Trying to figure out the vibe of my game.
Trying to figure out the vibe of my game.
I got better.
Question:
Does anyone know any good academic texts by practicing game developers on how to design a good combat loop or kinetic game?
I'm currently at the coding stage and it would help to have someone's shoulders to stand on.
I got better.
Question:
Does anyone know any good academic texts by practicing game developers on how to design a good combat loop or kinetic game?
I'm currently at the coding stage and it would help to have someone's shoulders to stand on.
This week has been writing the third version draft and trying to figure out the art style.
I'll see you all next week.
This week has been writing the third version draft and trying to figure out the art style.
I'll see you all next week.
I've gotta figure out how to use the player feedback on the title since every social network liked a different one.
I've started storyboarding the second draft script and I'd say I'm about 50% through the rewrite.
That might change after I have testers if it crashes and burns.
I've gotta figure out how to use the player feedback on the title since every social network liked a different one.
I've started storyboarding the second draft script and I'd say I'm about 50% through the rewrite.
That might change after I have testers if it crashes and burns.
1.Suicide Subspace
2. Pretty Girl Subspace
3. Perfection Will Kill You
4. The Worm Turns
or are all of these titles bad?
1.Suicide Subspace
2. Pretty Girl Subspace
3. Perfection Will Kill You
4. The Worm Turns
or are all of these titles bad?
Still scripting. Figuring out vibes.
Need to move on to kinetic gameplay and UI design now that I have some placeholder stills and dialog.
See you next week.
Still scripting. Figuring out vibes.
Need to move on to kinetic gameplay and UI design now that I have some placeholder stills and dialog.
See you next week.
Figuring out vibes, technical designs.
See you next week.
Figuring out vibes, technical designs.
See you next week.
Grab it on Steam: store.steampowered.com/app/2747770/...
or Itch: artefrance.itch.io/wednesdays
before November 21th 9PM CET!
Grab it on Steam: store.steampowered.com/app/2747770/...
or Itch: artefrance.itch.io/wednesdays
before November 21th 9PM CET!
Please play Wednedays.
It's free right now until November 21st.
store.steampowered.com/app/2747770/...
artefrance.itch.io/wednesdays
If you aren't up to it right now just add it to your account.
I promise it's worth playing.
Please play Wednedays.
It's free right now until November 21st.
store.steampowered.com/app/2747770/...
artefrance.itch.io/wednesdays
If you aren't up to it right now just add it to your account.
I promise it's worth playing.
The bones of the game are good but there are flaws that I need to work on.
It's a scary place to be as a developer.
I don't want to spend forever rewriting or rush and undermine what could've been good.
See you next week!
The bones of the game are good but there are flaws that I need to work on.
It's a scary place to be as a developer.
I don't want to spend forever rewriting or rush and undermine what could've been good.
See you next week!
Please consider adding your games here.
Every console essentially can become an offline archive to help keep your work alive in the event something like itch gets censored again.
If you are a homebrew developer of a GB, GBC, GBA, NES, SMS, MD/Genesis, N64, or PS1 game with a free version or a free demo of you game, I’d love to ship it with SuperStation as a physical or digital demo disk.
Please consider adding your games here.
Every console essentially can become an offline archive to help keep your work alive in the event something like itch gets censored again.
Still alive.
Starting to rough draft out character designs. Nothing serious mostly just vibes.
See you all next week!
Still alive.
Starting to rough draft out character designs. Nothing serious mostly just vibes.
See you all next week!