Thomas Touzimsky
touzimsky.bsky.social
Thomas Touzimsky
@touzimsky.bsky.social
I blame #ClairObscurExpedition33 for giving me unrealistic expectations of how great the background music would be while beating up local merchants. I did unlock their inventory, though, so there's that.
August 27, 2025 at 6:43 AM
The worst thing about the constant Blender updates is that the books I buy to finally get into it are already outdated before I can even start reading them.
June 16, 2025 at 1:04 PM
Me: "Finally wrapped up the story campaign of Indiana Jones and The Great Circle - now I can fully concentrate on working on my own game again."

Clair Obsur:
May 7, 2025 at 11:55 AM
Been working on the music player over the weekend. While it does not make for exciting screenshots I am very happy with how it handles individual tracks and playlists, especially considering Unity's audio API is one of its most neglected parts.

#indiedev #gamedev
April 30, 2025 at 12:51 PM
Today I learned that you can add the /// <summary> markup in enums to have their meaning showing up in Intellisense.

🤯
April 26, 2025 at 4:27 PM
Meanwhile in a parallel universe.
April 21, 2025 at 2:07 PM
Reposted by Thomas Touzimsky
I’m very excited to host the official #TurnBasedThursday this week! 🎉

#GameDev / #IndieDev Reply to this post and add the hashtag to share your turn-based games! ✨

Love turn-based games? Make sure to comment, like and retweet the cool games in this thread. 💬❤️🔁
April 17, 2025 at 12:55 PM
First draft of the missing location cards for expansions under construction and slots waiting for an expansion. Code needs to be copied from the old expansion window but then everything should be in place. 🙂

#indiedev #gamedev #UXUI
April 17, 2025 at 10:51 AM
After receiving feedback on readability issues I decided to change the list of expansion slots available in a location to a card-based view. Still need to tweak the speed settings to make it more snappy, though.

#indiedev #gamedev
April 9, 2025 at 6:19 AM
Reposted by Thomas Touzimsky
How software devs decide the version number:
April 7, 2025 at 9:00 AM
Experimenting with cards for locations' building slots to make better use of screen space and improve readability. Thoughts?

#indiedev #screenshotsaturday #uiux
April 5, 2025 at 8:53 PM
Reposted by Thomas Touzimsky
Her name is what?? It's Marga Rine! 🧙‍♀️🪄

Also, how do you like our improved dialogue system? The emote bubble reacts on what emotional state the character is currently in.😏🤣😉

#indiedev #gamedev
April 3, 2025 at 12:56 PM
Reposted by Thomas Touzimsky
Check out the 47 🎮 games that joined this week's #TurnBasedThursday, including:

📜 12 RPGs
♟ 10 tactical
💀 10 roguelikes
🕹️ 12+ demos!

🧵 Thread: bsky.app/profile/play...
👉 Host: @playdigious.bsky.social
👉 Organizer: @turnbasedthursday.bsky.social

#turnbased #gamedev #indiedev #followfriday
March 28, 2025 at 10:58 AM
Work on the map editor has hit a first milestone - instead of having to start from scratch it is now possible to pre-generate a map from a seed, a custom heightmap image, or just a plain terrain type. Editing already works as well but does not look fancy yet. 😅

#Flatlings #gamedev #indiedev
March 24, 2025 at 7:50 PM
Reposted by Thomas Touzimsky
Folkways, the first expansion for dotAGE is out!

It adds dwarves, prisons, playable Cats, 100+ Buildings, fishfolk, robots, sunflowers, cannibalism, manure, artists, my Dad, mice, zombies, racism, vegetarian Pips, gold mines, sentient trees, and more!

Go play it, and share!
March 21, 2025 at 12:11 PM
Clearly stolen.

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\|\ \ latlings
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woah wait a minute, looks super similar to mine
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\|\ \ olk Emerging
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Check out our new logo
______________
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\|\ \ olklands
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March 19, 2025 at 4:37 PM
Didn't quite feel like gamedev-ing during winter but I am back in the saddle again. 😎 Overhauling the tooltip system of my game, giving each tooltip-worthy entity its own dedicated section. Also makes it easier to tackle situations where several entities share a tile.

#gamedev #indiedev
March 15, 2025 at 4:48 PM
My discover feed has officially reached "Yes, I totally agree with all of you but I don't want to read a fucking 100 pages of it every time" status.
February 19, 2025 at 8:40 AM
Ever since the Unity asset store started accepting AI created assets without giving us a filter option to hide said assets from the search results it has become an endless series of disappointments.
February 4, 2025 at 11:01 PM
After updating my muted words list with the below names my Discover feed is suddenly empty. Either it is broken, or you folks really need to channel your energy into something more positive.
January 8, 2025 at 12:54 PM
You cannot call yourself a true indie gamer unless you have played all 500 of them.

#indiegames
December 19, 2024 at 11:15 PM
Reposted by Thomas Touzimsky
38 games participated in this week's #TurnBasedThursday bsky event, including:

♟️ 9 tactical
📜 8 RPG
💀 3 rogueli[t/k]e
🕹️ 3 w/ demos

🧵 Thread: bsky.app/profile/balc...
👉 Host: @balconyteam.bsky.social
👉 Organizer: @turnbasedthursday.bsky.social

#gamedev #indiedev #turnbased #FollowFriday 🎮
December 13, 2024 at 12:29 PM